Never seen griefing in any game that has a system like the one being implemented...
Never seen griefing in any game that has a system like the one being implemented...
The FF crowd tends to have it's extremists. But like I said, despite the implementation or not, if someone wants to grief, they'll find a way.
If griefing seriously become an issue, there is always work around they could implement. I can't imagine this being a problem since its pretty much what every other mmo do.
Failing to implement ideas due to overwhelming and irrational fear from an elitist, paranoid section of the user-base. Why does XI and XIV always mirror politics?
I'm not saying not implement it. Not like they can't work something out later on down the line if shit gets exploited much like they've done in the past. This change alone opens them up for future content so I look forward to it.
More or like a bunch of old farts scared to be modern and complain about computers, smart phones, facebook, twitter then say how much better things used to be when they had cars that didn't go above 60mph, 25 cent gas, card catalogs, file cabinets along with 50 other completely inefficient other annoyances that have been completely done away with over the past 50 years.
"Just because it worked back then is how it should work now, change and innovation is dumb!"
I really like the idea that if you go to kill some NM in a group and some guy is already there, taking 45 minutes to solo it with DoTs... you can just speed things up for them.
You do have to acknowledge that griefing will happen in some form or another when new roaming NMs are added. Also, power-leveling can potentially be incredibly easy. It's going to need some eventual adjustments, but I'm all for it.
Now, only if they would completely kill that exploit for Archers and mages where they drag NMs to the edge of their territory to slowly solo.
What if they wanted to do it solo though?
Shut the fuck up. lol
Then wait until no one fucking cares about the NM so you know you won't be bothered by other people who don't have all day to let you prove something to yourself?
Just pull it far away across the zone where no one can find you lol, campaign says hi.
lol sounds almost like the same douche bags who twobox kill abyssea nm's and take 20mins while refusing help when theres 30 other people waiting, fucking cock knockers.
I'm glad I wasn't alone in my response. Theres hope.
I've had enough of soloing in this game already lol.
I just don't understand why everyone is worried about people stealing your mob, or screwing with you or stealing hate and causing wipes. Do you guys really think people have nothing better to do than follow you around and mess with your mobs? Why in the hell would anyone want to screw with your mob other than just the fact of someone just passing by and decides to whack the mob a few times and help you kill faster, or If someone sees you in trouble and helps you finish off your mob. Wake up people, this is not 2005 anymore, there is not KB and Nid spawns that we all need to fight over. This should have no effect on anyone in a negative way. This is nothing more than SE getting out of the dark ages and getting one step closer to having a modern MMO.
High demand? Those 4 NMs are in no way shape or form "high demand" anymore. Remember, those were implemented by the old dev team. I'm willing to bet we will never see mobs like that anymore, and they will just get replaced by instanced content more and more. They are basically almost worthless as it is now.
The new Dev team is smart, so stop worrying about world NMs and people taking them from you or whatever. Those days are gone. We will not see anymore god awful world spawn NMs. I'm willing to bet my left nut on it. Instanced content for gear is here to stay.