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  1. #361
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    I've been checking out Wildfire sets on FFXIAH since I'm making a gun on my mule. I see sets using Anwig Salade(Assuming 4AGI 2 WS DMG 2 MAB) and others using Navarch+2, which is better?

  2. #362
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    Quote Originally Posted by Hyriu View Post
    I've been checking out Wildfire sets on FFXIAH since I'm making a gun on my mule. I see sets using Anwig Salade(Assuming 4AGI 2 WS DMG 2 MAB) and others using Navarch+2, which is better?
    Kinda depends on all your stats really since it should be kinda close alot of the times

  3. #363
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    Quote Originally Posted by Scrynth View Post
    So then is Cavaros only really good for Mighty Strikes? Or are there other situations where it wins by more than a small margin?
    Um no. Cavaros isn't bad because of the lower crits though that does devalue it some. It's bad because it adds so little dmg while 20 att and 3% double attack do alot more unless of course you are capped on att

  4. #364
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    Shadow Mantle vs Cheviot?
    Im assuming Umbra during night is better over a long time, but in most BLM ohshit moments youre only going to get hit a couple of times.
    But yeah, situational..
    Whats the maths?

  5. #365
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    Would you like to nullify all damage on blm?

  6. #366
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    Obviously im going to full time it in idle along with ring, was just curious.

    Since BLM only really gets hit in bursts, it seems the "over time" factor is a poor one since theres time to recover in between, and id personally rather get hit for a little bit more and have a chance to null.

    -6% PDT loss in back (-12% is kind of nice at night though), and -2%PDT loss on ring for a chance to completly null a physical or magical hit seems to make more sense on a job thats going to get hit for big numbers anyway and be killed in five hits.

  7. #367
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    Get -6 pdt darkrings silly.

    Also thanks to manawall and good pdt/mdt sets and well random buffs blm enjoys rather high amount of survivability

  8. #368
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    I need to :E

  9. #369
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    Quote Originally Posted by Hyriu View Post
    I've been checking out Wildfire sets on FFXIAH since I'm making a gun on my mule. I see sets using Anwig Salade(Assuming 4AGI 2 WS DMG 2 MAB) and others using Navarch+2, which is better?
    Provided all other things are the best you can get for the slots in question, Anwig with 2% WS Damage 2 MAB will win. It's also (obviously) superior for brew. If you have no other jobs to use the Anwig on, make it WS damage/MAB, if not, just stick with the Tricorne.


    To piggyback off my response and not make another post, is there a reason the majority of BST use Ferine+2 head/Dusk+1 gloves as opposed to Zelus/Blitz/Tiercel to cap haste? Am I missing something or is the pet DA+2% on the Ferine necklace really that much of a gain that it offsets the benefits of being able to TP in the +2 hands?

  10. #370
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    Quote Originally Posted by SephYuyX View Post
    Obviously im going to full time it in idle along with ring, was just curious.

    Since BLM only really gets hit in bursts, it seems the "over time" factor is a poor one since theres time to recover in between, and id personally rather get hit for a little bit more and have a chance to null.

    -6% PDT loss in back (-12% is kind of nice at night though), and -2%PDT loss on ring for a chance to completly null a physical or magical hit seems to make more sense on a job thats going to get hit for big numbers anyway and be killed in five hits.
    However if you nullify the damage, you'll have lost no CE, so you will probably get +1 attacks on you whenever shadow mantle procs. I suppose that is irrelevant if you're soloing though.

  11. #371
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    Quote Originally Posted by shaddix View Post
    However if you nullify the damage, you'll have lost no CE, so you will probably get +1 attacks on you whenever shadow mantle procs. I suppose that is irrelevant if you're soloing though.
    Why aren't your tanks at capped hate?

  12. #372
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    Because VE decays, you lose CE when you get hit or lose shadows, and there's moves that reset hate. Why do you need to spam this thread and RQT with retarded shit all the time?

  13. #373
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    Awwww snaaaapppp!

    Edit: What's better for Rudra's Storm, Lithe Boots or Heca +1 Boots with what augments?

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    Quote Originally Posted by Valisk View Post
    Awwww snaaaapppp!

    Edit: What's better for Rudra's Storm, Lithe Boots or Heca +1 Boots with what augments?
    I'm no THF, but Heca Boots +1 look like clear winners outside Abyssea. If you get some Attack on them, they may well win inside Abyssea as well.

  15. #375
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    Quote Originally Posted by Byrthnoth View Post
    I'm no THF, but Heca Boots +1 look like clear winners outside Abyssea. If you get some Attack on them, they may well win inside Abyssea as well.
    You mean something like a 3STR 5ATK augment?

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    Quote Originally Posted by charaxes View Post
    You mean something like a 3STR 5ATK augment?
    Yeah, that would work. Then you're looking at 4 DEX and 10 Attack inside Abyssea vs. 6 DEX.

  17. #377
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    Quote Originally Posted by Mercilessturtle View Post
    Because VE decays, you lose CE when you get hit or lose shadows, and there's moves that reset hate. Why do you need to spam this thread and RQT with retarded shit all the time?
    What retarded shit am I spamming? Obviously I know that but a blm should never be hit more than once after taking hate, inside. Get better dd.

  18. #378
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    Yeah, and if shadow mantle procs then getting hit doesn't send the mob back to the DDs. That's what he said.

  19. #379
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    Quote Originally Posted by dasva View Post
    Um no. Cavaros isn't bad because of the lower crits though that does devalue it some. It's bad because it adds so little dmg while 20 att and 3% double attack do alot more unless of course you are capped on att
    Att doesn't cap. Cavaros was worked out to be roughly equivalent to +18~ att based only on RR I think (the math is way back when scars first came out; I believe wopa posed the question). Regardless, Atheling is a better piece all around in every situation I believe.

  20. #380
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    Quote Originally Posted by Mercilessturtle View Post
    Yeah, and if shadow mantle procs then getting hit doesn't send the mob back to the DDs. That's what he said.
    Do your dds sit there having a circle jerk when someone pulls hate or something?

    @ above, attack doesn't cap at 999?

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