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  1. #1041
    Ridill
    Join Date
    Apr 2011
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    Bahamut

    So according to ffxiclopedia reaving wind gives -100% tp to mob and another -25% with correlation factor. Is there any chance that's right because it feels horribly wrong based on all the times I've used it.

  2. #1042
    Groinlonger
    Join Date
    Oct 2006
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    Fenrir

    Quote Originally Posted by TacoTaru View Post
    Can Shinryu's draw in on Cataclysmic Vortex be avoided by the mage dropping party?
    Not in my experience

  3. #1043
    They're coming to take me away. Ha Ha!
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    Quote Originally Posted by dasva View Post
    So according to ffxiclopedia reaving wind gives -100% tp to mob and another -25% with correlation factor. Is there any chance that's right because it feels horribly wrong based on all the times I've used it.
    I don't know for sure, but I'm guessing the testing method was to feed a mob 100-300 TP via spell spam, Charm, /pettpp, Release, Reaving Wind, Charm, /pettpp. At least, I HOPE that's the way they determined it. If it is, then I don't see how it could be wrong unless the effect can be partially resisted or something stupid like that. It's never really been that easy to eyeball how much TP a mob has as they supposedly TP at a random value between 100% and 300% when they're above 25% HP, and then every 100% when they're lower.

    Theorycraft: If you're using Reaving Wind and similar spells in the field, then perhaps the mobs are getting to 200+ TP before you use it and then when they're TP changes (Perhaps by the spell itself, but more likely from hitting/being hit) then it rolls again to see if it's gonna use a TP move.

    I've always felt that those moves were under-utilized. I wonder how they would do on high level NMs. On stuff with super dangerous TP moves, maybe a BLU or 2 rotating all the TP reducing moves could make the fights a lot less complicated.

  4. #1044
    Ridill
    Join Date
    Apr 2011
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    Bahamut

    Quote Originally Posted by Sylvrdragon View Post
    I don't know for sure, but I'm guessing the testing method was to feed a mob 100-300 TP via spell spam, Charm, /pettpp, Release, Reaving Wind, Charm, /pettpp. At least, I HOPE that's the way they determined it. If it is, then I don't see how it could be wrong unless the effect can be partially resisted or something stupid like that. It's never really been that easy to eyeball how much TP a mob has as they supposedly TP at a random value between 100% and 300% when they're above 25% HP, and then every 100% when they're lower.

    Theorycraft: If you're using Reaving Wind and similar spells in the field, then perhaps the mobs are getting to 200+ TP before you use it and then when they're TP changes (Perhaps by the spell itself, but more likely from hitting/being hit) then it rolls again to see if it's gonna use a TP move.

    I've always felt that those moves were under-utilized. I wonder how they would do on high level NMs. On stuff with super dangerous TP moves, maybe a BLU or 2 rotating all the TP reducing moves could make the fights a lot less complicated.
    Oh I'm aware of all that. It's just I actually have spent some time spamming it and doing some basic guessimations on tp feed I should've stopped all tp moves if it was 100% but ended up barely even decreasing them. Granted this was all nms so idk. Just seems like 100% is awfully huge amount and asking to be broken lol.

    Being ffxiclopedia I somehow doubt the method you described is anywhere near the amount of effort people put in. I mean this is the site that had the wrong stat mods (forget amount just wrong stat) for some mythic ws until recently and almost all the 300ish skill ones for months. Also I thought being released from charm killed your tp. Or is that just players

  5. #1045
    Old Merits
    Join Date
    Oct 2006
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    1,100
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    6
    FFXIV Character
    Hahaha Woooo
    FFXIV Server
    Gilgamesh

    Any advice on leveling ninjutsu magic? Currently sitting on 206 skill.

  6. #1046
    Blue Magic is Best Magic
    Join Date
    Jul 2007
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    8,215
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    8

    Spam the Ni: wheel on exp crap like dolls in altepa.

  7. #1047
    Sea Torques
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    Apr 2010
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    662
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    5
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    Bismarck

    Quote Originally Posted by elison View Post
    Any advice on leveling ninjutsu magic? Currently sitting on 206 skill.
    Join a crappy party, yonin for tool expertise, and spam the wheel.

  8. #1048
    Ridill
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    Apr 2011
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    Bahamut

    I'm lvling it thru tanking. Somehow I can still land the inhibit tp debuff everytime with like 160 skill lol.

  9. #1049
    Sea Torques
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    Sep 2010
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    312
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    4
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    Shiva

    Where are some safe camps in dynamis windy/bastok w/ the usual JA proc mobs?

  10. #1050
    Banned.

    Join Date
    Jul 2007
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    Quote Originally Posted by dasva View Post
    I'm lvling it thru tanking. Somehow I can still land the inhibit tp debuff everytime with like 160 skill lol.
    It has an Addle-like MACC Bonus. Subjob level lands it on T4 VW mobs

  11. #1051
    The Spooniest of Bards
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    Nov 2009
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    1,676
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    6
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    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Any point in getting an Annihilator with an Armageddon and Gandiva? My job spread doesn't really allow me any better relic options.

  12. #1052
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
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    Quote Originally Posted by Fereydoon View Post
    Any point in getting an Annihilator with an Armageddon and Gandiva? My job spread doesn't really allow me any better relic options.
    If you only WANT to play Ranged jobs, then that's cool, but in this age of FFXI, not having other jobs leveled isn't a valid reason for anything. You can have any job to 90 in 2-3 days with only moderate effort.

    That actually brings to mind a rant that I've been meaning to give that's unrelated to your post: Why the fuck do people not level useful jobs for the content that they want to do? I fucking rage at assholes in PJ that shout for seals asking for every single role necessary for getting seals while they come on their fucking DRG or some shit. Why should people help this asshole get seals when he isn't going to provide a single useful service for obtaining said seals? Ugh. /rant

  13. #1053
    They're coming to take me away. Ha Ha!
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    Fucking double post... I didn't even hit the goddamn button twice.

  14. #1054
    The Spooniest of Bards
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    Lucian Esperance
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    Sargatanas
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    Shiva

    Quote Originally Posted by Sylvrdragon View Post
    If you only WANT to play Ranged jobs, then that's cool, but in this age of FFXI, not having other jobs leveled isn't a valid reason for anything. You can have any job to 90 in 2-3 days with only moderate effort.
    Job spread is COR, SMN, BLU, SCH, BLM, BST. Would level RNG for Anni/Gandiva, but otherwise my options are currently Staff and Axe. I might make an Aegis, but no particular desire to get all the crap PLD would require.

  15. #1055
    Melee Summoner
    Join Date
    Mar 2010
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    25
    BG Level
    1
    FFXI Server
    Caitsith

    Anyone have an idea why my 2nd character would freeze up when changing jobs at a nomad moogle, but works fine in a mog house? I run both characters on the same machine with windower.

    Also, often when using Nightingale and Troubadour and casting 4 songs the 2nd set of songs don't always fully take. Example: double march > double ballad often ends up as 1 march, 1 ballad. Any ideas?

  16. #1056
    Fake Numbers
    Join Date
    Jun 2007
    Posts
    76
    BG Level
    2

    Songs won't overwrite a song with a longer duration. If you sing a song with a lower +song instrument too soon after one with a higher +song effect, its not going to overwrite. Use of Tenuto should let you get the effect you want.

  17. #1057
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    37,884
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    10
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    Gilgamesh

    Presuming I have an Oneiros Ring (I dont), I'm curious on consensus:
    Is it worth changing to 10/12 MP merits to keep latent on the ring active?

  18. #1058
    Fishing Guru
    Join Date
    Jan 2007
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    4,722
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    7

    If you had all melee jobs to cap and wanted to really deck out 1 job (barring mythic) which would it be and why?

  19. #1059
    Ridill
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    Bahamut

    Quote Originally Posted by cdgreg View Post
    If you had all melee jobs to cap and wanted to really deck out 1 job (barring mythic) which would it be and why?
    If my hp wasn't so sucky and I didn't hate farming in tahrongi canyon it'd be war. Mostly just due to the raw dmg output they can do in rather short periods of time. Once you decide to kill something it's generally dead by the time blood rage wears. Or you are lol. Maybe drk. With the LR update and relic update they can do tons of dmg while keeping themselves healed with cata with all that haste...

  20. #1060
    Fishing Guru
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    Jan 2007
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    Quote Originally Posted by dasva View Post
    If my hp wasn't so sucky and I didn't hate farming in tahrongi canyon it'd be war. Mostly just due to the raw dmg output they can do in rather short periods of time. Once you decide to kill something it's generally dead by the time blood rage wears. Or you are lol. Maybe drk. With the LR update and relic update they can do tons of dmg while keeping themselves healed with cata with all that haste...
    I think I'm with ya here. Really contemplating empy mnk, empy war, or relic drk, trying to think long-term to 99 as well.

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