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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #541
    HABS SUCK!!!!!
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    Quote Originally Posted by Churchill View Post
    It's a hassle because they need to be present, but they can also work at their own pace if you run events at set times - they can purchase ally spots when they are available to do so. It's easier in a sense that you know the item is going to drop because they are constantly working towards said item. This is no different than mercing seals/weapons/anything that requires more than one item to drop.

    No one is saying the current VW system isn't stupid, I'm just saying that I know SE made it that way due to RMT, and that if I wanted to I could sell items through any system that wasn't what the current one is. Shit, if the item was good enough I'd be selling ally slots like lotto tickets and people would still pay.
    Theres a lot greater effort in selling say Shinryu gear or Epona Ring or whatever vs selling a drop from Einherjar (since the buyer would need to attend 4 runs and be there for Odin, presuming they get the drop with the huge pool)...Lets be honest here, you COULD sell current VW drops as well by letting them in ally, having them pay up front, and then refunding the gil if they dont get drop via proof. It just makes it a greater hassle...

  2. #542
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by NynJa View Post
    you COULD sell current VW drops as well by letting them in ally, having them pay up front, and then refunding the gil if they dont get drop via proof. It just makes it a greater hassle...
    I don't think you could do this without having someway to scam from either side.
    Only way to know for sure is to have a member of the group have log in access to the character who wants to buy.
    And easy to take a screen shot of your chest pool without the armor in it.

  3. #543
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    Can anyone test if DRG gets Acc Bonus IV at 95? I know we get Att Bonus II at 91

  4. #544
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    Quote Originally Posted by jimbobsonofgod View Post
    I don't think you could do this without having someway to scam from either side.
    Only way to know for sure is to have a member of the group have log in access to the character who wants to buy.
    And easy to take a screen shot of your chest pool without the armor in it.
    Pay for the party slot on a per-run basis instead of paying per drop.

  5. #545
    xXNyteFyreXx420Sharingan
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    double

  6. #546
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    Quote Originally Posted by camate
    Morning! Sorry to make you all wait at the edges of your seats for what has been posted about Bully. Hope you all had a good labor day weekend.

    Last week we added an effect to Bully that would make it easier to increase the effect of Treasure Hunter.

    Based on feedback we received about this, we decided to go a different route and add an effect we felt would make you all a bit happier.

    The changes to the effects are described below:

    •Bully (THF lvl.93 Recast time: 3 minutes Effect Duration: 30 seconds)
    Intimidates target
    While under its effect: Possible to use Sneak Attack when not behind an enemy.
    INB4: Holly shit they actually listen NA playerbase >.>

  7. #547
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    Quote Originally Posted by Atoreis View Post
    INB4: Holly shit they actually listen NA playerbase >.>
    Going to go out on a limb and assume the JP THFs were saying the same thing.

  8. #548
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    Quote Originally Posted by Byrthnoth View Post
    Going to go out on a limb and assume the JP THFs were saying the same thing.
    dreamcrasher

  9. #549
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    •Bully (THF lvl.93 Recast time: 3 minutes Effect Duration: 30 seconds)
    Intimidates target
    While under its effect: Possible to use Sneak Attack when not behind an enemy.
    Sneak Attack
    Deals critical damage when striking from behind.
    Recast Time: 1:00

    Maybe I'm wooshing, but is this really that great considering its duration and Sneak Attack/Bully's recast? I guess for solo it is, but for non solo seems eh. Also does this negate the increased chance of TH proc during Bully now that they added this effect?

  10. #550
    I might be dumb enough to delete my email accounts
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    nvm got it

  11. #551
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    Its better than what it was before:
    Bully v1. Causes mob to be intimidated (the rate was slow low it was non existant)
    Bully v2. Causes mob to be intimidated with a lower proc rate, but giving better TH+ proc rate
    Bully v3. Causes mob to be intimidated, and allows SA from any direction.

    So being able to SA in the face once every 3 minutes (and a smart player will get two in one shot) via Bully is a LOT better than what was going for it before.

    And really..."greater chance to TH+" was pathetic.

  12. #552
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    Quote Originally Posted by NynJa View Post
    Its better than what it was before:
    Bully v1. Causes mob to be intimidated (the rate was slow low it was non existant)
    Bully v2. Causes mob to be intimidated with a lower proc rate, but giving better TH+ proc rate
    Bully v3. Causes mob to be intimidated, and allows SA from any direction.

    So being able to SA in the face once every 3 minutes (and a smart player will get two in one shot) via Bully is a LOT better than what was going for it before.

    And really..."greater chance to TH+" was pathetic.
    This. Thats around 2 from 4 SA with the bully up. It also let you stack SATA on melee and WS (mostly for epeen, but might also be good for enmity generation toward tank for new harder VW i quess)

  13. #553
    Ridill
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    Yeah not to mention if you were tanking on thf it actually lets you SA at least some of the time. Kinda somewhat solves the problem of rudra's for thf

  14. #554
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    Not seen it mentioned here, but BLM gets another tier of MAB at 91.

    Testing on Wild Rabbits (BLM/RDM, 94 base INT at 90 casting Water V naked on Firesday):
    Level 90: 1199
    Level 91: 1237 (1 INT gained through level)
    Level 92: 1240 (1 INT gained through level)
    Level 90 with INT+1 in gear: 1202

  15. #555
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    Can anyone confirm that coins no longer drop from WoE monsters at all?

    Well, I guess a better thing to ask would be if anybody's gotten a coin as a drop.

  16. #556
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    Quote Originally Posted by NynJa View Post
    So being able to SA in the face once every 3 minutes (and a smart player will get two in one shot) via Bully.
    Maybe I'm one of the "not smart" players but is the only way to do this is by turning/disengaging for 30ish seconds after using the first SA? Seems pretty meh...

  17. #557
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    Quote Originally Posted by Valisk View Post
    Maybe I'm one of the "not smart" players but is the only way to do this is by turning/disengaging for 30ish seconds after using the first SA? Seems pretty meh...
    It's more for solo when you are disengaged for a short period of time in between mobs. You can pop Sneak Attack after a mob dies and then when SA has about 15-20 seconds left on recast, you can use Bully and then engage the next target. Once the recast is up which shouldn't be too long, you can use Sneak Attack again before Bully duration wears and get 2 in one mob. It's similar to how THF's would pre-charge SA during pulls in old school parties to get two in on the same mob back to back.

  18. #558
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by scaevola View Post
    Can anyone confirm that coins no longer drop from WoE monsters at all?

    Well, I guess a better thing to ask would be if anybody's gotten a coin as a drop.
    I can confirm this-- had a 3 man run with two JP randoms. None of us got coins from any of the monsters in the antlion path. We didn't get to complete the run, so we didn't see the final chest output unfortunately.

  19. #559
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    Quote Originally Posted by scaevola View Post
    Can anyone confirm that coins no longer drop from WoE monsters at all?

    Well, I guess a better thing to ask would be if anybody's gotten a coin as a drop.
    No need for players to confirm it really, because that's what S-E posted in the WoE adjustments:

    Evaluation and Rewards
    Evaluation conditions will be revised.
    The system providing exclusive rewards to only the highest-rated participants will be changed to one in which all characters rated above a certain level will qualify for extra spoils.
    Monster item drops and lottable spoils will be abolished.
    New rewards will be added.
    Coin drop rate will be increased.

  20. #560
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    Quote Originally Posted by Gokulo View Post
    No need for players to confirm it really, because that's what S-E posted in the WoE adjustments:

    Evaluation and Rewards
    Evaluation conditions will be revised.
    The system providing exclusive rewards to only the highest-rated participants will be changed to one in which all characters rated above a certain level will qualify for extra spoils.
    Monster item drops and lottable spoils will be abolished.
    New rewards will be added.
    Coin drop rate will be increased.
    Yeah, these two things could be read a lot of different ways.

    I'd read them to refer to stuff like H.Q. Antlion Jaws, not coins; since a mob can only be "concealing" one thing, trash like land crab meat had to go to make room for expanded coin drop rates. I appear to have been wrong, but such a reading seemed plausible because the idea of eliminating coin drops entirely seemed pretty absurd when WoE doesn't have much else going for it to begin with.

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