well this is the first week where they messed with it, it at least shows they're starting to do something, and we may have some actual info soon.
It makes sense that Cait Sith costs 5 MP to cast. Fenrir and Diabolos (the dark summons) both cost 15 MP, while the regular elemental avatars cost 7. Doesn't mean it's going to be weak like carbuncle, it just seems light is associated with lower MP cost for summons, as opposed to darkness which costs more, and regular elements are inbetween.
While I've always been interested in seeing the Campaign WS being added outside of such, for those creaming over Uriel Blade, didn't it have some kind of damage cap at one point? Could've sworn it was something like 1160 or so, but true number is probably around 1500 after campaign mob MDB and shit.
I think I've seen higher Uriels that that, but it's been a looong time since I did much campaign. But even if 1500 was as high as it'd get(non-abyssea anyway) that's still a hell of a lot better than Aoelian. And its a sword ws and not sub job dependent(speaking from a PLD pov.)
Might make it job specific.
WAR-Napalm Tomahawk
MNK-Bear Killer
PLD-Uriel Blade
RDM-Prominence
BLU-Glory Slash
DRK-Warden of Terror
RNG-Arrow of Apathy
BLM- Tartarus Torpor
MNK- Leonine Legflail
PUP-Bearkiller
SAM-Iainuki
RNG- Soulfetter Arrow
DRG-Oppresive Embrace
COR- (forgot the name, its that shotgun blast one)
Not enough WS to go around also there aren't specific ws for club,gaxe,polearm barely counts
It would fit SEs style (next to Nintendo, SE is pretty damn conniving) to secretly throw in a 3rd character, but sadly I dont think they would either.
3 in RoZ, 3 in ToAU, 2 in WoG. Would make sence to go with 2 (in more than just sequence), but 3 would be awesome.
20 jobs is also a clean number. 21 would be annoying unless they're really going to bother reorganizing the job-change list for 3 rows of 7.
The job list was uneven at one point, i'd like to say "equal row balance" isnt there governing factor, but lol.
Back when we had 15 jobs, job change list was a single column anyhow. But yeah, uneven things bug me in window layouts.
Was it? I vaguely remember two uneven rows. Hmm.
They are redoing the whole UI and stuff, they could fit more job slots in that window if they wanted. And that Third tag appears on Ninjutsu and Bard songs... Mime. Calling it now. ENJOY YOUR MIME, SUCKERS
For the Campaign WS, they could always make them a new merit WS category since there are multiple WS per weapon type. Sadly, I can't remember there being a GAxe one. Call to Arms would be pretty rockin though.
That would be the Status -> Job Levels window.
On this subject, anyone know how long were those UI DLLs in the FFXI folder (both public and test)? I only noticed them today and don't recall them being there in the past.
Obviously they're just updating Colibri AI by redesigning how it reflects magic with giving the thing its own job class.Mime. Calling it now. ENJOY YOUR MIME, SUCKERS
Mime can use all weapons and subs, all the armor in the game, along with all the magic, but has no mp pool, and the lowest hp and attributes.
Oh, also has to be in a party of 6, or it cant access any of this.
Are there any events coming up in the near future that they would want us to "accidentally" discover another secret to generate some more hype for them? The Mystery of Rom9 was a phenomenal strategy for them, the players went into a frenzy while they played coy and watched us twist in the wind waiting for them to announce anything. They know that we are watching these dats like hawks, especially now- is it a mistake or is it a tease? Only time will tell.
Knowing the heat topic on secret 3rd job.
However, anyone find out how Bamboozle from THF new JA ?
Nvm... Just found out they haven't had it in test server yet :/
As long as we're speculating, the "Third1" job could possibly be an 'Onion knight' type thing for getting all jobs to 99 or something.
Think Maat's Cap... but differn't...