But its hateless damage right? Does that not account for anything? You can even magic burst that for more damage.
But its hateless damage right? Does that not account for anything? You can even magic burst that for more damage.
Give me a single scenario in which "hateless"(not really hateless, summoning still generates a good amount of hate) damage is actually needed or even useful.
Nope it's pretty shitful still. Because 45sec timer. Imagine having that on WSes. Except your WSes are shit, too. Doesn't matter if its hateless if its never gonna pull hate anyway. Outside of solo, that is.
SMN is by far the most fucked job at the moment. The job needs to be rebuilt from the ground up in order to fix the massive problems that it faces. Removing BP recast entirely would probably work too, not like you don't get limited by MP anyways.
They should remove the BP timer cap, or atleast compensate for the inability for magic haste to be used.
No, actually the level 70 physical BP damage of my summoner is barely comparable to my Dancer's unstacked/buffed Exenterators on the same things. Awesome, I hit a 1600 damage Physical BP. Sweet, I guess I'll go back to spamming Assault and Dia to try and get hints for the useful jobs to proc with.
What's that, VWNM? Extremely vulnerable to a Darkness BP weakness? Awesome, just what I like to hear!
Throwing a shitload of summoners at something that does a lot of hate resets and hate is really something you want to be mindful for. 5 summoners doing 2k damage over the course of 30 minutes is about 400k damage. I mean its the best case scenario but the damage isn't exactly shitty by any means considering that it doesn't generate a fuckload of enmity.
Sure its not DD status melee damage but summoners were never able to do as much damage as melees were in that time span. People are just bitching to bitch at this point it feels like.
Colenzo why is nearly everything that you post complete shit? Did you just completely ignore the previous posts?
1: There is no use for low enmity damage.
2: That is complete and utter shit if you compare it to a DD job of any caliber.
3: Stop posting.
Maybe people are not bitching enough, it's been clear for years that SMN requires an overhaul to be useful in more than a handful of situations.
Welcome to FFXI. Its been this way FOREVER. Guess what? They will be able to do the same shit in voidwatch next update too because they're removing the need to cap lights at the beginning of fights. I guess summoners are useless. Pull your head out of your ass. BRB summoner in walk of echoes making shitloads of gil while you guys sit around nerd raging about how summoner is a bad job.
You do realize the only reason SMN is useful in WOE is due to the simple ease at which it is to zombie down things with auto reraise and no limitations while weakened? It's a clusterfuck regardless.
Alright, are you the same kind of person that thinks beast masters shouldn't be in dynamis farming either? Whats your point? Each job has something its useful for. Hell, summoner gets a spot just for earthen armor in alliances, thats a fuckload more than beast master brings to the table. If you want to bitch about something, bitch about beast masters or something.
I have to say being an EA SMN on anything that actually needs EA is fucking ridiculous. It's still on a 45 sec timer and your avatars get oneshotted by a stiff breeze before they can get close to the melee to EA.
yeahflank opening can be pretty intense
Seems like in this mindframe, any job not WAR would need to be reworked from the ground up. Since they all fall behind damage wise to WAR.
Yes, that is a perfectly accurate summary of the discussion at hand.
Spoiler: show