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  1. #1441
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    Which is better: BST master haste or Pet haste?

    I know how most of this is impossible to answer right now (not enough information). So what I really want to compare is just the math for the haste alone.

    IF dd stats were otherwise equal, and master has capped gear haste, how much haste would it be ok to sacrifice from master to get up to 14% on pet?

    Currrently on bst, you can get up to 14% pet haste, but in order to do so, master haste is sacrificed. It is remotely possible to get up to 14% on pet and stay capped on master... but you'll get gimped in other slots.

    If comparing only haste, is it worth dropping 5% haste on master for 14% haste on pet? (most pets have 6.4 tp/hit and it acts like a single-handed weapon)

  2. #1442
    Ridill
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    In straight melee dps with no outside haste yeah pet makes more use out of it at least on weaker stuff. I mean shit it hits things for 200-300 that you hit for 50. But they wont ws as good as you and what do you sacrifice.

    As far as getting 14% on pet and capped on master... you only really sacrifice pet pdt/evasion whatever. So if they staying alive just fine probably worth it. As far as math... not sure if theres enough raw data out on new jug pets to really accurately do that

  3. #1443
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    Quote Originally Posted by dasva View Post
    In straight melee dps with no outside haste yeah pet makes more use out of it at least on weaker stuff. I mean shit it hits things for 200-300 that you hit for 50. But they wont ws as good as you and what do you sacrifice.

    As far as getting 14% on pet and capped on master... you only really sacrifice pet pdt/evasion whatever. So if they staying alive just fine probably worth it. As far as math... not sure if theres enough raw data out on new jug pets to really accurately do that
    I already know there isn't enough data on pets to do it. that why I want to ignore the rest. Assume everything else is the same.
    if you had to players, one with capped haste, the other with none, and all other dd was equal between them, how much haste would be worthwhile to sacrifice on player 1 to improve haste on player 2?

    would sacrificing 5% haste on player 1 be worth it if you gained 14% on player 2?

  4. #1444
    Relic Weapons
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    Two questions:
    1) For SMN Idle in rings, whats the best combo out of: Dark Ring 1 (PDT-6 Enemy Crit rate -3), Dark Ring 2 (PDT-5 MDT-5), Paguroidea Ring, Shadow Ring and Minerva's Ring (most damage I take on SMN while idle is Magical)
    2) For Chant du Cygne, Twilight Mail vs Zahak's Mail?

  5. #1445
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    http://images4.wikia.nocookie.net/__.../8/82/Aias.jpg
    vs
    http://images2.wikia.nocookie.net/__...piece_Info.png

    For dagger weaponskills on dnc? Or is there something even better?

  6. #1446
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    Ocelomeh+1 Head.

  7. #1447
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    7 STR, 7 DEX, and 6 Attack/5~6 Acc would really give 13 DEX a run for its money in most situations for Dancer. We're the attack starved red-headed stepchildren of the melee world. Assuming no set bonus, anyway.

  8. #1448
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    Oh that is the HQ's stats, Why am I looking at NQ.

  9. #1449
    Chram
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    Quote Originally Posted by Amelya View Post
    So for THF, I haven't played in a while so my gear is a bit out of date. I'm not looking to spend a ton of gil as I'm really just playing around as a TH mule in dynamis mostly atm, but I'd like to have it be decent at least.

    For TA head: skadi mask or bersail cap?
    For TA hands: AF hands +1 or skadi hands?
    TA back piece...currently using Atheling, is there something better?

    Open to any other moderately easy to get/buy items I've overlooked too obviously.
    Thanks
    Some rough estimates:

    1) The extra +4 agi should be worth a fair bit more than the +6 att on the TA hit itself, however Skadi does slightly more damage on the overall TA round (+att affecting offhand and additional hits), which closes the gap a little. Add in haste as a factor and Skadi basically matches Bersail for overall DPS (assuming getting Haste). Getting marches as well favors Skadi; if in Abyssea, the higher base agi devalues Bersail's edge, so would also be more favorable to Skadi. Otherwise, pretty much a toss-up.

    2) Difference here is roughly 10 agi vs 12 att and 1 fStr. Overall, heavily favors AF+1.

    3) Aife's is a higher initial hit, but the same or slightly lower for overall round damage. Cavaros is the same initial hit, but lower overall round damage. Vimukti may be a very slight overall improvement. Overall, no particular reason to switch from Atheling.

  10. #1450
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    Quote Originally Posted by Neisan View Post
    Ocelomeh+1 Head.
    Good head is good, especially with set bonus, however I'm not gonna blow 10 mil on it just yet. Gonna wait a couple months for it to drop down to a reasonable price.

  11. #1451
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    Shiva

    For 95 MNK:

    TP: Calcitrant Stole + Regain Moonshade vs Faith + Bruisers giving +1 DMG?

    Outside Victory Smite: Anwig Salade vs Aias Bonnet?

    Also Outside Victory Smite: Rancor/STR Ear/Heafoc vs Faith/Bruiser/Tantra Hands vs anything else...

    Also Outside Victory Smite, Impetus Down... Loki's Kaftan vs Tantra +2? Ever? Never?

  12. #1452
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    Quote Originally Posted by Francisco View Post
    For 95 MNK:

    TP: Calcitrant Stole + Regain Moonshade vs Faith + Bruisers giving +1 DMG?

    Outside Victory Smite: Anwig Salade vs Aias Bonnet?

    Also Outside Victory Smite: Rancor/STR Ear/Heafoc vs Faith/Bruiser/Tantra Hands vs anything else...

    Also Outside Victory Smite, Impetus Down... Loki's Kaftan vs Tantra +2? Ever? Never?
    Posted by Kinematics on the OF:

    Quote Originally Posted by Motenten View Post
    After checking a lot of comparisons inside and outside Abyssea, it looks like:

    Neck order:
    Rancor > Calcitrant > Faith

    Earring order:
    Moonshade > Aesir > Tantra > Bruiser, except for Faith where Moonshade > Bruiser > Aesir > Tantra

    Calcitrant+Moonshade beats Rancor+anything-but-Moonshade, but otherwise Rancor+anything beats everything else, and Calcitrant+anything beats Faith+anything.

    This assumes the Calcitrant Stole provides +10 kick damage, since it comes 11 levels after our last kick damage upgrade.
    Outside Victory Smite: WS Dmg augmented Shura Kabuto beats both.

    Fairly certain Loki's will never win outside ever, even with impetus down.

  13. #1453
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    I thought Calcitrant was +5 Kick Damage, not +10... which Kinematics assumed it would be?

    I can't say I really want to TP in a Rancor Collar, due to the Damage Taken +10%... is it still worth having for Victory Smite alone, or does something else (sea gorget, etc) beat it for WS?

  14. #1454
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    Siren

    It's very much worth it.

  15. #1455
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    What will be better Heca+1 hands with 4% crit dmg and Dagger skill vs. Raider's AF3+2 hands for stacked Rudras ty!

  16. #1456
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    Are Matre Bragezenn any good for THF, likely in the SA department?

  17. #1457
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    Shiva

    One other question... augmented Byakko's (+4% Crit Dmg) vs everything else for Victory Smite?

    Trying to come up with the best possible set...

    Shura|Rancor|Brutal|Vulcan
    Tantra|Heafoc|Epona|Pyrosoul
    Atheling|Tjukurrpa|Byakko|Tantra ?

    Tjukurrpa is 5 STR, DA+3%... haven't seen it mentioned much...

  18. #1458
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    Carbuncle

    Out of the 3 which is the best option for TP on SAM using a Masamune. Agasaya's Collar, Ganesha's mala or justice torque?

  19. #1459
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    Ganesha's Mala if you don't a STP neck.

  20. #1460
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    Quote Originally Posted by Francisco View Post
    I thought Calcitrant was +5 Kick Damage, not +10... which Kinematics assumed it would be?

    I can't say I really want to TP in a Rancor Collar, due to the Damage Taken +10%... is it still worth having for Victory Smite alone, or does something else (sea gorget, etc) beat it for WS?
    Bah, that was assuming +10, but it seems he redid it assuming +5 earlier here:
    http://www.bluegartr.com/threads/105...=1#post4805883

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