It's obvious... heavy metal plates = iron plate scraps.
It's obvious... heavy metal plates = iron plate scraps.
1 feasible solution is to keep as many plates...dont upgrade them....let those noobs in SE forum moan and complain, and then they become 500 plates...and turn in to upgrade all ^^
i swear to god killing 2000 mobs with my relics still hurt me till now, and then they reduce the numbers just as i finished the killing part -_-
This is likely if 1500 plates are really tough to obtain. I mean they have change a lot for new update stuff based on what ppl are moaning in test server.
E.g Bully, temper, drg new stoneskin ability, blu spells, sch 2hr spells, recast for brd abilities.
Whether SE likes it or not, it's too late to rescale the balance, relic/mythic all require long term dedication to start with and that's never been the same for emph, trying to make it so won't really work.
(Not to mention most relic holders have 1 to do, and a lot more emph holders are multiple holders of emphs.)
I sense at least a 5x reduction to 10 x reduction, 150 to 300 is more along the lines to how they reduce relics/mythics initial stages rather than pushing for such a high number for a meh reward.
Mmm, pretty sure it is, if the 10% damage boost is correct.
Outside, BLM has 60 MAB in gear (ignoring sorc ring and moon phase) 36 in traits. So 1.96*1.3 = 2.548 normal damage. Leva is 110 in gear, still 36 in traits, for 2.46 normal damage, *1.1 with Elemental Seal = 2.706x normal damage, beating a Magian staff.
Inside, BLM has 80 more MAB for ice, or 50 more MAB for thunder. and 30 or 60% affinity. Ice is 4.416 normal damage for Magian, Leva is 4.238 w/o seal, 4.6618 with.
Thunder is 4.674 normal damage Magian, 4.736 Leva, so it wins even without ES.
@ 95 with 4 more MAB and magians getting +.05%, Leva is comparatively worse, but it still always wins with ES up.
(Thunder ends up being 4.875 inside for Magian and Leva only goes up to 4.8, so @ 95 it's losing all the time with ES down)
How in the world did you figure thunder higher than ice? Going beyond ultimate MM for ice then switching to ultimate blinding horn lion is the only way I can get those numbers
Assuming beyond, ultimate and MM thunder should be 3.588 vs 3.26 w/o and 3.586 with ES.
So multihit weapons got the shaft this round. 95 multihit scythe gets -27 delay but same OA4 and same damage, so with gimped TP gain (read: break the 5-hit) it's actually a worse weapon than the lv90.
Where are we supposed to give test server feedback? Official forums?
Ok. To be specific outside you'd need more than 120 MAB for magian to win at 95 with ES up. Which would be about the max achievable without making silly gear choices. Can get a bit more with good augments.
Inside assuming the normal nuking augments I already said same amount of mab for thunder but obviously alot easier to reach. Ice same atmas 225. Probably not likely with those atmas without brewing or getting ascetics gambir
The elemental perp staves stay the same when increasing to +3 except that the BP Ability Delay - increases from 10 to 12.
I hope you joking lol.
If that is anything close to ridill distribution 30:50:20 then it adds 26% more swings vs 90 version and around 50-80% more then non OAT weapon.
Even taking a job like WAR that has lowest boost from this aftermath because of high DA you are looking at 50% more swings.
In this case Conqueror vs Ukonvasara
TP phase:
30%ODD and 4%more base damage (counting fSTR from +17STR) 4.5% lower delay
vs
~45% more swings
Conqueror wins easily even forgetting giant boost to attack from berserk.
WS:
~3.6 fTP 60%STR Can crit
vs
~5.0 fTP 50%STR at least 1.15 bonus ( 5.75 "fTP" ) and ~40% more WSs
Im not even sure if KJ wont beat Ukko's on avg before even considering ~40% more WSs.
Ofc you need to save TP to 300% but it shouldnt be that hard with good timing and avg 2 swings per round. We also have no idea if they haven't boost KJ even more. Aftermath from mythic is really long too (3min) so it's not really that much of a big deal like you think it is.
Has anyone thought that maybe the plates come from Cruor. I mean, Voidwatch uses Cruor as well as abyssea, and since Voidwatch (and Cruor) will have future uses, I wouldn't be surprised if SE made them aquirable this way. Even at 50k Cruor each, that is a hefty grind to get all 75mil for the 1500 plates, but it still is pretty reasonable since you can form a pt with friends and take turns afking throughout the days. everyone would be gaining their own upgrade items at the same time so you wouldn't be competing for drops.
Just realized my script wasn't checking r/ex flags on normal items, so I updated it <_< heavy metal isn't rare or ex or anything.
Unless they fix the drop system thats a ton of mobs to kill 100x to get a drop. Atleast with Kings you put in your work/kills etc and get the item you worked for. There were a lot more congratulations when something like ebody or ridill. With VW its more like "awe fuck another mule got Radiant mail"