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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #721
    Relic Horn
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    Quote Originally Posted by dasva View Post
    And what about legs? You can't keep taking off 10% per peice. Should really be comparing going from 3 to 5. You lose whatever set bonus you want to put and 2 int and gain 8 MAB. And mp efficiency where?

    Edit: 12 in feet now too
    Ok that might be stupid thinking but...

    ...in most cases added effect from set bonus will be free from MP used. To get advantage (in mp efficiency) from getting that 2% more damage from nonaf3 you need a mob that will need exactly one less nuke than with af3+2 (ie: same amount of nukes with af3+2 will left it at few% HP left) Whenever the mob is x-nukeable with the same amount of nukes with both sets then set bonus proc will in most cases shave you one nuke. In that case having more set bonus chance is more chance of having free damage. Obviously the difference is very small but so is 2% damage. Best would be to have both sets ofc and use oneiros+valkyrie whenever those few mab more will shave you one nuke to kill a mob otherwise it has not much sense to use it.

  2. #722
    Ridill
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    What you are describing is blink luck. I could get into all the times a set bonus does jack except epeen numbers because the mob was dead anyways. Either way slightly more consistent dmg can be planned around much easier than random double dmg so getting the most out of your sides advantage is much more likely with the higher stats then set bonus since you can always tailor your finish to nuke to how much hp the mob has left. But if you are a hit the highest nuke without regard to mob hp blm maybe full af3+2 is for you...

  3. #723
    Relic Horn
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    Quote Originally Posted by dasva View Post
    What you are describing is blink luck. I could get into all the times a set bonus does jack except epeen numbers because the mob was dead anyways. Either way slightly more consistent dmg can be planned around much easier than random double dmg so getting the most out of your sides advantage is much more likely with the higher stats then set bonus since you can always tailor your finish to nuke to how much hp the mob has left. But if you are a hit the highest nuke without regard to mob hp blm maybe full af3+2 is for you...
    What we even discuss really... Even if 3/5 is better for trash mobs it isn't for hard stuff. So you need both of them if you take blm seriously and getting right augments is much harder than getting full af3+2 which means every good BLM will probably have af3+@ first if he working on both sets. This way or another you need full af3+2 and that statement
    Quote Originally Posted by dasva
    Sad part is alot of the sky/abj synergy stuff ended up beating the af3 for all the jobs that use it. Especially blm. But that's mostly because blm af3 was merely on par or barely above what was out when it came out so took hardly anything to outdo it. Glad I didn't bother making it.
    is completely invalid for now. not to mention you need a head anyway even for trash mobs (for precast) and legs potentially for ja/comet.

  4. #724
    Ridill
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    Quote Originally Posted by Atoreis View Post
    So you need both of them if you take blm seriously and getting right augments is much harder than getting full af3+2 .
    Not even close. Getting those augments is much faster and easier. Now if you want to get into the perfect augments with random stats then sure. But then we need to start comparing things like zenith +1 gloves that have another 8 mab on them and such...

    Takes maybe an hour to get your max common/hq augments solo. Taken several hours just to get 2 +1s and 1 +2 in pts

    Regardless that wasn't even the original point. The point was that blm got shafted on have af3 set that barely or doesn't beat out current gear while other jobs get stuff that will probably always win. That and alot of the new augmented sky/abj gear are the best at whatever niche that augment is

  5. #725
    Relic Horn
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    Quote Originally Posted by dasva View Post
    Not even close. Getting those augments is much faster and easier. Now if you want to get into the perfect augments with random stats then sure. But then we need to start comparing things like zenith +1 gloves that have another 8 mab on them and such...

    Takes maybe an hour to get your max common/hq augments solo. Taken several hours just to get 2 +1s and 1 +2 in pts

    Regardless that wasn't even the original point. The point was that blm got shafted on have af3 set that barely or doesn't beat out current gear while other jobs get stuff that will probably always win. That and alot of the new augmented sky/abj gear are the best at whatever niche that augment is
    Thats like saying getting relic takes a few houres. Who would count the time spent on farming gils

  6. #726
    Ridill
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    Yes comparing 100 mil to 1 mil is a great way to make your point

  7. #727
    Sea Torques
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    This could go here I guess since there is no WoE thread, but we just proc'd the Cerberus boss in Conflux 6 with a red !! triggered by Flash. Got a temp item, and could proc again.

  8. #728
    Ridill
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    Quote Originally Posted by Kalasin View Post
    This could go here I guess since there is no WoE thread, but we just proc'd the Cerberus boss in Conflux 6 with a red !! triggered by Flash. Got a temp item, and could proc again.
    Well fuck. I think that I just heard the official forums explode in the distance...

  9. #729
    Ridill
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    Could sometimes get procs before.

  10. #730
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    Quote Originally Posted by dasva View Post
    Could sometimes get procs before.
    Did they know that on the official forums? Because people are going to rage.

  11. #731
    Impossiblu
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    Yea, proc system has always been in WoE, people just never bothered figuring it out.

  12. #732
    Ridill
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    Well that and it seemed random/didn't do anything. Like I red procc'd with CDC a long time ago got message and the animation and well the only thing that happened was I got my face ate a few seconds later

  13. #733
    Relic Horn
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    Well I saw procs. A few times on the boss slimes in #2, it stunend them for a second or so.

  14. #734
    Resident Moogle
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    Bumping since she's back up.


    Some of my SCH findings....

    http://img.photobucket.com/albums/v6...FXI/lolsch.jpg
    SCH not needed for VW trigger whore anymore!


    Modus Veritas recast is now 3min, and helix all cost 26mp. Klimaform base duration is now 3min compared to the old 1min.



    Regen bonus on light arts naked.

    Regen 1 - 21hp/tic, 170s Duration (old: 5hp/tic 75s duration)
    Regen 4 - 46hp/tic 150s Duration (old: 30hp/tic 60s duration) - 54hp/tic w/ Tabula Rasa, too lazy to time the bonus duration

  15. #735
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    Holy shit, that's srs.

  16. #736
    Ridill
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    Was it just an effect of light arts or just skill and light arts helped that? If it's light arts thats stupid and kinda heavy handed buff

  17. #737
    Cerberus
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    Holy fuck the regens are nice. Did you check if the bonus LA gives applies as a subjob? Also, could you please check how "Enhance Regen Potency" effects the spells under LA?

    Edit:

    Quote Originally Posted by dasva View Post
    Was it just an effect of light arts or just skill and light arts helped that? If it's light arts thats stupid and kinda heavy handed buff
    Light Arts automatically raises skill levels to B+ anyway so it wouldn't matter. Also, on the test server, skill levels are auto capped when you level up.

  18. #738
    Resident Moogle
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    Quote Originally Posted by dasva View Post
    Was it just an effect of light arts or just skill and light arts helped that? If it's light arts thats stupid and kinda heavy handed buff
    From the official forum.

    • Light Arts will grant a bonus to the effect and duration of Regen spells.
    Stats already capped on test server as mentioned, so no idea if Enhance skill helps.


    Also, Regen IV is learned at lvl79 for SCH.

    Holy fuck the regens are nice. Did you check if the bonus LA gives applies as a subjob? Also, could you please check how "Enhance Regen Potency" effects the spells under LA?
    RDM/SCH got zero bonus trying Regen with LA up. Does SCH even get any Enhance-Regen gear?

  19. #739
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    Quote Originally Posted by Kaisha View Post
    RDM/SCH got zero bonus trying Regen with LA up. Does SCH even get any Enhance-Regen gear?
    There is this, and Perpetuance can be used to make it even longer.

  20. #740
    Cerberus
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    Quote Originally Posted by Kaisha View Post
    From the official forum.
    RDM/SCH got zero bonus trying Regen with LA up. Does SCH even get any Enhance-Regen gear?
    Wow fucking fail on the subjob part.

    The Scholar Empy +2 Head has Enhance Regen Potency.

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