There were those really bad crashes that were happening early in the game's launch, but I haven't had any crashes at all in the last 6 months... until the patch. Twice now I have had complete game crashes at completely random points.
There were those really bad crashes that were happening early in the game's launch, but I haven't had any crashes at all in the last 6 months... until the patch. Twice now I have had complete game crashes at completely random points.
Like I said, mine only happen when standing still for more than 3min, as if there is an idle time where it kicks me off. It's weird and is starting to get old lol
I've had a similar problem for ages. I get hard lockups (looks like graphic card crashes out - vertical lines etc) but ONLY when idle for a few minutes. Doesn't even have to be for that long, just a few minutes. ONLY when idle though, never when I'm actually playing the game... Doesn't happen often though, maybe once a week
I see the first "NERF DARKHOLD PLZ" threads on the official forums, lulz.
Also it must be quite a shock to have to actually manage your MP and hate for once.
I guess they thought you could have faceroll and challenge at the same time.
They can faceroll through Thousand Maws if they want to faceroll around.
http://forum.square-enix.com/ffxiv/t...for-the-better
I'm already on someone's ignore list lolz
"It should be hard, but it shouldn't be hard."Yes, the dungeon should be hard, but it shouldn't be in the state that it is.
lmfao what a fucking tool, this is what happens when SE allows retarded gameplay for so long. I knew it wouldn't be long before QQ posts from bad players started to surface about the instance being too hard.
KIRIN WAS HARD GUYS KIRIN WAS FREAKIN HARD!!! i bet that dude never get into salvage if Kirin was hard.
edit: lol are you betelgeuzah, hyan?
Yessir
Everyone who has no problems with the new mechanics is an Elitist Prick.
lol weren't those morons the ones bitching about easy mode after every patch?
I'm not saying this patch was perfect but to bitch about the really good parts is just stupid.
Also just wanna apologize for the video. Taking me a while to put together cause I wanna include a segment strictly for Enmity... Want to try to give abilities a number to determine how much hate they give in regards to attacks/cures. Attacks and cures are 1:1 with Enmity points. I think I'm just going to post that in a separate video though.
I apologize if it's been stated, but the crafting scrolls you can buy for 200 seals are frickin' sweet. They last 3 hours and give about 50% more SP. I was getting around 520-610 SP per synth I was doing, and now I'm getting 726-933.
Edit: Psych, wore off after 30 minutes even though it clearly had a 3 hour duration on the buff icon. Hope it's just a bug
Edit2: According to official forums, people are speculating it will wear off once you've accumulated a set amount of SP. I suppose that's ok.
I tried the gathering one and it was a clean 25% boost in EXP. 3 hours as well and it wore off around when I got about 25-30k SP between my two gathering jobs. My guess is its like the emperor bands from FFXI, it gives a percent bonus to EXP till the bonus EXP makes up a certain amount. Next time I get a chance I'll try to examine the exact amount of SP I earned while using it and when it wears off.
I think the problem they will face is that nuking just doesn't seem to have much utility at the moment. Over healing anyways. The BLM job may end up being an outcast in the worst case. Gotta say I liked how XIII handled the problem with stagger though.
Currently archer seems OP and melees not so much, at least when it comes to instances, but I think that's solved when jobs come into the picture (archer = brd, dd potential has already been fully realized unlike with the dd jobs). But it won't be as easy with blm's IMO.
Hoping for 1.19 september release now..! Expecting late-October!
Also fuck not being able to play. I see some quests have cutscenes, is there any pattern (GC quests only etc.)? I was getting slightly worried that it was going to be all chat boxy until new main scenario stuff.
So is 1.19 the patch most ppl are waiting on? I logged in today for the first time in like 4 months just to run around town, not sure how the game has come from where it used to be (aka unplayable).
It has come around a bit. I think it moved into being "playable" since now I feel like I am progressing and doing things instead of just heading to rank-50.
Apparently there's a huge maintence scheduled for Monday night... 8:00pm PST on Monday all the way to 3:30am Tuesday morning. 7 and a half hours... what did they break?
Damn, another hell of a long maintenance happening tomorrow.
Wonder if they're going to just change server hardware or do a few tweeks to stuff added.
The start of the summer event...!?![]()