Borked link Byrth
Borked link Byrth
It parsed : D as :Grin:, useful freaking emoticons. Some day I'll bother clicking the settings tag and turning them off.
Thank you!
Ugh, what's the best way to complete Slimes for Thunder Aff Staff?
Somewhat ideal Savage and Vorpal sets for BLU?
I did Slimes for Thunder in that place under the temple of doom.
Does really Maat cap have Hidden Effects: Critical Hit Rate +7%, or is it a bs? I was browsing otherwiki, and found that on the discussion page.
inb4 lolwiki, but the comment claims it was parsed and posted years ago on BG(link is broken of course).
Sounds like hefty amounts of BS. I wonder if I can complete the quest on the test server and test it.
I looked in the mathy parts forum, but couldn't find it. What is the current total haste that victory/advancing give now with +2 hands?
I'm in a cleave party leeching on a friend's character right now, and people were talking about cleaving /MNK is better by far than any other subjob. Am I missing something? Can someone explain how it would ever be better than something like /SAM? Only reason I'm asking is because some of the people arguing for it I've never thought to be retards.
Till what point of which quest you can change weapon you want to upgrade as mythic after trading one to Abquhbah?
Just returning to the game after a long break, looking to mess around in Dynamis a bit. For Nin/Dnc, which zone would be the easiest? I want to be able to get all the time extensions as well. I tried Bastok a couple times and can get 4/5 TE's, but even getting 4/5 I wasn't procing as much as I would have liked, and I didn't get a single coin to drop unless I procced, so idk if that was bad luck or just how it's designed.
Zhayolm Remnants question:
I know they patched 1st floor madame pop requirements so logging out doesnt pop frog anymore. But has anyone tried unlocking just say a healer (and in this scenario he would be a 2nd healer, 4th person in the group) and then have them warp out and leave thus leaving everyone in the zone with still 0 cells used?
3(edit, 4) semi-reasonable camps, depending on party size.
Den of Rancor, as mentioned, good for solo but is some walking/sneaking, plus you need to have a paintbrush.
GC_S is.. acceptable, but somewhat slow. 8 slimes on 16min repop timer, NW exit from the first lower room (where campaign mobs run)
Outer Horototo Ruins, NW tower in WSaruta has a lot (~10+) slimes on a 5min timer but they're ~lvl85, solo would be too much effort to take them down compared to another camp, but a group of 3+ should be fastest here.
Edit: Forgot about 5m repops in Sandy Sewers, if you can find a camp with even 4 near slimes it should outdo GC_S for sure.
Edit: With 600+ Skill
Victory base 96/1024 haste
Advancing base 64/1024
Every +1 is another +16/1024 - with hands and March+3 instrument(Horn or the Harp from Celaeno), they're 160/1024 and 128/1024 respectively.
Little more HP for safety and counters to reduce total hits taken? /SAM would reduce it from WS+5|6 Retaliations to WS+4|5, so ends up depending on your pull size for the number of retaliations you get, if you need that extra tp.
Xarc has the easiest TE, no links on any of them, ever.
Beauc 2nd but too much running to get decent coins solo.
Sandy is the easiest of the 3 cities (and won't have to constantly erase slow from demons) but might require some waiting for clear pulls/snipes.
Thanks for the quick reply, once all TE's have been killed, is there a best camp spot in Sandy? Like in Bastok behind the AH seemed to be the easiest.
So I have a couple Lord Ruthven KI's over the courses of making Empy's. What is an effective way to kill? Other then ranged pinning?