I was hoping for Cure V on SCH. Oh well, the other changes and additions are nice.
Is "Save TP" the same thing as conserve TP?
I was hoping for Cure V on SCH. Oh well, the other changes and additions are nice.
Is "Save TP" the same thing as conserve TP?
Why what? Why would it be weird if it was a JA with a duration instead of a single attack? Because it sounded a bit too good tbh and not require as much tactical use. Obviously that worry could be ungrounded if they give it a hefty recast many times its duration.
Like Meteor?Also, if were getting Comet at 94, I hope that means we get an awesome spell at 99. Ultima or something please.
Yeah, it works like this.
If the RNG JA works on ranged WS's, I'll bust in my pants.

There's almost no point in the JA if that isn't the case.
RDM spell to shut up the melee crowd.Kinda worried with Unbridled Knowledge if it's gonna unlock Thunderbolt given... yeah, Charged Whisker. I guess the door is left open to future supermoves like Nerve Gas, Gates of Hades however.
(Dark Star would be awesome or Chaos Blast)
Black Mage
Manawell (Lv. 95)
Eliminates the cost of the next magic spell the target casts.
+
Comet = win? Or Comet will be as awesome as impact...
Also fuck another cycle spell for rdm, yarnball needs to be fixed for this shit.
I really wish drg got an attack boost JA (akin to berserk). As it stands, it's one job that doesn't get a JA buff. Drk gets LR, war berserk, sam berserk, etc. etc. drg gets hasso and a way for their nearly (soul and spirit jump is about it) useless (as far as DD) pet to survive.
Why is that? Reducing 50% of your damage makes more sense than reducing all of it. If all hate goes to tank for whole time of the JA and it can be pretty long then new HNMs fight will be nothing else like 2 tank and 10 RNG behind them at max range going rage. That would be massively unbalanced and makes relics pretty worthless unless it will have short duration and high recast.
That assumes the RNG JA diverts all hate to the target which most certainly wont be the case.