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Thread: Vagrant Story     submit to reddit submit to twitter

  1. #1
    Hydra
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    Vagrant Story

    I just finished Demons Souls over the weekend and have a taste for more RPG dungeon style gaming , so I pulled out Vagrant Story and then I realized that I have never beaten this game, hell I never even got very far at all... I also notice that it really reminds me of Final Fantasy 12 ( which I just might go through again after this )

    Anyways anyone else playing this game? Know any more good games similar to Demons Souls or Vagrant Story?

  2. #2
    (╯°□°)╯︵ ┻━┻
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    They look similar because they had same artistic directors for both games. It's an excellent game and very challenging at that.

  3. #3
    Campaign
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    I honestly didn't find it all that challenging; tedious, yes, but not challenging. Not really sure how far in I got, but I had about 10 hours of playtime before I just said "fuck it".

  4. #4
    I Am, Who I Am.
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    Couldnt stand VS, and no surprise later down the road didnt like 12 or Demon Souls.
    To each his own.

  5. #5

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    I loved this game. Say what you will about the gameplay, but the story itself was wonderful. One of the few SE games I have played that managed to make it to the end without japanning the fuck out 3/4 of the way through. Not to say the game didn't have twists, but they sure didn't come from left field as per the usual; contrived for the sake of "depth" etc.

  6. #6
    Bagel
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    Didn't like it.
    I found it very frustrating because of all the non-stop dungeon crawling with only one character, unbalanced combat/magic system, excessively dark/gothic envirorment design and absolutely horrible final boss fight.

  7. #7
    E. Body
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    I really enjoyed VS..

    another RPG that most people dont know about that I found very entertaining was Enchanted Arms on the PS3. If you have a chance to check it out I would recommend it

  8. #8
    Daniel Rand
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    if u have an iphone/mac mighty want to check out Chaos rings. Its made by the same director as vagrant story or artist?

    http://www.chaosrings.com/omega/en/index.html

    theyre also working on a sequel

    already thread on first page
    http://www.bluegartr.com/threads/105832-Chaos-Rings

  9. #9
    Spiders are Awesome
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    VS was Square's best PS1 game, by a mile. It really says something when the protagonist, despite wearing assless pants, was more dignified that, well.... every other male character they've ever made.

  10. #10
    Shimmy shimmy ya shimmy yam shimmy ya
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    Vagrant Story will push your patience to the freaking limit.

    A lot of the areas, while beautiful for the time, are just copy/paste from previous areas you worked your way through against countless box puzzles. If you don't pay attention you can easily get lost. The battle-system can get tedious as hell at times with you literally doing only 1~2 points of damage for no logical reason. The chain system can randomly crap out on you, even if you use a freaking metronome for timing. The risk point system can sky-rocket randomly from a measly attack. The boss fights can take forever while not being all that fun due to said imbalance, you'll one-shot enemies in one room and get owned by another in the next while you pathetically tickle it.

    The game has it's positives, epic story and stellar soundtrack, but I honestly couldn't play it today without casual breaks weeks at a time. Playing it recently I'm surprised I finished it as a kid, was probably because it was the only game I had and/or could afford at the time.

    I'd suggest you just emulate it and find yourself a save file and start a New Game+, possibly one where you already have Excailbur, to save yourself the headache sometimes with the battle-system.

  11. #11
    Ridill
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    Other than the navigation (rooms are too small generally, can be annoying finding your way around) it's only as tedious as you make it for the most part.

    Long as you get a decent understanding of what attacks work on what enemies early on it's not very hard. Also that you don't drive yourself insane trying to get the very best weapons/gear.

  12. #12
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    The entire point of the risk system was so you don't just spam combos. Also, you never needed to grind anything, and never really needed to use multiple weapons or anything. Not sure why some people have so much trouble with this game. I guess because it's not just limit break spamming? Use buffs and items. They make a huge difference.

  13. #13
    Nidhogg
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    The micromanagement weapon system was fantastically deep.

  14. #14
    Ridill
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    Quote Originally Posted by xopher View Post
    The micromanagement weapon system was infuriatingly deep.
    .

  15. #15
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    I played it for about 10 hours, then was at a point where none of my weapons would do more than 2 dmg at a time and I said to myself: "better start over."

    Which I did, and I quit again after 10 hours. Am I supposed to switch weapons everytime a new monster type appears or what? I never got it working.

  16. #16
    Spiders are Awesome
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    Stop chaining your attacks to maximum risk and/or use buff spells.

  17. #17
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    Quote Originally Posted by Kerberoz View Post
    Stop chaining your attacks to maximum risk and/or use buff spells.
    I'll give that a try on my next time around. Almost started this up again today until I found out that they sell Angry Birds on the PSN.

  18. #18
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    Game is so fucking awesome. I've actually been playing this for the past couple of weeks.

  19. #19
    alsohawks

    ALL YOU YOUNG HACKEY
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    for one, what the hell when you bump this thread you give everyone the glimmer of hope that something's fucking happening with vagrant story but for two, don't do that and then say you're opting for angry birds because that shit is all flavors of fucked up

  20. #20
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    HOW DARE YOU

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