-Confirmed DRG gets Attack Bonus II at 91(Attack went from 553 to 572 at 91)
-Confirmed PLD gets Defense Bonus VI at 91 (Defense went from 217 to 231 at 91)
-Confirmed DRG gets Attack Bonus II at 91(Attack went from 553 to 572 at 91)
-Confirmed PLD gets Defense Bonus VI at 91 (Defense went from 217 to 231 at 91)
Holy shit, Oa2-3 times on Mythics? Niiiiice.
Sublimation now gives 8mp per tick without Sublimation enhancing gear. I lost like 22 HP and gained 88 in 30 seconds. That's pretty potent >_>
Agreed.
Relic upgrades still look underwhelming in light of what Mythics just got a boost to. (empyreans were looking forward to Stat+20 yah? only Stat+17, kinda funny).
Mandau Being bumped to D:53 makes me happy, Hopefully D:57 by 99 i suppose. Maybe it'll reclaim its highest-DPS title by then...
And heres hoping relic WS got another boost? IDK.
But that was a nice surprise for Mythics.
Thanks for the work!
I could read them no problem, but I was too lazy to translate
The attack and delay and everything looks quite legit though.
I couldn't find the source from, and I don't see anyone posting about this on BG, so I'd thought i'd throw this in and hopefully someone can dig it up.
/SCH can use Klimaform. Glad RDM isnt the only job that got screwed out of it's main job's special ability/spells. If other jobs can use full strength Convert and Haste as /RDM, we at least should get Klimaform. Should be nice at 99 with Hailstorm for sticking Para II/Slow II on HNMs.
Maybe Relics will occasionally deal 4-5x damage instead of 2.5-3x with the 95 versions :D
If all I get on spharai is 4 more damage I may backhand one of you.
With only 4 more damage, we might not feel it!
Hate to burst the Mythic Bubble but this is the level 90 Liberator through google translate:
If you take the Japanese version of all the Mythics and place it in Google translate, it ends up putting the Occ attack twice before Attack and Acc. So regardless, it looks as though the Occ Att 2-3 will still be only usable at 300%DMG 528 Magic Accuracy +30 D133
Absorber performance up IV
Insertion contingency
Aftermath: Occasionally attacks twice + / + Attack / Accuracy
It is worth mentioning, but I was just stating in case people start to think that the OA2-3 will come first at 100%.
Even only at 300% it's still rather nice
Also if it hasn't been mentioned, Cooldown seems to remove burden from the automaton and clears overload.
I couldn't confirm the source where I got these stats from, but I am pointing it out it's google's translation which place the OA 2-3 in different place.
Even if you don't read JP, you can still tell, for example.
コンカラー D142 隔504 バーサク性能アップIV
キングズジャスティス
アフターマス:命中+/攻+/時々2-3回攻撃
アフターマス(aftermath) :命中+ (acc) /攻+ (atk) /時々2-3回攻撃 (OA2-3)
Anybody who thought they'd give OA2-3 at 100 TP was dreaming anyway. I'd like to see them give the weapons some individual attention though, aftermaths aren't a significant part of every mythic.