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  1. #1821
    Old Merits
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    Ragnarok

    I've put 50 hours into the game so far, I was actually going to buy it when it came out but kept putting it on hold and I never got around playing it, the game looks really good with a vanilla-esque ENB profile (I really don't get why the overly bright - overblown DoF are so popular...).

    Playing Warrior/Fighter, loving it way more than I thought I would, the game has its shortcomings but the combat is amazing, just finished meeting the duke and completing some sidequests, from what I've been reading, the game has quite a bit of content after the story is done, looking forward to it.

    One thing bothers me though, my pawn has never been hired once within those 50 hours, I don't know why, are Fighter pawns that unpopular? He doesn't have the best gear around (many materials to upgrade are inaccessible yet) but I don't think he's badly geared, and yes, I have the game set to online and anyone can hire him.

  2. #1822
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    I think most of the excessive ENBs come from people just porting skyrim settings over and not adjusting for the game. The super high contrast stuff can look good in specifically framed screenshots, but it's generally absolute booty for general gameplay.

    The changelog for ENB in just 11 days since release is crazy, Boris must be coding like a madman.

    Spoiler: show
    v0.299: Added parameter to disable fake blue light around player at night. Added multiple weathers support with parameters and editor window for them, i found only three weathers, gamers may add another types if will see. Added dawn and dusk times of the day. Added detailed shadows for player's lantern and parameters to toggle shadow type. Increased range of intensities applied by ambient occlusion and skylighting to make them more contrast.
    v0.298: Added parameter to disable mod at loading screens and disable fake shadows under feet. Added hotkey for fps limiter for those users who have long loading screens and fps limiter helps. Heavy hdr mode parameter which is slow mode but have maximal quality of rendering with a different look of bright areas of the screen. Added ambient color parameters and separated skylighting mixing modes. Added interior detection for catacombs (not sure if all of them, not tested much).
    v0.297: Fixed not working high precision rendering and missing game fade screen when vignette disabled in enblocal.ini. Added skylighting and detailed shadows effects. Removed some parameters from ambient occlusion and added the same separated by time of the day.
    v0.296: Added fix for long loading screens to enblocal.ini, high precision rendering to decrease color banding artifacts at cost of performance, changed ambient occlusion code, added time of the day separation, parameters for sky and sun. Users with stuttering need to set fps limiter a bit lower than average frame rate, because game threads don't have enough time spinning on same cpu core.
    v0.295: Shaders are fully compatible with TES Skyrim, so you may use them from presets (Nexus web site or forum here), default included is not tweaked. When game will be officially released, i'll do the changes accordingly, if required. This version is made from Skyrim mod and have many of it's code existing, which is negatively affect video memory usage, i'll clear up things later. Mod includes ssao, ssil, depth of field, bloom, lens shaders, edge antialiasing, toggling game hud.
    v0.294: First release. I wasn't able to test it much, because don't have saved games yet. Shaders are fully compatible with TES Skyrim, so you may use them from presets (Nexus web site or forum here), default included is not tweaked. When game will be officially released, i'll do the changes accordingly, if required. This version is made from Skyrim mod and have many of it's code existing, which is negatively affect video memory usage, i'll clear up things later. Mod includes ssao, ssil, depth of field, bloom, lens shaders, toggling game hud.

  3. #1823
    Banned.

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    Patricia Lanvaldear
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    Sargatanas

    Pawns going off cliffs is the in thing, it seems. I hired yours Krandor, she went off a cliff while grappling a poison undead within 5mins of me getting her. Fortunately there was a riftstone nearby.

  4. #1824
    The Anti Miz
    The Anti Miz of the House of Weave

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    you guys i think i beat the game but idk my guy is invisible. What am I supposed to do?

  5. #1825
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    That bridge area after the first shortcut in BBI is the fucking worst. Pawns go flying in there constantly.

  6. #1826
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    Quote Originally Posted by tyven View Post
    you guys i think i beat the game but idk my guy is invisible. What am I supposed to do?
    Kill yourself

  7. #1827
    The Anti Miz
    The Anti Miz of the House of Weave

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    Quote Originally Posted by Charismatic View Post
    Kill yourself
    wat if i want to do more quests and stuff. What is the point of this part of the game?

  8. #1828
    Mr. Bananagrabber
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    Turning in the wakestones and jumping into the portal is the point of no return.

    Just start a new game, preferably on hard mode.

  9. #1829
    The Anti Miz
    The Anti Miz of the House of Weave

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    New Game + or brand new game? gdi i just thought turning in the wakestones was the point of no return for visiting the everfall LOL

  10. #1830
    Mr. Bananagrabber
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    New game +/Hard Mode.

    Selecting new game wipes everything you've done.

  11. #1831
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    NG+ of course

  12. #1832
    The Anti Miz
    The Anti Miz of the House of Weave

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    okay guys im gonna do it but not on hard mode cuz i am casual okay

  13. #1833
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    Quote Originally Posted by tyven View Post
    okay guys im gonna do it but not on hard mode cuz i am casual okay
    Just do hard mode. At your level it'll still be a walk in the park.
    I started hard mode at lv1 and aside from getting 1shot by wolves at the start of the game it was (mostly) fine.

  14. #1834
    The Anti Miz
    The Anti Miz of the House of Weave

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    Ok I'll try it. I'm thinking about taking Ranger for a spin or maybe magic archer

  15. #1835
    Mr. Bananagrabber
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    Hard Mode isn't really that much more difficult. Arisen takes double damage and stamina cost for more is doubled (nothing changes for pawns), but double xp/RC/more gold.

  16. #1836
    The Anti Miz
    The Anti Miz of the House of Weave

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    aw man i use so much stamina doing my super moves

  17. #1837
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    Patricia Lanvaldear
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    Man, they did they way wrong music mod for this game.
    Sure, into free was an awesome opening but holy fuck the Japanese version of Coils of Light shits on the English version. Not for weeb reasons but the English vocals sound like shit.


    Seriously.
    This shit is terrible.




    Japanese version... I don't even know if this is good but its not offensively bad.

  18. #1838
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    I muted the game music and played the Japanese version while fighting Daimon and it works for both parts of the fight just sounds so much better than the shit English version.
    Now I just need to find a way to mod the game so I don't have to mute the game every time I want to fight homie.

  19. #1839
    Relic Shield
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    Quote Originally Posted by Charismatic View Post
    I muted the game music and played the Japanese version while fighting Daimon and it works for both parts of the fight just sounds so much better than the shit English version.
    Now I just need to find a way to mod the game so I don't have to mute the game every time I want to fight homie.
    Wait that shit english version plays when fighting daimon? I dont want to listen to that garbage

  20. #1840
    Annihilation Banwave
    sprout sprout sprout
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    Quote Originally Posted by Icarian View Post
    One thing bothers me though, my pawn has never been hired once within those 50 hours, I don't know why, are Fighter pawns that unpopular? He doesn't have the best gear around (many materials to upgrade are inaccessible yet) but I don't think he's badly geared, and yes, I have the game set to online and anyone can hire him.
    Sounds like luck of the draw tbh. I've never noticed what job tends to get my pawn taken out more often. I typically leave her as an archer. It's easy enough for me to farm up RC though so I don't really notice.

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