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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #4241
    A gigantic waste of space
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    Quote Originally Posted by Radec View Post
    Can you have buffs from both types before boss? ie Adju 1 4 Assi 2 4 > Adju Boss w/ hp mdef eva th
    Yep, there's an NPC that gives you all the clears from both paths, other than the #5s, so you go in with a nice chunk of buffs. I think the HP buff is a consistent HP+# rather than HP+%, because it made the level sync one reaaaaally easy (500HP on a Taru NIN1? Alright then.)

  2. #4242
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    The boss fights were extremely easy with no macros or gear swaps. NIN THF SCH SMN. I don't think the buffs were even needed. Never really went past yellow HP with Brava and Regen. Also buffs carry if no one mentioned that already.

  3. #4243
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    no new visual assets apart from new 2hr animations, which dont have sound effects

  4. #4244
    Ridill
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    Anyone see how much rdm 2hr increased duration and how it stacks with af3 and/or composure. And if the increased effects work with all enhancing magic, stuff like pro/shell/phalanx/stoneskin etc

  5. #4245
    Fake Numbers
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    Quote Originally Posted by dasva View Post
    Anyone see how much rdm 2hr increased duration and how it stacks with af3 and/or composure. And if the increased effects work with all enhancing magic, stuff like pro/shell/phalanx/stoneskin etc
    It doesn't. That was a typo, apparently. It only increases effect.

  6. #4246
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    Ignore this, I am an derp.

  7. #4247
    Banned.

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    Quote Originally Posted by Byrthnoth View Post
    They changed the description to clarify that it does nothing.
    That was nice of them.

  8. #4248
    Very Sexy Nerd
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    Carbuncle

    whats the zone name for the meeble crap?

  9. #4249
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    Quote Originally Posted by InsaniacTHF View Post
    PLD2hr gives you 30 seconds of ~100% block rate and reflects a static amount of damage. Was 108 on Lancing Lamarok and my shield skill was 431 so I assume it's 25% of your shield skill reflected. It doesn't reflect on AoE/Cone melee NMs or TP moves but it does shield block. Pretty terrible.
    DMG based on shield skill is.. weird. Did you try adding a good chunk of skill to see if dmg increased? I'd would have expected the dmg to be based of shield size or blocked dmg.

  10. #4250
    Resident Moogle
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    Quote Originally Posted by Julian View Post
    whats the zone name for the meeble crap?
    Ghoyus Reverie, same place as MMM and some WoTG missions.

    It recycles some of the already used areas too, so people might get cockblocked for some reason or another when doing one of the four (Sandworm included) events associated with it.

  11. #4251
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    Quote Originally Posted by Martel View Post
    DMG based on shield skill is.. weird. Did you try adding a good chunk of skill to see if dmg increased? I'd would have expected the dmg to be based of shield size or blocked dmg.
    Nah. I didn't look too much into it. Just scanned my stats and found something that matched up with 108.

  12. #4252
    Nidhogg
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    Nah. I didn't look too much into it. Just scanned my stats and found something that matched up with 108.
    It could be a stronger version of reprisal, whereby reprisal's damage was based on a portion of the damage that was blocked, after defense/vit/pdt I believe, though could be wrong. But if it's that high maybe it's 100% damage reflection? Try getting hit by a mob a few hundred times and parse the mob's damage, note the damage with and without shield procs, then use the 2hr and see how much is reflected.

  13. #4253
    Sea Torques
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    If anyone is curious to see the new Smn 2H in action.
    Spoiler: show

  14. #4254
    Sea Torques
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    By the way, I found a reliable way of getting Windower to work with the test client (use the ffxiconfig.exe installed with test server to change it to your window resolution first, as it is a different registry key)

    1. Open Vanilla POL (old way, but I discovered why it doesn't work reliably)
    2. Open Windower GUI. Click Launch
    3. As soon as you do that click back on regular POL to bring it back into focus.
    4. Windowed POL should launch in the background.
    5. Log in with Windowed POL, and it should have the test server button.

    This is probably why people only had moderate success before with regular POL, they were clicking away from POL after Windower launched. This seems to be the key to getting it to work 100%

  15. #4255
    TIME OUT MOTHERFUCKER

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    I have to wonder what the augmented Summoner's Horn +2 will do to this 2-hr.

    I'm a bit disappointed by the duration. Would it kill them to give it the same duration as Chainspell? I mean then SMN might be able to CSS-ga or something useful...

  16. #4256
    Ridill
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    Quote Originally Posted by Tarage View Post
    I have to wonder what the augmented Summoner's Horn +2 will do to this 2-hr.

    I'm a bit disappointed by the duration. Would it kill them to give it the same duration as Chainspell? I mean then SMN might be able to CSS-ga or something useful...
    Why so rdm can suck even more lol?

  17. #4257
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    Quote Originally Posted by Ophannus View Post
    It could be a stronger version of reprisal, whereby reprisal's damage was based on a portion of the damage that was blocked, after defense/vit/pdt I believe, though could be wrong. But if it's that high maybe it's 100% damage reflection? Try getting hit by a mob a few hundred times and parse the mob's damage, note the damage with and without shield procs, then use the 2hr and see how much is reflected.
    It was 108 every time on lancing lamarok so it canthave anything to do with how much damage is blocked.

  18. #4258
    Ridill
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    Unless it has some sort of cap or something maybe?

  19. #4259
    Relic Weapons
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    Quote Originally Posted by Tachi View Post
    If anyone is curious to see the new Smn 2H in action.
    Spoiler: show
    God fucking damn. Now all we need is a mini version of this.

    Quote Originally Posted by Tarage View Post
    I have to wonder what the augmented Summoner's Horn +2 will do to this 2-hr.
    Since AF2 horn specifically says 'Enhances "Astral Flow" effect', I'm gonna guess it won't do anything for it.

  20. #4260
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    Quote Originally Posted by Tarage View Post
    I'm a bit disappointed by the duration. Would it kill them to give it the same duration as Chainspell? I mean then SMN might be able to CSS-ga or something useful...
    I'd rather they keep it 30s, rather than open the possibility of 18smn 2hr alliances that might possibly kill shit.

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