Rancor Collar is pretty much the best TP neck and WS neck for Crit WS outside of Abyssea at this point right? Assuming of course damage taken isn't an issue.
Rancor Collar is pretty much the best TP neck and WS neck for Crit WS outside of Abyssea at this point right? Assuming of course damage taken isn't an issue.
Kind of a low-rent question, I know, but Creek M Mitts vs. Alkyoneus's Bracelets (or maybe something else?) for BST Rampage at 75? I don't really see myself falling into a pair of N Hands anytime soon, but I'm also wondering what would be the next upgrade if I had N Hands (augmented and unaugmented if possible)?
using rancor for TP is really dangerous (outside abyssea of course)....
i mainly uses it for WS outside
i also use it for WS inside tho....since my blade hi is not 100% crit :X and there isnt any neck that does anything really significant anyway....
Thanks for that extra info Dasva I guess cuchulain's is the way to go for everything then, or at least everything stackd. I think I'm going to keep anguinus for unstacked to make sure my Acc is ok (the dmg loss if capped acc shouldn't be that big should it?)
I'm also now wondering about TP gear. I currently use 4/5 +2 and Homam feet, but am wondering about +2 head/body, homam hands/feet and skadi legs.
Maintains 26% Haste, but loses out a substantial 8Str 13Att 15Dex 4Acc 5% Crit and set bonus going from 4/5 to 2/5.
The plus side being that it bumps me to over 5%TP/hit with Kila+2/Triplus (/Nin, Suppa, AF3 boomarang, Rajas, Brutal) and also with Auric/Triplus (Use for certain NMs).
Xhits with DW jobs usually waren't worth it, but that 5TP/hit boundary is one of the few really significant ones.
Thf's damage split is definitely TP heavy, but would the better WS frequency outweigh all the loveliness from AF3+2 legs and hands?
Best 5hit 6hit ( including sword strap ) build for both TP and WS for Apoc DRK? TP set including set with 5% haste 16% haste and 26% haste and for /sam and /other. Yeah I know it's a lot of sets but I would be happy for suggestion for any of it. I have many of them ready in my head but I would like to see ppl ideas.
5HIT - Armada has stp6 da3
http://www.ffxiah.com/item-sets/225765
6HIT - Valk has ta2 zan5
http://www.ffxiah.com/item-sets/225766
Is what I'm currently using.
you and your damn mar's ring! /shakes fist!
yea thats what I'm using aside from the mar's ring.
Could someone point me towards Torcleaver Builds/TP? I think I got TP set down:
http://www.ffxiah.com/item-sets/228511
Would be a good idea to make a LR up set too for when you have marches. Bale -> Ada/Armadaberk (can drop wtath if you have STP+6 Armada but will need to WS in Rajas), Goading -> Anguinus.
What 5M in tatters? Maybe to get that exact peice sure but TA is the forced HQ and it actually goes up to 3. And that zanshin is just the max for a common stat. He can and probably did get that on an HQ 1 or 2. The odds of getting his augments are actually pretty good. Wouldn't really be suprised if it took less than 10 tries. What I am suprised is that he didn't go for 3 TA
Ok I forgot to tell I wont have Armada for a while because a) I am 0/13 on fafnir for Nid's trigger and b) I'm gonna wait till update and check what they gonna do with Ares's. So looks like I am more interested in 6 hit for now. I was thinking about something like this till update 6hit TP. Difference is pretty much -33acc -3STR -20att +4%crit +2%DA so they are about to equal if accuracy isn't a problem and obviously your 6hit is much better for low accuracy but I doubt I will meet anything with high enough evasion till update ( I am usually on PLD or BLU at VW ).
have you augment HQ abjuration pieces before?
getting TA 3% on valk body is exactly the same as DA 3% for armadaberk. 1-2 is fucking common but 3% is fucking insane. 1 in 10 tries is only if your fucking lucky. I only get 2% DA, yet to see a 3% after 70 tries on my armadaberk. Im sure taint can tell you more about his augment adventure.
hadeon tatters are rare like fuck and even if you HQ the body, its not easy to push to 3% TA. you will get alot of 2%s and maybe 1 time in 80 to get a 3% + hopefully getting a decent extra augment.
if your only buying tatters, spending an average of 5m sounds about right to getting an above average augment. Good thing about HQ is even if you dont get 3%, you will most prolly encounter alot of 2% + very good decent ad on augments which is still useful
I finally got STR (Random Augment) on my Shura Haidate +1 after 193 tatters.
(It was +1STR -_-)
Why yes I have. Which is why I said 2 would be common. In fact what I've seen I've never gotten the min stat for the HQ stat on HQ2/3. And from what I've sortish parsed of the HQs 1 was only ~50%. Usuallly my HQ rate is ~90%. So figure about 45% chance to get at least 2 TA on that. Idk I've seen them for 60-100k. So 5M sounds like a hell of a lot to only get the 2nd highest of the forced stat and the highest a common.
70 tries to get the highest of a forced stat sounds like your luck is even worse then mine. On the 3-4 things I've augmented it hasn't taken that many to max out either the HQ or even one of the common stats and even getting them at all is alot lower chance
If uncapped acc, Would Mexi harness be better than AF3+2 for ninja?
at 80 synergy HQ rate is high yea....but that doesnt mean getting a good augment is high tooo...you can HQ3 and still get bullshits. 2% is very very common on HQ body but 3% just blows u off.
im not exaggerating. 1 in 70 is being very very kind to get +3% + decent add ons
lastly, yes my luck always sucked. HQ1 seiryu kote can get 3% crit rate from what people reported, but i augmented it 93 times, not a sight of 3% crit. gave up and guess what? some people in augment thread says they got 4% (which everyone says hes bullshitting tho)