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  1. #821
    Relic Shield
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    Zane Farus
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    Almost done with Carabosse gems, just need 10 more. Question about farming KI's for Cirein-Croin. Is there a way to pull Heqet without linking with a million frogs? Or will I just need to keep my thf mule to the side and pick it up after I die to adds? Usually multibox nin whm thf (TH whore mainly, doesn't really have gear).

  2. #822
    If I screw up again Im gone forever.
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    Shouldn't be hard to evade all the frogs and AE them down while fighting heqet. Well I did it with war so just fell cleave the frogs, lol. Whm should keep you alive np.

  3. #823
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    Quote Originally Posted by Silentleroy View Post
    Shouldn't be hard to evade all the frogs and AE them down while fighting heqet. Well I did it with war so just fell cleave the frogs, lol. Whm should keep you alive np.
    Sweet, thanks.

  4. #824
    New Merits
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    Quetzalcoatl

    Anyone else having a problem with teleports? Seems like my WHM mule DCs every time I teleport/recall, regardless of the destination. Willing to wager it's a windower plugin, but I dunno which one and I can't remember which ones I recently added...

  5. #825
    CoP Dynamis
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    Quote Originally Posted by Pandorablue View Post
    Anyone else having a problem with teleports? Seems like my WHM mule DCs every time I teleport/recall, regardless of the destination. Willing to wager it's a windower plugin, but I dunno which one and I can't remember which ones I recently added...
    unload them all and try again? load them back one by one? sure its a pain but...
    try unloading spellcast first.


    unrelated:

    what are the current spawn conditions/locations/placeholders for Shii? i want that Sukesada GK for my mule (nice low delay GK for ninja, second lowest next to lotus katana) with and otherwiki doesnt seem to be correct. i camped that bastard for several hours over the last few days and no dice in the listed "new" location (they moved him since GOV came out)

  6. #826
    Radsourceful

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    Quote Originally Posted by Pandorablue View Post
    Anyone else having a problem with teleports? Seems like my WHM mule DCs every time I teleport/recall, regardless of the destination. Willing to wager it's a windower plugin, but I dunno which one and I can't remember which ones I recently added...
    I'd bet on spellcast swapping gear right as you zone, add:


    Code:
    <if spell="Teleport*|Warp*|Escape|Retrace|Recall*">
    	<action type="return" />
    </if>
    And you won't blink on zone-changing spells.

  7. #827
    CoP Dynamis
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    Quote Originally Posted by Radec View Post
    I'd bet on spellcast swapping gear right as you zone, add:


    Code:
    <if spell="Teleport*|Warp*|Escape|Retrace|Recall*" SpellTargetType="SELF" mode="AND">
        <return />
    </if>
    And you won't blink on zone-changing spells.
    FTFY
    lets let him switch gear to a fastcast set if casting warp2 or retrace on other people (cant cast teleport/recall/escape on others anyway) (set that stuff up elsewhere)
    also i put it in the spellcast xml updater and it changed the return code to the updated version

  8. #828
    They're coming to take me away. Ha Ha!
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    Quote Originally Posted by stewie View Post
    What swords should BLU be using, barring Almace?
    I'm using DA+10 Sword and STR Sword until Almace is done.

    If you're not willing to put in Trial time, then Isador is pretty decent high damage sword. For an offhand, you want something with stats like a DMG+ Augmented Firmament (You can get up to DMG+9 from Dominion Notes or Gold Boxes in Altepa) or a Firmament +1. Never use Runic Anelace. The only thing that MIGHT justify a Mageblade is if you absolutely can't get an Isador. Even then, a DMG+9 Firmament might be better as BLU will probably get more mileage out of the stats than they will from that 1 base DMG.

  9. #829
    Cerberus
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    Quote Originally Posted by Pandorablue View Post
    Anyone else having a problem with teleports? Seems like my WHM mule DCs every time I teleport/recall, regardless of the destination. Willing to wager it's a windower plugin, but I dunno which one and I can't remember which ones I recently added...
    mine does too, when teleporting from abyssea only for some reason. Isnt spellcast (I think) because I added a rule to not swap anything for teles.

    edit: unless trying to change to gear she already has on in aftercast does it... but why only from abyssea... I guess ill look into that rule above.

  10. #830
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    Quote Originally Posted by Pandorablue View Post
    Anyone else having a problem with teleports? Seems like my WHM mule DCs every time I teleport/recall, regardless of the destination. Willing to wager it's a windower plugin, but I dunno which one and I can't remember which ones I recently added...
    It's probably spellcast caused by your curebot. (If you don't use one then idk)

    Quote Originally Posted by cdgreg View Post
    Estimate of Dring drop rate from "new" KB? Or hell, estimate drop rate of dring from old KB since it may not have changed?
    Pre update I would say 5%.



    Is Maere's draw in random? I've had it draw in one person from accross the map but not others. It's really annoying when he draws in + nightmare your mage.

    Small sample size I know and I've always thought all 3 tier3 vnm's have the same drop rate. My first 55 souls was from ogopogo with only having 3-4 single drops. I've done 12 Maere's and only one has double dropped. All Maere was with a thf main, ogo's were /thf only.

  11. #831
    wop
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    quick one.

    TP when restraint up: http://www.ffxiah.com/item-sets/227813

    WS : http://www.ffxiah.com/item-sets/229616

    Any improvements? no augmented ebody or something that's too hard to get.

  12. #832
    Puppetmaster
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    Fastest way to farm Orthrus pops?

  13. #833
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    Use AF3 legs and feet for WS. There's better things for legs, but you have those, so use them for now. I'm not exactly sure of the hierarchy for WS legs though. Grim +1 w/ zerk down, Zahak's mail with zerk up. Your TP set is identical to mine.

  14. #834
    wop
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    Shout for people that want seals from Amarok/Ardor stone/jewel from Orthrus.

    I usually get 5 people, 3-4 on seals, 1 on Stone/Jewel.

    1 brew, 6 Orthrus. Nice and fast.

  15. #835
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    Quote Originally Posted by BahamutRicker View Post
    Fastest way to farm Orthrus pops?
    Shout the seals/+2 items/mantle in Jeuno, lock claws, and require people bring an Orthrus pop. Make them comment the item they're going for so they don't loot whore. Get a red/grellow proc team together (will probably be about 8 people) including yourself and one white mage that you trust. Alternate popping Amaroks and Orthrus so that people don't leave with the KI.

    Keep most of range when you're fighting Orthrus, or give strict instructions to let people other than yourself die if necessary. Orthrus's worst combo is -aga IV -> Acheron Flame, and the WHM only has time to cure one person between the two. If your white mage isn't smart enough to stay 20'+ from Orthrus, then he shouldn't be a white mage that you trust.

  16. #836
    wop
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    Quote Originally Posted by Silentleroy View Post
    Use AF3 legs and feet for WS. There's better things for legs, but you have those, so use them for now. I'm not exactly sure of the hierarchy for WS legs though. Grim +1 w/ zerk down, Zahak's mail with zerk up. Your TP set is identical to mine.
    Ok thanks.

    So on legs, Attack+15 "Double Attack"+5% > STR8 for sure? how does Hachiryu Haidate fit in the hierarchy?

  17. #837
    If I screw up again Im gone forever.
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    Quote Originally Posted by wop View Post
    Ok thanks.

    So on legs, Attack+15 "Double Attack"+5% > STR8 for sure? how does Hachiryu Haidate fit in the hierarchy?
    Yeah, AF3 legs for sure on that. 5% weighs in a lot on WS. The debate between hachiryu/AF3 legs was very close, with hachi beating out, I think. Not 100% sure. In any event, augmented Armada beeches will be better than hachiryu.

    http://static.ffxiah.com/images/ss/m...tw49QjABqP.jpg

  18. #838
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    Quote Originally Posted by Byrthnoth View Post
    Shout the seals/+2 items/mantle in Jeuno, lock claws, and require people bring an Orthrus pop. Make them comment the item they're going for so they don't loot whore. Get a red/grellow proc team together (will probably be about 8 people) including yourself and one white mage that you trust. Alternate popping Amaroks and Orthrus so that people don't leave with the KI.

    Keep most of range when you're fighting Orthrus, or give strict instructions to let people other than yourself die if necessary. Orthrus's worst combo is -aga IV -> Acheron Flame, and the WHM only has time to cure one person between the two. If your white mage isn't smart enough to stay 20'+ from Orthrus, then he shouldn't be a white mage that you trust.
    I dual boxed orthrus a few days ago ukon war+whm with just proccers besides those two (blu and blm). It honestly wasn't bad at all. I killed about half as fast as the group that was there with 4 empys... Archeron flame was never stunned, never did more than 1k with only shell (no barfira, I was lazy and positioning while dual boxing is annoying). I used RR SS apoc, so I have about 3.7k HP so it's not even an issue. Position properly to not be in range of ululation and you're fine.

  19. #839
    wop
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    Actually, I lied. I don't have breeze gorget yet. I'm still using Ravager gorget full time now.

    Do I make that a priority to farm one? Or the difference in minimal, and I should just get a rancor collar instead.

  20. #840
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    Just get a rancor collar, it's the best neck for pretty much every crit WS currently.

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