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  1. #121
    Ridill
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    Septimus Atumre
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    I really hope that if they do give us Cait Sith that it won't be the two-hour variety. I really want to have my own personal crowned kitty chasing around after me.

    Soul Vacuum(from Atomos) could be a pretty nifty blood pact to bust out on NMs and HNMs if it isn't a two-hour thing also.

    Basically, if they do make them two-hour avatars, they are going to have to do something amazing to them to make them not useless and compete with Odin and Alexander.

  2. #122
    Resident Moogle
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    Quote Originally Posted by Churchill View Post
    I would say that any avatars released at this point would be 2hours. A new avatar with it's own set of BP's would be a lot of work for a dev team that's got so much else to fix (and isn't)
    It didn't stop them from adding completely new BPs to the avatars for 76->90 cap. Alex/Odin/Cait already have all their animations and TP moves ready to be recycled, and I doubt SE will bother with the effort to do so. Atomos on the other hand only has that one sucking-in move in that WoTG BC no? Screams to me that it'll be 2hr only, which is the most ridiculous waste of resources.

    Spoiler: show
    inb4 Atomos is 2hr, and works like a gimped Impact on anything worthwhile.

  3. #123
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Karbuncle View Post
    Thats all i can think of off the top of my head. the Gist of what I'm saying is, We want a real reason to bother Meleeing. Because as it stands once we start doing more Non-Abyssea related content THF will likely fall into the same patterns of Terrible DD'ing and/or hit the mob and go afk.
    inb4; you have a reason to melee, you have to raise TH....of course these ignorant fools dont realize the TH+ proc is like .1%

  4. #124
    Fuck It, I'm Goin Deep Fan Club President
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    inb4 OMG I'M ONLY ON WotG Mission 3!!! Why'd they make Cait Sith + Atomos only obtainable AFTER beating WotG!?!?!?!?! FUUUUUUU SE

    Spoiler: show
    Yay I already beat WotG when the final mission first came out!

  5. #125
    Sagacious Sundi
    Guest

    omg Did you see when they said Cait Sith?!

    Quote Originally Posted by Gwynplaine View Post
    The only real question was if it would include Ixion instead. But he's just sort of his own thing I guess with no real purpose or reason to exist in the lore.
    But unicorns are classified as elementals, no? And summoners can already summon elementals, therefore...

    EDIT: Did they call dark knight "it"?

  6. #126
    Ridill
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    Quote Originally Posted by Sagacious Sundi View Post
    omg Did you see when they said Cait Sith?!

    But unicorns are classified as elementals, no? And summoners can already summon elementals, therefore...

    EDIT: Did they call dark knight "it"?
    Replacing our elemental spirits with pixies and unicorns would at least make things interesting.

  7. #127
    Absolute Messenger of Promathia
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    Quote Originally Posted by Khamsin View Post
    Replacing our elemental spirits with pixies and unicorns would at least make things interesting.
    There's some really nice .dats for that...

  8. #128
    Ridill
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    I wouldn't mind a spirit revamp that replaces light/dark spirit with Auroral Alicorn/Dark Ixion, and makes light spirit's first priority to cure V/curaga IV when someone's in the red, regen when the lowest hp in your alliance is yellow, and pro/shell/haste after that. And maybe a sleepga from dark spirit, as long as you can release it quick enough after.

  9. #129
    Bitchfist
    The horn knows no mercy; only wrath

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    ...I don't even know where to start.

  10. #130
    >The Implying
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    Jeryhn Astracrown
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    Quote Originally Posted by ronin sparthos View Post
    Atomos is totally getting a Retracega BP: Ward.
    Best use for Atomos, honestly.

    I predict Atomos will be a 2HR avatar using the Soul Vaccum/Infusion combo to drain stats. Judging by what they did with Odin/Alexander, I'm willing to bet they won't make it super-useless like Ultimate Terror. I really do hope that Atomos is a normal avatar and actually does have some abilities that function as Teleport/Recall/Warpga/Retracega though, or even a Warp-attack that forces a mob to depop (X-Zone, I'm looking at you). With the power to steal a mob and then force it to depop - it'd be the best avatar summoners ever got.

    Cait Sith will probably be a regularly perpetuated avatar - it certainly has some interesting abilities that are displayed in the fight against Ceithir:

    - Regal Scratch, physical damage.
    - Divine Favor, basically Misery'd Esuna.
    - Mewing Lullaby, light-based sleepga and resets TP to zero.
    - Eerie Eye, Amnesia/Silence gaze-attack.
    - Level ? Holy, possible Astral Flow Bloodpact, random amount of light damage, anywhere from pitiful to massive... Something better than Searing Light in any case.

    For MNK, it sounds like Chi Blast will actually reduce a mob's current TP. If they made Chi Blast reset a mob's TP to zero, on top of the Penance effect limiting the mob's ability to Regain it, it'd be super-awesome. Boosting Chakras sounds cool too... but why stop there SE...? Why not change Boost to be able to effect ANY of a Monk's JAs? A stronger Impetus, an improved Perfect Counter, more HP/status-removal effects on Chakra... make multiple Boosts effect the next JA even further. It would make Boost a far more interesting ability than something you simply put in a macro line before your WS or Chakra.

    For WHM, there's already spells that remove Charm from party members. It's called motherfucking Raise after you kill the traitorous swine.
    Also, it sounds like they're just gonna give WHM some form of Rampart. Yippee?

    BLM has enough things to save MP. I would much rather have a JA that literally turns my BLM into a glass cannon and makes the next spell consume all my MP in exchange for massive damage in an amount that lines up with how much MP I actually put into the spell. And put that shit on a 30 second recast timer so I can abuse the shit out of meds doing it. If I don't kill everything in sight with this massively powered Thundaja, I won't have Mana Wall to protect me at least - BLM suddenly becomes vastly more entertaining.

    RDM? Screw Accession. Just give us Enhancera, Enfeeblega spells. Give it a job trait that strongly enhances the durations of enhancing and enfeebling magic at a low level, and make that trait improve as an RDM levels (like what they did with Tranquil Heart on the mage jobs), let it stack with gear like RDM's empyrean armor.

    For PLD it sounds like its been completely intentional that they've made PLD "useless" because everyone else caps hate so fast. I guess... raise the hate cap, or something? Or give PLD more opportunities at maintaining their own - the recent change to Divine Emblem was a step in the right direction.

    BLU, new spells, wow SE, totally didn't even see that one coming.

    For SCH... Tabula Rasa-only spells? Slippery slope here, looks as if the future will require BLMs to be under Manafont to cast Meteor!

    Also, the only reason DRK and SAM "suck" is because of their lack of crit WS that can be exploited in Abyssea.
    Change Insurgency and Rana to crit and we suddenly don't have that problem anymore.

  11. #131
    >The Implying
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    Best double-post ever.

  12. #132
    New Spam Forum
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    Caitsith

    Quote Originally Posted by Jeryhn View Post
    For WHM, there's already spells that remove Charm from party members. It's called motherfucking Raise after you kill the traitorous swine.
    You win this round...

  13. #133
    King of the Jews
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    They fucking gave an erase charm move, but not a fucking erase amnesia?

  14. #134
    HABS SUCK!!!!!
    Sepukku is my Hero
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    Quote Originally Posted by Arkanna View Post
    I really like the possible changes to RNG they listed. At least they seem to realize that enmity gain/moving the mob are RNG's biggest problems. Dead Aim working on WS's might be a bit broken, Jishnu's Radiance would be ridiculous ........ but fun!!
    Critical Attack Bonus (which the game describes as "Improves power of critical hits", which the jobs WAR THF DNC DRK get, apply to WS (even tho drk doesnt have any crit WS lol trolls)...atmas increasing crit hit rate and crit hit damage both apply to WS. But Dead Aim (which the job describes as "Improves power of critical hits for ranged attacks") does not apply to WS. I guess a ranged WS isnt a ranged attack? But wait, all those crit rate/dmg atmas affect ranged WS's. Now I'm lost

  15. #135
    New Odin
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    Quote Originally Posted by Jerhyn
    Also, the only reason DRK and SAM "suck" is because of their lack of crit WS that can be exploited in Abyssea.
    Change Insurgency and Rana to crit and we suddenly don't have that problem anymore.
    Even if the stars aligned and SAM and DRK got a crit WS, Abyssea would still be a wash for both classes.

    They lack procs, content is easy enough to smash through with a WAR, NIN, MNK, THF and EXP is easy enough to obtain through AOE sources.

    Outside Abyssea, a crit Rana or Insurgency wouldn't be ideal on tough mobs versus what both classes have right now.

  16. #136
    Brown Recluse
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by ronin sparthos View Post
    Even if the stars aligned and SAM and DRK got a crit WS, Abyssea would still be a wash for both classes.

    They lack procs, content is easy enough to smash through with a WAR, NIN, MNK, THF and EXP is easy enough to obtain through AOE sources.

    Outside Abyssea, a crit Rana or Insurgency wouldn't be ideal on tough mobs versus what both classes have right now.
    There will soon be no need to bring yellow procs also. Just need WHMs and BRDs for buffs.

  17. #137
    A. Body
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    Sir Taint
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    The fix to DRK is very easy....lift the delay/haste cap. All the other caps have been lifted. Let 1handers stack DW, let 2handers pass 80% etc. It was like that before and shit was no more broken then it is today.

    EmpGS doesn't fix DRK its good on trash mobs and in abyssea but huge sacrafises have to be made to cap haste on DRK on anything hard.

  18. #138
    A. Body
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    Quote Originally Posted by Taint View Post
    The fix to DRK is very easy....lift the delay/haste cap. All the other caps have been lifted. Let 1handers stack DW, let 2handers pass 80% etc. It was like that before and shit was no more broken then it is today.

    EmpGS doesn't fix DRK its good on trash mobs and in abyssea but huge sacrafises have to be made to cap haste on DRK on anything hard.

    Just trolling yourself, they're never ever going to fix that class. I have never seen a company so clueless about what to do with one of its classes in an MMO. This is coming from someone who played WoW for a few years where the way a class plays can completely change from patch to patch(and it does around 60% of the time) which is equally terrible for the most part.

  19. #139
    Bitchfist
    The horn knows no mercy; only wrath

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    Quote Originally Posted by ronin sparthos View Post
    Even if the stars aligned and SAM and DRK got a crit WS, Abyssea would still be a wash for both classes.

    They lack procs
    I am on the QQ train about DRK, but they hardly lack procs. If I sub sam, I think all I lose is Raiden Thrust and staff ws's. If i sub war for procs, I have everything sans sunburst(and I always run with a monk). I'm usually on drk or thf in abyssea for TH or procs, so I see it as more of the ws thing than lack of procs as being the main determining factor if I come drk or not.

  20. #140
    E. Body
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    I would like to reserve judgement, particularly because the note at the end is basically them begging you to, but I can't say that I have high hopes.

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