I'd say fire path is a great offhand for damage, while wind path is great for the huge chunk of evasion. Though wind path is easier to do by far (and cheaper).
I'd say fire path is a great offhand for damage, while wind path is great for the huge chunk of evasion. Though wind path is easier to do by far (and cheaper).
I parsed 70% Acc on Morta two nights ago with RCB/Aggressor/Stalwart's. Admittedly, I switched to a lower-rating weapon at least once each fight, but it was still disheartening.
I pretty much have Valiant locked into my third Atmacite slot at the moment, so I only need 20% Haste in gear. (I tested, it is gear haste.) I was thinking about something like this:
set
This set would represent a 25 Acc jump over my current set. I suspect +25 Acc would actually cap me with a GAxe. Realistically, if I am going to be changing weapons a lot (especially to 1H) the real solution is just to eat some pizza and shed a quiet tear for my attack.
I was swapping weapons to proc, so it's hard to know.
His numbers are misleading
Quick math says the first one.
In the meantime until I get Toci's and Phorcys bodies (for TPing and for Ruinating, respectively), what's better on mobs where the BST AF3 killer effect bonus does not work:
AF3+2 Body: Acc+18 Atk+18 Axe Skill+7
Porthos Byrnie: Atk+10 TA+3%
Kudzu Aketon: STR+10 Atk+13 DA+3% Store TP+5
For TPing, and for WSing?
Would Porthos be better for TPing for the TA+3% despite having less attack? Or would Kudzu beat Porthos for TPing, due to the STR/higher attack (and DA instead of TA isn't a total loss)? As for WSing, Kudzu looks like the better WS body until I get Toci/Phorcys.
Let's assume that the Store TP doesn't make or break any X-hit builds.
I think Porthos Byrnie is TA+2%.
TP: Porthos Byrnie > Kudzu Aketon > Ferine Gausape +2
WS: Kudzu Aketon > Ferine Gausape +2 > Porthos Byrnie
90 Ukon or 99 Ragnarok?
Looking to renew Ukon TP/WS sets, both 5 hit and 6 hit. What is the best stuff?
With the huge power of Resolution, and Ragnarok's extra acc compensationg the skill difference, plus the extra 14% crit during a longer TP phase... Isn't Rag better? I know the spreadsheets are not the ultimate truth, but they show a very big difference against Qilin. Probably the difference will shrink on harder stuff, but... That much? I'm not saying Rag is clearly superior, but I think there's a lot of reasons to at least doubt.
Specially against 90 only Ukon.
Pretty sure it depends on lvl3 aftermath usage and obviously monster defense. I'd say ragnarok is top for any fodder at least, maybe some lower VW nms.
You probably didn't select proper AM3 settings for Ukon/remove MS (which is on in any WAR sheet you download)
I have 90Ukon ahead slightly any time you can maintain AM3, 99Ukon ahead by leaps if you can maintain AM3, still ahead if you can maintain AM1.
I just put 20% ODD on Ragna, which is slightly worse than 16% occ 2.5xdmg, if I'm not mistaken, and put 30% ODD on Ukon. Isn't that correct?
AM3 is 50% ODD
THF TP:AF3+2 head/Thaumas Body/(Hands)/AF3+2 legs/AF2+2Feet, what do I use on hands to TP on THF, 3+2 hands or Brego? The +3%haset/DA gloves are not an option atm. Thanks in advance!
Same question for me, but with thaumas legs instead of af3+2^