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Thread: What's Better?     submit to reddit submit to twitter

  1. #1601
    A. Body
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    Sir Taint
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    Quote Originally Posted by Prothescar View Post
    Suggest selling fast before the market floods with new shit and the price on Hachi drops tremendously. : D_

    If anything can buy back later when that inevitably happens.

    ^ This, I have been preeching sell since the 95 update. They've gone from 20mil back then, to 4mil now on Cerberus.

  2. #1602
    Relic Shield
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    Shiva

    Been thinking of using this for Victory Smite vs higher accuracy stuff, like Voidwatch...

    http://www.ffxiah.com/item-sets/241482

    Sucks losing the 20 STR from Black Belt and Heafoc, but it's like a gain of 42 Accuracy, plus some Attack.

    Any suggestions for improvement?

    (Kabuto+1 current augments are DEX+4 Attack+6 WS Damage+2%... haven't gotten anything more appealing than that, yet.)

  3. #1603
    Melee Summoner
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    Asura

    THF AF3+2 hands VS Skadi bazubands for Exenterator?

  4. #1604
    jponry
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    Quote Originally Posted by Francisco View Post
    Been thinking of using this for Victory Smite vs higher accuracy stuff, like Voidwatch...

    http://www.ffxiah.com/item-sets/241482

    Sucks losing the 20 STR from Black Belt and Heafoc, but it's like a gain of 42 Accuracy, plus some Attack.

    Any suggestions for improvement?

    (Kabuto+1 current augments are DEX+4 Attack+6 WS Damage+2%... haven't gotten anything more appealing than that, yet.)
    Not sure why you're concerned with accuracy on Voidwatch, but, there are a few improvements:

    Breeze Belt - will benefit you way more than Anguinus Belt
    Melee Gloves +2 - more accuracy and attack bonus than WSing in AF3+2

  5. #1605
    A. Body
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    Quote Originally Posted by xerodok View Post
    Not sure why you're concerned with accuracy on Voidwatch, but, there are a few improvements:

    Breeze Belt - will benefit you way more than Anguinus Belt
    Melee Gloves +2 - more accuracy and attack bonus than WSing in AF3+2


    ACC comes into play on the T6s. I parsed 86% on one with Apoc and perfect DRK gear.

  6. #1606
    xXNyteFyreXx420Sharingan
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    Quote Originally Posted by xerodok View Post
    Breeze Belt - will benefit you way more than Anguinus Belt
    How do you figure? Anguinus has 5 more accuracy and unless I'm grossly underestimating MNK's base attack you'll benefit ~equally from the attack and 1% DA vs 0.1 fTP even with Impetus up.

  7. #1607
    Salvage Bans
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    Any consensus on the top 3 new weapon skills so far from what I am reading SAM is the big winner? Any opinons san jobs which 3 new ws are the best to get and cap 5/5?

  8. #1608
    Cerberus
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    Melee Gaiters +2 or Tantra Gaiters +2 for TP? And would it be worth it to WS in Melee Gaiters outside for VS? Or is that going to depend on the entire WS set for dDex?

  9. #1609
    Sea Torques
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    Iga Ningi +2 or Koga Chainmail +2 on hard stuff like VWNM?

  10. #1610
    Melee Summoner
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    Quote Originally Posted by charaxes View Post
    THF AF3+2 hands VS Skadi bazubands for Exenterator?
    bumping :/

  11. #1611
    Chram
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    Quote Originally Posted by Mikus View Post
    Melee Gaiters +2 or Tantra Gaiters +2 for TP? And would it be worth it to WS in Melee Gaiters outside for VS? Or is that going to depend on the entire WS set for dDex?
    Tantra give you +45 dmg per kick over base H2H damage. Melee give you +10(?) per counter over melee+weapon damage. Will ignore the accuracy for now.

    No one has yet tested for Kick Attacks III trait, so using KA II of 13% plus 5% from merits and 7% from AF3+2 pants for a total of 25%. You also have the AF3 set bonus, which, assuming you start with 4/5 sans feet, means an increase from 7% to 10% proc rate, which means you gain an additional 2.5% kick rate instead of 1.75%, and an overall kick rate of 27.5%.

    As such, you can say the damage gained per round with Tantra is slightly more than 27.5% * 45 = 12.375.

    For counter to match that, you'd need a counter rate sufficiently high that you'd gain 12.375 damage per player melee round. Even if we're generous on the possible counter damage and say it increases by about 12 damage per counter, that means you need the equivalent of 1 counter every single player attack round.

    Basic gear haste puts you at roughly the same attack speed as most mobs (before debuffs, or factoring out time spent on TP moves and spells). From there you can see that you'd need to counter every single mob melee round just to be roughly even, or have a ~50% counter rate on mobs that have perma-double attack.


    The other factor that could influence it is crit rate. +7 dex can give you 0% crit rate (if dDex is, say, 20-22 range), will likely give you +1%, and has a chance of giving you up to +7% (if you're already at the high end of dDex).

    Most likely it's not going to be enough to swing things in favor of the Melee Gaiters.

    Overall:
    If you're getting any outside haste, or the mob is notably slowed or spends time on non-melee actions, Tantra.
    If the mob constantly double/triple attacks, Melee may be viable.
    If you're near the top of the dDex range (but not capped), Melee can be useful.


    As for Smite, Melee Gaiters have potential. They're only 1 str behind Tantra, and while it will certainly depend on dDex, you have a much better chance of building into a decent crit rate on ws than during TP. If you don't have a decent amount of dex to start with, though (eg: wearing -dex gear), probably not worth it.

  12. #1612
    xXNyteFyreXx420Sharingan
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    Quote Originally Posted by Kamil View Post
    Iga Ningi +2 or Koga Chainmail +2 on hard stuff like VWNM?
    Iga +2

  13. #1613
    Relic Shield
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    Quote Originally Posted by xerodok View Post
    Not sure why you're concerned with accuracy on Voidwatch, but, there are a few improvements:

    Breeze Belt - will benefit you way more than Anguinus Belt
    Melee Gloves +2 - more accuracy and attack bonus than WSing in AF3+2
    My experience with Voidwatch is limited, but I noted Kaggen and Lord Asag (at 90) to be pretty evasive... Not sure how the others are. I'm under the assumption stuff like Qilin has a shit-ton of evasion.

  14. #1614
    D. Ring
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    You need a decent amount of acc for sure on the newer stuff. With buffs and meds, I never have any acc issues on all the recent/older mobs though.

  15. #1615
    Relic Shield
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    Quote Originally Posted by Darkmagi View Post
    You need a decent amount of acc for sure on the newer stuff. With buffs and meds, I never have any acc issues on all the recent/older mobs though.
    Do you get Stalwart's from one of the temp item atmacites? I have the one from the ooze, but not from the gigas.

  16. #1616
    D. Ring
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    Yeah you get stalwarts, bravers, and champions. On mnk with focus/aggressor you can stay capped acc on most things with atk food.

  17. #1617
    Jem
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    Claustrum. Really?
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    For Resolution

    Moonshade/Brutal
    Moonshade/Bale
    Brutal/Bale

    Guessing Moonshade is nailed on and it's basically what's better between Brutal and Bale. So 3-4 WSC, 11 attack versus 5% DA.

    Is it a fuck knows situation because it depends on how many of the 5 hits the DA can proc on? And we don't know whether it's the first 2 only or if it gets a chance on all 5 right?

  18. #1618
    ccl
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    Samurai: Tachi: shoha

    Ogier's Breeches or unkai haidate +2 for Tachi: shoha assuming stp on unkai isn't needed ?

  19. #1619
    Black Belt
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    a drk with 95poc and 90bolg

    resolution lvl 5 or entropy lvl 5?

    i did 5 shoha and 5 shun so help me out here ._.

    i havent been reading bg for a while so idk which ws is actually better in terms of damage/usefulness..

  20. #1620
    A. Body
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    Quote Originally Posted by Arthars View Post
    a drk with 95poc and 90bolg

    resolution lvl 5 or entropy lvl 5?

    i did 5 shoha and 5 shun so help me out here ._.

    i havent been reading bg for a while so idk which ws is actually better in terms of damage/usefulness..

    I've been debating the same thing. Going to do Entropy for now since Apoc is quite handy for VW. Its not like 100 merits are tough to get if it ends up being the wrong move.

    Is my current set
    http://www.ffxiah.com/item-sets/241836

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