Found the problem... fixing polutils.
edit: Updated new abilities compared to 2 weeks ago, nothing changed on spells.
So like, it's a good thing Reactionary Rampart isn't on the monster list for Bhaflau Remnants so far, right?
They couldn't possibly come up with something even worse?
Assuming they did break ja0 for good, removing animation dats would do the same thing right?
Has anyone tested the rng sp? Wondering exactly what "Grants a 100% chance of activating Double Shot and Triple Shot" means.
Anyone notice that the test server is loading faster now?
Edit: New magic slot; not sure if anyone has seen that.
I noticed it too, it's most likely for Geomancy.
anyone have new polutils i can use to see that stuff?
btw. got a hit for new graphical stuff. please give me traffic. thx.
http://wilddragonchase.blogspot.sg/2...er-update.html
some stuff changed around, but a whole lotta nothing this week. same place as usual.
do we need to sign up for test server again or something?
i cant get test client to run.. >_<
Upon further inspection the new magic slot isn't for Geomancy, it's for Monster Skills, for the "Play as a Monster" thing.
Wow that insect gnat thing looks like a Tardigrade.
personally i was thinking its more of an Earwig.
since all the new 2hrs have been implemented to the test server, can the ppl testing make a tier list of best to worst, im not playing the game atm but wold like to know when the new 2hrs hit wich of them will be the broken/good/ok/sucky ones if anyone wold not mind.
Looking like BST gets another boost from their new SP. (I'm betting next FF15 main character is main job BST!)
Not sure for PLD.
THF one... If we can steal mighty strike... Hundred fist effect and gain it. Yes it sounds ok ok but not a fulltime useful SP like war's. just another never an end game "must have SP" for win.
so... Thief fellowship, you are nothing important in end game... Hit the NM with your TH gears and gtfo ! *sob*
Removing Paramount Gallu's MS is a big deal imo.
I was wondering if the THF actually gets the stolen ability. Can anyone on the test server confirm this?
I dont mind SE changing the thief ability, since situationally very useful is better than universally useless, but was their original "deals heavy damage" SP ever even implemented on the test server?