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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #3801
    BG Content
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    Slycer Ilerion
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    Quote Originally Posted by Ophannus View Post
    ^Probably after April because we still have a lot of updates they haven't implemented yet according to their "In Development" forum:
    ...
    Dungeon crawl thing is definitely Provenance as the image they show on the roadmap of it is the same as the pics that Julian posted.
    There is an image of Provenance in the "New Version Update in the Works" banner on the Playonline page. This is the article about the March version update, so unless they're trolling us, it's something coming in March, and most likely Voidwatch related based on the text of the summary (the summary highlights legion and Voidwatch and the other image in the banner is definitely Legion).

    http://www.playonline.com/ff11us/index.shtml

  2. #3802
    Nidhogg
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    The new magian trials are probably going to utilize the Green Magian Moogle for accessories. Most likely CoP rings, TOAU rings, DM/AN earrings and Moonshade; perhaps even AF3 accessories,relic accessories and AF1 jobemote Torques. Kind of hoping they add another trial or two to non mythic/emp/relic weapons to give them a final stat boost and a unique graphic. Some trials received new graphics for the 99 version(Elemental weapons and WS bonus weapons got new color swaps) but OAT/DA weapons have had the same graphic since 75. I can't see why they wouldn't add more trials for the 99 weapon to boost it further seeing as the 75 cap magians had 3-4 trials before being raised to 80.

  3. #3803
    Relic Horn
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    Quote Originally Posted by Fwahm View Post
    I've been wondering, but with the new emphasis on healing skill, will jobs with only subbed healing skill (/whm, or especially /sch without light arts) actually have their Cures weakened?
    Anyone know?

  4. #3804
    Chram
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    Quote Originally Posted by Fwahm
    I've been wondering, but with the new emphasis on healing skill, will jobs with only subbed healing skill (/whm, or especially /sch without light arts) actually have their Cures weakened?
    Not really. Essentially, someone getting subjob-level skill (eg: smn/whm) at, say, 151 skill, 130 mnd, 80 vit, would Cure IV for 418 (before potency) instead of the 550-ish of a job with main healing skill. 418 is actually higher than that same character would heal for under the existing system (would get about 397 there).

    So overall you should cure for similar amounts to what you cure now, while those with actual healing skill (or Light Arts) will heal for substantially more (aside from Cure V/VI, of course).

  5. #3805
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    Quote Originally Posted by Ophannus View Post
    The new magian trials are probably going to utilize the Green Magian Moogle for accessories. Most likely CoP rings, TOAU rings, DM/AN earrings and Moonshade; perhaps even AF3 accessories,relic accessories and AF1 jobemote Torques. Kind of hoping they add another trial or two to non mythic/emp/relic weapons to give them a final stat boost and a unique graphic. Some trials received new graphics for the 99 version(Elemental weapons and WS bonus weapons got new color swaps) but OAT/DA weapons have had the same graphic since 75. I can't see why they wouldn't add more trials for the 99 weapon to boost it further seeing as the 75 cap magians had 3-4 trials before being raised to 80.
    I would love to see some of this. Drop the assault latent on ToAU rings. Do something with the jobemote torques, or hello +19 inventory (haven't tossed yet "just in case"). And I would put up with some additional magian crap if I could change the model on my swords. Has never felt right to be swinging a straight blade as blu.

  6. #3806
    Sea Torques
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    Quote Originally Posted by Xantavia View Post
    I would love to see some of this. Drop the assault latent on ToAU rings. Do something with the jobemote torques, or hello +19 inventory (haven't tossed yet "just in case"). And I would put up with some additional magian crap if I could change the model on my swords. Has never felt right to be swinging a straight blade as blu.
    I don't think that's likely to happen. On another note, though, couldn't you just drop the torques for 19 inventory space and redo the trial if you ever need them again?

  7. #3807
    Black Belt
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    When you say 19, are you implying 1 of the 20 is actually good for it's job and the other 19 are trash? If so, which is the "good" 1?

  8. #3808
    Theory Fighter
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    At least PUP neck is the best for Automaton melee only situations... Don't know about others.

  9. #3809
    Sea Torques
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    Quote Originally Posted by Koyangi View Post
    When you say 19, are you implying 1 of the 20 is actually good for it's job and the other 19 are trash? If so, which is the "good" 1?
    Quote Originally Posted by Xantavia View Post
    hello +19 inventory
    He said he has 19.

  10. #3810
    Resident Moogle
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    Quote Originally Posted by Xantavia View Post
    or hello +19 inventory (haven't tossed yet "just in case").
    I was under the impression the jobemote torques were repeatable like any other magian trial.

  11. #3811
    Nidhogg
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    SE also said they were going to take Relic +2 augments a step further. Perhaps a set bonus?

  12. #3812
    Flowery Twats
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    Quote Originally Posted by Ophannus View Post
    Oh hell yeah Skeero, I completely forgot about that! Second best thing is Wym.Mail+2 which is only 46 HP.
    Ares's Cuirass. Should give around 60HP.

  13. #3813
    Sea Torques
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    Don't HP+% items work strangely inside of abyssea?

  14. #3814
    First invited, last in the zone.
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    Quote Originally Posted by TSFFXI View Post
    Don't HP+% items work strangely inside of abyssea?
    They stack linearly with cruror and atma. Just like every other +% effect in the game that I'm aware of.

    (so +5% HP with +100% cruor buff gives 205% total, not 210%)

  15. #3815
    Sea Torques
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    Thanks for clearing that up. Then Ares's 3% works off your base HP and would only give you 30-50.

  16. #3816
    Flowery Twats
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    What does abyssea have to do with anything?

    Edit:
    To clarify:
    Drg/Blu outside abyssea, in Healing Breath Trigger set: 2121 HP. Without Ares body: 2060. Ares gives me 61HP.

    So like I said, Ares should give you around 60HP.

  17. #3817
    Sea Torques
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    Oops, sorry. I saw 60=.03*2000 and assumed Abyssea.

  18. #3818
    Dayman
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    Anyone know the location of the armor added in today's test server update? I want to look at it in Altanaviewer, but I've had no luck locating the dats.

  19. #3819
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    just went thru the new files from the test server..

    firstly, theres a new dat for the groupcast meteor..
    267/114
    it looks way better than the one i posted last time. still no sound fx.

    Also, I dunno if i'm jumping the gun here...
    but I think we might see them announce a new expansion...
    because i just noticed that they added files into a ROM9 folder this update.

    apparently, they snuck in 1 file into ROM9 in early Feb 2012 (for me it was feb 05) and now theres 27 more files in there this update. One of them is an Orc conquerer (but we know that guy has been a bit of a mob placeholder, so I wont think too much about it). Granted theres no reason to add files to test about an expansion that isnt released, it doesnt make sense why they'd add a ROM9 when they could have easily fit these files into ROM itself.
    I don't know how the coding works either, but the ftable and vtable file in every single ROM folder was updated as well.

    the reason why I see this as a bit of a big deal is because each ROM folder basically represents an expansion
    rom2 = zilart
    rom3 = cop
    rom4 = toa
    rom5 = wotg
    6-8 is for the scenario add-ons (and are very tiny). abyssea didn't use a rom folder.

    could it be?

    ...
    for tsuneo,
    armor and weapon model dats..
    not sorted sorry
    Spoiler: show

    276/107
    276/109
    276/111
    276/117-123
    277/125
    278/102
    278/108
    278/113-114
    278/123
    278/35
    278/40
    278/52
    278/54
    278/61
    278/65
    278/66
    278/84
    278/87-92
    279/0-1
    279/14
    279/30
    279/34
    279/38-39
    279/45
    279/61-62
    279/66-67
    279/72-73

  20. #3820
    Ridill
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    I would tend to trust you based on your knowledge of the files, spira. no reason to buck trend if thats how they've handled previous expansions. Guess the "big news" is a new expac. score.

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