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  1. #3481
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    Quote Originally Posted by macross View Post
    They say flan/ogre don't have upped drops but whatevers. They both drop fucktons of spells too.
    I am willing to bet by "They don't have upped drops" they mean "the red light slot has the same chance to load" on each of them. Not "all drops are equally likely".

    A model that's been proposed is that there are two loot pools, normal and red. You get (blue/100) normal loot slots (this is easy to show as true), and have a (red/1000) probability of one of the normal loot slots being replaced by the red loot slot.

    And that's the same on everyone.

    But Qilin's red loot slot looks something like (20% gorget, 10% boots, 10% pouch, 2% Lux 0.5% coruscanti 52.5% random ass scrolls)

    Whereas Rex's looks something like (10% Athos 10% Rubeus 10% Supernal, 10% HMP 5% riftdross 5% riftcinder 5% Garra's 0.5% Beaivi's 44.5% random ass scrolls)

    Or something.

  2. #3482
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    Rex drops Asteria and Heavy Metal also. I'm confused about that scepter, how is it that we just figured out it drops from Rex, and why the hell would it be so rare? Is it like... an insane amount of light damage or something? Hidden effect? SE troll?

  3. #3483
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    Quote Originally Posted by Slycer View Post
    Rex drops Asteria and Heavy Metal also. I'm confused about that scepter, how is it that we just figured out it drops from Rex, and why the hell would it be so rare? Is it like... an insane amount of light damage or something? Hidden effect? SE troll?
    HMP was already listed, and really, the whole thing was just supposed to be an example, numbers are about 90% made up, though for qilin they're at least in the right order of rarity.

  4. #3484
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    I have never seen or heard of that club until now. Wtf lol

  5. #3485
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    HMP,Pouches don't seem to be Red based in my experience. I stopped using Red on a few mobs and their drop rates are as good as ever.

  6. #3486
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    Of 4 J T3 I usually come away with 3-4 plates, and I've never seen a Riftsand/Silver Mirror/HMP/HMPP drop at the same time as a "Red Drop" item.

    It may not be heavily influenced by Red cells, but I'm fairly certain it shares the same slot

  7. #3487
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    It wouldn't change the drop rate dramatically anyway. Say the drop rate is 5.25% normally on HMP pouch with red at 525%. Theoretically it should go down to 3.75% with red at 375%. Would take quite some time to notice anything statistically meaningful on that change.

  8. #3488
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    Quote Originally Posted by Atoreis View Post
    Why? If it really have 100k HP it will take what 5-10min to kill it just from one CDC PLD and 2x SMN doings BP.
    Cant really figure out what you mean lol.
    Implying you're lucky enough to not get en-death terra slash for 10 minutes...

  9. #3489
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    Obviously you bring 10 PLDs.

  10. #3490
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    silly me ^_^

  11. #3491
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    I would like to know if the death on tera slash is considered additional effect, considering shadows block the TP move. Ochain may be able it for the most part if so.

  12. #3492
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    That was sort of my point earlier...if the goal is for most relic holders to obtain 99 Stage 1, and people are trying to find a way to actually farm more than one ADL a run...and it requires PLD's (BRD, WHMs,) and SMN...then the problem is being addressed backwards. We already know this, hence why we asked for kill trials...but that's the point. You can't "hold" ADL for that long, you're going to wipe. If you're SMN zombie'ing something and every relic holder is required to level, skill up, and pimp out PLD or SMN just to do the fucking trial (which likely isn't a viable way to kill it anyway) then it's just fucking bad.

  13. #3493
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    not only that, but there will have to be support for the relic holders = people there just to help = Even with a dedicated static of 18, chances are , one of your support will have a relic so saying you only have to do it 5x is very unrealistic unless you plan on feeding your mages a line of bullshit about how you'll help them do theirs after then leave them like a greedy cock fag.

  14. #3494
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    Quote Originally Posted by Karbuncle View Post
    Even with 18 Its still a coin toss, If you kill the wrong One, the right one splits into two as well. So you still gotta guess right >_<

    Coming up with a workable strategy would be lovely, Maybe theres some way to distinguish them we're just not knowing yet.
    I suggest testing widescan.

  15. #3495
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    Widescan is just a list of mobs in dat order...it would be equally simple to just rename all the ADL's in the dats to 1-2-3-4-5-6-7-8 (yes there are 8 ADL's in the dats...lol)

  16. #3496
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    So why are we not doing this then? Or is there a reason that doesn't work for some reason.

  17. #3497
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    Quote Originally Posted by Darkmagi View Post
    So why are we not doing this then? Or is there a reason that doesn't work for some reason.
    As I understand it, "DL 1" is not always the one you need to kill. It's randomized every time he splits or something.

  18. #3498
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    Oh, that is quite retarded then.

  19. #3499
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    Quote Originally Posted by Darkmagi View Post
    Oh, that is quite retarded then.
    SE has learned the ways of datswaping from Mimic BC and hagun BC wwwwwwwwww.

  20. #3500
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    I don't understand why people keep mentioning terra slash death? Is it not possible to stun it or something?

    Couple PLDs tank ADL, RNG BLM SMN pew pew from outside 20'. Everybody runs away when he starts doing summoning animation. Couple BLUs pull adds off if possible (not sure if hate is shared). Everyone assists the PLD and brings them down one by one. Might be possible to use NIN tank even since the majority of his moves are absorbed by shadows.

    If you watch the ADL videos, his frequency of tp moves is really pretty low. It might even be possible to have BLUs reaving wind him to prevent him from ever using any tp moves. Since reaving wind is AoE, it would also prevent the clones from using tp moves as well.

    I'm just throwing out ideas here.

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