Having the same stats modifier (100% stats at 5 upgrades), it really boils down whoever got the highest number of hit wins.
So I think the atk down on 1H Shun is less justifiable than 5-hit 2H Resolution.
I really wonder they gonna let Realmrazer as 100% MND on live server. These new WS have less reliant on weapon base damage, so whoever can pump the most stats, they can just get insane amount of damage from OA2-4 weapons.
Colibri would be easiest as their stats are relatively accurate if not concrete and should have enough HP to survive all five hits of a Resolution. Go out on WAR, cap your attack right on the borderline against them and do a Mighty Strikes Resolution. If the value falls short of expected values, do it a few more times. Attack penalty confirmed.
Will do it myself when I have time.
It seems like the attack penalty is pretty heavy.... My plan of doing OAT GS resolution spam just went out of window... It looks like Caladbolg is still king at 95.
Forgive my ignorance , but what is attack penalty on ws? Which factor does it affect while you calculate WS dmg? fstr? pdiff? ftp?
I think similar to a ratio bonus but a negative one. I just did a few to Kaggen, under the same buff and same gear setup (really geared toward Resolution instead of Torcleaver with Twilight Mail instead of Ares Body to ensure high accuracy and subbed moonshade out for bale earring since I don't think Resolution benefit much from it), Torcleaver easily broke 1.2k each time while Resolution had difficulty breaking 1k... I think it is pretty obvious that it has a heavy penalty. I knew this WS was too good to be true...
When in doubt: http://bg-wiki.com/bg/PDIF
Edit: 2.25
It looks like 2.77775 before 1-1.05 multiplier (Evenly and randomly selected). If you include the randomizer (At 1.05), you get 2.9166375.
No mention of rounding, but if rounding/flooring happens before the 1-1.05 multiplier, then it's 2.78 and 2.919 respectively for the above values.
First time I hear Pdif caps that high. Anyone is able to verify this?
Why this "Maximum Normal pDIF = 1.019 × cRatio + 0.485 " has no *1.05 then? Whats +0.485 in it?
This
is confusing too...Originally Posted by Prothescar
109*0.85=~92
(92+22)*5.375*2.92(if that really is max pdif)=1789 ...
Where is 2830 coming from?