May not even need perfect defense anymore since you could just stun lock the NMs with this + do some decent BP damage in between stuns. Should make ADL a 100% win. Of course if it's only 30s then never mind.
May not even need perfect defense anymore since you could just stun lock the NMs with this + do some decent BP damage in between stuns. Should make ADL a 100% win. Of course if it's only 30s then never mind.
Can't SMN be overpowered for once?
We haven't had a turn yet. RDM had a chance, DRK had a chance, SAM is STILL doing it...
Anyone test THF's 2hour or did i not go back enough pages to see the testing?
Cause if not, I'll jump on the Test Server after Dynamis.
THF isn't on the test server yet
*Abilities for the following jobs will be reflected on test server once the August 3 update goes live:
Warrior / Black Mage / Red Mage / Paladin / Dark Knight / Beastmaster / Ranger / Ninja / Dragoon / Summoner / Puppetmaster / Dancer
So what did DNC's duration end up being? I still think Chainflourish would've been amazing.![]()
1 minute. Feels like it's going to be about as useful as Trance...
Useful, but deciding when it will be worth using is tough since there aren't a lot of valid reasons to use it.
Only time I could really see myself making use of it is for Aeolian Edge cleaves.
HOPING that they either redo it, or whatever they do with the merits involved helps it out.
Yeah, I'm hoping they make it so that you can merit for flourish recast time during it or something.
I mean they did say you could augment these abilities through merits right? I've been trying to figure out what can and can't be done. If you could reverse every 10 seconds or so, would be lovely.
I'm fairly surprised we didn't get Chainflourish, considering what SMN got, I don't see any reason to hold back. :3
Also, just tried BST 2 hour:
Does not work on charmed pets, so my idea of charming BCNM mobs and absorbing them is out the window.
I absorbed a full HP Faithful Falcor while being almost dead, and it gave me full HP and the reraise.
I'd assume that the HP you gain is probably related to the pet's HP, but I don't care enough to test.
Me too, though it did work if the mob only dealt one type of elemental damage; just use the avatar superior to that element! Heck, even two, as long as one is effective against the other -- wind & earth could both be dealt with by Garuda spamming Predator Claws. You just needed to use a couple Mulsums every now and then or change avatars sometimes.
Yugl, are you sure your tp didn't just hit 300%? Messed with DRKs 2hr a little more on frogs and it stops draining when your TP is full. Dump TP and you start draining again. I'm pretty sure that's what happened on my Ig test. It's really hard to tell with such a short duration outside of a big zerg where the mob always has TP and you swing 20 times in 30 seconds. If anyone has a K club to transfer over to the test server that would help. The amount absorbed per hit definitely has a cap though like you showed in your test.
Took Valoredge to Kaggen. Popped it, had Sancho use Invincible. Got a "Sancho uses .." message and a two hour animation. He got the hate spike from Invincible but continued to take damage from Kaggen's physical attacks. This normal for invincible? Not a Pld so I got no idea.
-EDIT-
Disregard. Invincible is full on broken. Went and beat on a tiger in Ule with my fists to 50%, let sancho get 1 hit in, used two hour, didn't pull hate.
You shouldn't take dmg from anything physical with invincible up just magic
Anyone have a video of all the new 2hr animations?
Considering the amount of damage I did, yes, it should've taken hate. Even after activation several hits while my back was turned didn't draw attention away. It didn't shift hate until I vented. When I said I wasn't a pld earlier I meant I didn't know if Kaggen had some stupid buggy melee attack or not, not that I didn't understand how invincible works.
I'm not sure why you're getting upset, but what you said doesn't demonstrate that it is broken (enmity wise). The real invincible is only 7200 VE. Given that at least EES is gimped for automatons, it wouldn't be that shocking if the VE on the automaton version of invincible is gimped too. And doing half half a tiger's HP in damage generates ~12500 enmity, so not pulling hate with a 7200VE ability wouldn't be broken anyways. All I'm saying is, do real testing if you are going to declare something broken.
Do any of the other "Enhances *2hour*" items work on the new 2hours, other than SMN's?