5/5 Triple 5/5 Assassin's Charge firstly IMO. Put the rest of group 1 into SA/TA timers as you wish (personally I did 5/5 SA). Unlock Aura Steal w/ 1/5.
I can't imagine Ambush being that great anymore with accuracy being capped on nearly everything. Feint either. I guess Feint's nice to have but I can't see riding the timer for anything, especially old content. Maybe Feinting gods in sky to lang winds on THF? >.> So that leaves the rest of group 2 as mostly preference.
If you're doing Voidwatch, you could prolly make an educated decision on whether you want the rest in Feint or Ambush. If you do Feint you could maybe take Assassin's Charge down to 4/5 to max it out.
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