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  1. #181
    Yarglebargle
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    Quote Originally Posted by Imitarate View Post
    Dance music with no bass. It has a beat, and I guess people dance to it, but it's not my thing. Some people spend entirely too much energy defending it or attacking it. It's mediocre, as is most club music.
    Isn't dubstep the opposite of no bass? Or have I been listening to the wrong type of music?

  2. #182
    i'm awesome.
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    Dubstep is just a specific time signature and sometimes particular instrument(al)s.

  3. #183
    alsohawks

    ALL YOU YOUNG HACKEY
    PLAYERS OUT THERE

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    Remix, 1% wubwub:



    Never noticed it but I wanna Salvador is wearing a Dead Kennedy's pin? lol

  4. #184
    I'm not safe on my island
    Nikkei will still get me.

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    Quote Originally Posted by Caiyuo View Post
    Remix, 1% wubwub:



    Never noticed it but I wanna Salvador is wearing a Dead Kennedy's pin? lol
    Oh wow, i didn't think this was possible, but the trailer with more wub wub is better.

  5. #185
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Kuya View Post
    Oh wow, i didn't think this was possible, but the trailer with more wub wub is better.
    Mostly because they butchered the most played out zeppelin song ever.

  6. #186
    E. Body
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    OH god dad rock

  7. #187
    the whitest knight u' know
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    Quote Originally Posted by BadKarma View Post
    Mostly because they butchered the most played out zeppelin song ever.
    A woman singing like a woman is better than a man trying to sing like a woman. There, I said it and I would say it again if I had to.

    Not that I care for the song in the first place, but nor do I give a shit about Zeppelin whatsoever.

    Regardless, 98% wubwub is more appropriate for non-serious shooter trailers by far.

  8. #188
    Fuck It, I'm Goin Deep Fan Club President
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    Ifrit

    both trailers were awesome stfu

  9. #189
    okay guy I guess
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    ...

  10. #190
    The Fucking Voice of Actually
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    Quote Originally Posted by Qalbert View Post
    Zero
    [[removed]]
    [[removed]]
    I AM A KURT WIMMER MOVIE!
    AHAHAHAHAHAH!

    If you attack before the stealth timer expires, you don't deal quite as much damage but the cooldown on entering stealth again is reduced.
    On a more serious note, I wonder how close you can cut the activations.
    Because in BL, my main trouble in sniping was one good shot, then the whole local group comes after you and it was a rush to get running target snipes before switching to a full auto gun or shotgun for close work. And my attempts at snipe/phase aggro break/snipe on Lilith never really worked too well.

  11. #191
    Falcom is better than SE. Change my mind.
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    Sounds pretty interesting, though I think I'm going Axton again.

  12. #192

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Cantih View Post
    On a more serious note, I wonder how close you can cut the activations.
    Because in BL, my main trouble in sniping was one good shot, then the whole local group comes after you and it was a rush to get running target snipes before switching to a full auto gun or shotgun for close work. And my attempts at snipe/phase aggro break/snipe on Lilith never really worked too well.
    Lilith was awesome because I could run down the middle of everything, do what damage I could with one of those OP x4 SMGs or something, phasewalk and regain all of my health/shields(had some setup of shield mod + skills that regained my shit after a kill or something - or increased shield regen? idk, it was badass though) and un-phase behind/infront of someone and pretty much shove the barrel of the x4 smg into their heads for a kill in like a second. I was pretty much unkillable and ran around doing whatever da fuck I wanted.

    She was probably the best character, I think. Maybe brick with his last stand type stuff and/or near(?) 100% health regain from killing something in his H2H mode. Never tried it though because H2Hing in a game with such cool fps gameplay was a turn off.

    I'm still waiting to see everyones skill tree before I decide but I'm going to stay away from zero if I can help it; he's too cliche for me lol

  13. #193
    The Anti Miz
    The Anti Miz of the House of Weave

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    I WILL BE USELESS WITHOUT MAH BIRD

  14. #194
    Official Nannyman of Nikkei's Harem
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    Absolute favorite (but unfortunately one I doubt I'll touch again in BL1 at least), was gunslinger hunter. Machine pistols and revolvers, benefiting from gunslinger skills, and all under the Pistol proficiency. A long-scoped Jacobs revolver for sniping long-range, a machine pistol for close-range pseudo-SMG, and a masher for up-close shotgun action. Mostly gunslinger tree, putting points after into the deliciousness of the shield-ignoring skill. Mmm.

  15. #195
    okay guy I guess
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    ^cosigned

  16. #196
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
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    I think i'll be disappointed if there isn't a bass cannon in this game.

  17. #197
    E. Body
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    Hopefully there will be incentive to be purely melee, as a lack of melee weapons w/ stats will make it a bit harder to gauge your combat effectiveness in some ways.

  18. #198
    Relic Horn
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    Quote Originally Posted by Zanz L. Barre The 3rd View Post
    Hopefully there will be incentive to be purely melee, as a lack of melee weapons w/ stats will make it a bit harder to gauge your combat effectiveness in some ways.
    The interview kind of made it sound like they were aiming for that to be an option, but idk. Be Like Water makes it sound like Zer0 can be a pretty interesting character at close range, I'm interested to see what the full range of his options ends up being.

  19. #199

    Sweaty Dick Punching Enthusiast

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    Yeah, the be like water thing is interesting in combination with his stealth for distance closing.

    All they need to do is have melee be a quick action and have it comfortably out damage a powerful gun when comparing the two like SwordDMG/timeittakestomelee: GunDMG/timeittakestomelee. But I'd also add in a significant "reload" time to using sword again that counts down even while not meleeing so that you can't go sword -> sword -> sword -> sword for optimal DPS close range. It'd look like sword -> gun -> sword -> gun

    In fact, it'd be pretty smexy if sword damage was calculated by gun stats.

  20. #200
    BG Content
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    [[removed]]

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