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Thread: Patch 1.18a Notes     submit to reddit submit to twitter

  1. #81
    the whitest knight u' know
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    [dev1127] Textural changes have been made to the portion of the sea visible while riding on ferries.
    Hey the ferry actually looks like it's moving now. Weee~

  2. #82
    Blue Magic is Best Magic
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    Quote Originally Posted by Toth View Post
    Well, they really fixed the lvl 20 leves...alot.

    I did two quick ones in Tranquil as 25 THM, the imps ones. 2.4k SP on level 4 for each and I finished within 10 mins both times. Add in about 200 SP a kill on the imps and fireflies. Then I solo'd the Behest there and got 2.6k plus 100 SP per mob (there were 9 total). Much better SE. Much better.
    yay

  3. #83
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    I was getting 3.7k for 1-star R30 leves at Humblehearth and Mun-Tuy Cellars. I don't have an exact figure on damage increases, but it was noticeable on Skewer II and Moonrise. Wish they included [Heavy] Trammel on the list, but I suppose they left it out since it's conal.

  4. #84
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    Thought heavy Trammel was AoE from target? Anyway they were probably left out because spamming 500TP WS's was almost always better than using 1/2k TP moves.

  5. #85
    Vuitton
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    Quote Originally Posted by miokomioko View Post
    Hey the ferry actually looks like it's moving now. Weee~
    Speaking of the ferry, they really need to add something to the fishable waters there to make it worthwhile to take or take and not go AFK for 15 minutes.

  6. #86
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    Quote Originally Posted by Xanthe View Post
    I was getting 3.7k for 1-star R30 leves at Humblehearth and Mun-Tuy Cellars. I don't have an exact figure on damage increases, but it was noticeable on Skewer II and Moonrise. Wish they included [Heavy] Trammel on the list, but I suppose they left it out since it's conal.
    Hmm, I did a 1-star Rank 30 as 25 THM and only got 2.3k for clearance. Unless you mean total?

    Still. no complaints here. Leves are now actual worthwhile experiences for the grind: relatively short and give excellent SP.

  7. #87
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    Quote Originally Posted by Toth View Post
    Hmm, I did a 1-star Rank 30 as 25 THM and only got 2.3k for clearance. Unless you mean total?

    Still. no complaints here. Leves are now actual worthwhile experiences for the grind: relatively short and give excellent SP.
    Don't forget that there is a penalty for being under the recommended level. Those values came from doing leves as LNC30, and that was only the bonus at the end not counting any mobs.

    [edit]
    Well, it's not a penalty per-se, but the reward seems to be ~10% of your total SP to level depending on completion time. R25 > R26 is 27k, so your numbers sound about right.

  8. #88
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    I think its too good now, but I doubt they're done with balancing yet. Mob hp adjustments and damage/stat calculations may give the now rather easy mobs an edge, bringing the bonus down, even if the actual xp rates aren't modified anymore.

  9. #89
    New Odin
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    Wat

    At the following time, we will be performing maintenance on FINAL FANTASY XIV to implement patch 1.18b. During this period, FINAL FANTASY XIV will be unavailable.

    We apologize for any inconvenience this may cause and thank you for your understanding.

    * Clients will update automatically upon launch after release of the patch.

    * Patch download rates may vary depending on server congestion.

    * Comprehensive patch notes will be posted on the Lodestone the day of the patch's release.

    [Date & Time] Aug. 10, 2011 from 2:00 p.m. to 4:00 p.m. (PDT)

    * The completion time may be subject to change.

    [Affected Service] - FINAL FANTASY XIV

  10. #90
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    Quote Originally Posted by Hyan View Post
    Wat

    At the following time, we will be performing maintenance on FINAL FANTASY XIV to implement patch 1.18b. During this period, FINAL FANTASY XIV will be unavailable.

    We apologize for any inconvenience this may cause and thank you for your understanding.

    * Clients will update automatically upon launch after release of the patch.

    * Patch download rates may vary depending on server congestion.

    * Comprehensive patch notes will be posted on the Lodestone the day of the patch's release.

    [Date & Time] Aug. 10, 2011 from 2:00 p.m. to 4:00 p.m. (PDT)

    * The completion time may be subject to change.

    [Affected Service] - FINAL FANTASY XIV
    Say what? What's going on here? LOL!

  11. #91
    Ridill
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    Lol. Either someone screwed the description and it's simply a patch to fix a standard "after version update bugs" for S-E, or they're on a crazy roll.

  12. #92
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    Yeah. I'm calling tweaks and perhaps some prep for 1.19.

  13. #93
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    If its just bug fixes... They couldve just called it emergency maintenance lol

    4 new raids inc

    With this pace, early next week 1.19 go

  14. #94
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    Quote Originally Posted by Hyan View Post
    If its just bug fixes... They couldve just called it emergency maintenance lol
    Yes, thus my point was that it might be a misstype on their side, but that's a wild guess - surprised like everyone with the pace, and no announcements beforehand.

    Or was the summer event added already? Maybe that's that + small things.

  15. #95
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    Well, it had been a while since they finalized and posted the 1.18a changelog... Prehaps they finished up something big that barely couldn't get into it. (I'm hoping)

  16. #96
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    Well I noticed there is a minor "bug" with the targeting boxes on the party window. It seems previous targets stay outlined/highlighted in that window until you select a new target with another <st> command or w/e. It's mildly annoying.

    It could also be they're activating the holiday event that day, no?

  17. #97
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    I thought the summer event didn't start until August 28th... Maybe I read the end date...

    edit: yup I did, it starts tomorrow. That makes way more sense. Haha

  18. #98
    Ridill
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    On leve SP rewards being based on your TNL, how does that work in relation to the recommended rank for leves?

    ie. My GLA is 37, should I be doing R30 leves or R40 leves? I remember them mentioning there was a penalty for completing leves recommended for 10 or more ranks below your level but is there also one for completing leves if you're below the recommended rank?

    edit: also explains why I'm getting more shield than sword skill at the end.

  19. #99
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    I thought only Behest was rewarding exp as a % of your TNL? It would be silly to have everything do this, wouldn't it? % based on your TNL = diminishing returns the closer you get to level. Leve mobs, trash mobs, quests, and missions would be the only way to "cross the finish line" in order to ding.

    Well, I guess that doesn't sound too terrible now that I look at it. But it could be.

  20. #100
    Ridill
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    TNL was the wrong phrase I guess, meant based on the total exp needed for the level.

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