
HASTE GRIPSub Ex Rare Lv95
Haste+1 Subtle Blow-5
All job
emp side-grade.......finally i can choose which not to upgrade this time that fast to burn out my schedules.... :D
OMFG on the cor bullet tho +_+ that bullet itself is a relic!
and also nice ungur version 2 with 6 agi for outside blade hi ^^
Who said war and mnk got nothing this update?
Waist Ex Rare Lv94
Defense8 STR+8 Double Attack+3%
WAR, MNK, THF, BST, NIN, DNC
^^
China body 2 eff
Body Ex Rare Lv95
Defense70 VIT+17 Physical damage-8% Change 14% physical damage to TP
Sphere:Double Attack+2% Combination:Haste+8%
WAR, PLD, DRK, BST, SAM, DRG
Holy fucking shit... thats some epic history right here lol. This would be so fucking cool for apocalypse tanking middle def mobs lol. Can spam Cata back to back healing myself and getting TP like retaliation WAR and getting boost from this new ability. Ofc its epic for other jobs too with a healer![]()
Whelp, selling my Hedgehog bomb while it's still worth something.
Did anybody else wince when they saw these?
Clear evidence that SE has no fucking clue what they are doing 75% of the time. The only ones that even remotely make sense out of those are the VIT, INT and maybe MND one. But seriously. Come the fuck on. It's like they took the sea torques and just randomized the stats.Ring Ex Rare Lv94
AGI+5 Great Axe+5 Shooting+5
All job
Ring Ex Rare Lv94
CHR+5 Great Sword+5 Great Katana+5
All job
Rings Ex Rare Lv94
DEX+5 Axe+5 Katana+5
All job
Rings Ex Rare Lv94
MND+5 Sword+5 Club+5
All job
Ring Ex Rare Lv94
STR+5 Dagger+5 Archery+5
All job
Ring Ex Rare Lv94
INT+5 Scythe+5 Staff+5
All job
Ring Ex Rare Lv94
VIT+5 H2H+5 Pole Arm+5
All job
Amazing day for THFs if you have a Mandau though, some of that shit looks hawt for Mercy, other than that meh on everything but the azteca stuff. (for thf)
Sure those stats are good but not necessarily with some of those weapons and with 7 stat rings... that being said I'd disagree with him. The int mnd and vit ones are probably the least useful lol after lolchr. At least like you mentioned at least one of the skills on there has a good ws that could use that stat. Dex also decent for rampage outside maybe.
I was implying that most of the weapon and skill pairings on those do not make any fucking sense whatsoever, whereas with Sea Torques they make perfect sense (almost). They may have their uses but it just seems that they just kinda randomly threw shit on there without thinking about it. That coupled with some of their comments on certain job abilities and how they want them to be used implies that they have no fucking clue what they are doing most of the time.
Example, cause Greatsword and Great Katana use fucking CHR, right?
EDIT: I was apparently misunderstood, was not at all commenting on the usefulness of any of the rings, merely on the relevance of some of the stats with the weapon skill pairings.
I understood you completey. But like I said half the weapon pairings on most those rings make sense.
That being said sea torques also don't mesh so great. Agi with kat skill (remember no blade hi back then), dex with polearm is kinda iffy, mnd with h2h... hell even with markminship isn't that useful (holy bolt builds were already gone), vit with swd hell even for gaxe since most the better ones are vit modded, and chr with pretty much anything lol.
Well yeah know gswd and gkt are amongst the few weapons that have a physical ws modded by chr. Should've put dagger and staff in there too though.![]()
Not sure if anyone posted this yet..
did some gfx/model dat mining from the test client files and came up with these little findings..
It's really not much considering quite a bit of it was also in the last mini/prep update.. but I thought the wands were cute.

Body Ex Rare Lv95
Defense69 STR+18 Attack+12 Accuracy+12 Subtle Blow-15 Haste+4%
DRK, SAM, DRG
HI ace's body!
It'll look like Coral Harness.
Since you know, He already looks like a fruity missmatch of crab parts.
And maybe that's all about it? I think for each ring, there's at least 1 pairing that can be a good one
Ring Ex Rare Lv94
AGI+5 Great Axe+5 Shooting+5
All job
AGI and Slug Shot pairs well, no clue about Great Axe
Ring Ex Rare Lv94
CHR+5 Great Sword+5 Great Katana+5
All job
CHR is good for Scourge, no clue for GKT
Rings Ex Rare Lv94
DEX+5 Axe+5 Katana+5
All job
DEX is good for Jin, maybe a good for extra dDex and a little accuracy for axe wielder
Rings Ex Rare Lv94
MND+5 Sword+5 Club+5
All job
Probably for those BLU w/o Epona, it's a good inventory saver for mixing TP and curing gear. That goes the same for PLD and RDM too.
Not sure about WHM melee with club
Ring Ex Rare Lv94
STR+5 Dagger+5 Archery+5
All job
Mercy Stroke? STR for Sidewinder and fSTR2 bump
Ring Ex Rare Lv94
INT+5 Scythe+5 Staff+5
All job
I'm sure INT is a useful WS mod for scythe wielder (Infernal, Spiral Hell, Insurgency?)
Ring Ex Rare Lv94
VIT+5 H2H+5 Pole Arm+5
All job
No comment
They're not THAT bad.
Also, Where was this:
Back at 75 lolEar Rare Lv92
H2H+3 Subtle Blow-10
All job
btw,,,i missed out the entire thread prolly....Did anyone find out what items are needed for empy L95 upgrades? ^^