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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #861
    Relic Horn
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    Quote Originally Posted by Darkmagi View Post
    Here's hoping for aegis schism for the wind debuff. >_>
    Yeah sure :D unless with macc of Mortal ray

  2. #862
    D. Ring
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    Would probably be nerfed to at least angon potency too.

  3. #863
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    How do you know it's a Debuff? Could be something awesome like Calamitous wind or something kind dumb like Crosswind

  4. #864
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    Quote Originally Posted by Slycer View Post
    RDM is so far off the map that Gravity II would have to be game-breakingly good in order to get it anywhere near back on track. And even if it was, one spell isn't really enough to fix the job. In other words, nay.

    Also, gogo Surya's+3 damage trials for new BLM spell? lulz...
    Square-Enix: "Hey RDMs, here is a higher-tier version of a spell that doesn't land on the mobs that you want it to land on! Balance!"

    And people said that I was mad when I started a Surya's Staff! Who is laughing now?! (Not me, that shit is fucking hard. Probably the single worst staff trial ever.)

  5. #865
    Absolute Messenger of Promathia
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    RDM is just getting kick in the dick after kick in the dick.

    That poor job

  6. #866
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    Quote Originally Posted by Karbuncle View Post
    RDM is just getting kick in the dick after kick in the dick.

    That poor job
    I wouldn't even consider this a kick in the dick. It is just pure cluelessness to think that a higher-tier version of a spell that nearly everything is immune to is going to help the job.

  7. #867
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    IDK, I'll stick by my previous statement.

    My educated guess is they determined the correct course for RDM, and decided against it, and gave you Gravity II :D

  8. #868
    CoP Dynamis
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    Quote Originally Posted by Karbuncle View Post
    IDK, I'll stick by my previous statement.

    My educated guess is they determined the correct course for RDM, and decided against it, and gave you Gravity II :D
    I would not be surprised in the slightest.

  9. #869
    So hard we fuck rocks
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    They should give rdm A+ sword skill and Fencer 5. fixed.

  10. #870
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    Maybe gravity II will actually land on nms made in the last 3 years...

  11. #871
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    Wasn't the focus of Gravity 2 supposed to be the evasion down additional or something rather than the weighing down? Perhaps they'll actually make that shit land.
    Spoiler: show
    Fuck yeah, I'm whiffing 1% less on this NM!
    Spoiler: show
    Can't wait for SE to add it to the VW trigger chart if it does resist 90% of the time.

  12. #872
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    Quote Originally Posted by shepardG View Post
    They should give rdm A+ sword skill and Fencer 5. fixed.
    Don't even fucking joke about that. The next thing you know the melee RDMs will be infecting this forum with their special brand of dumb, then the mods are going to have to spend all of our time banning them and their new characters that they make over and over again because we just don't understand how brilliant they are.

  13. #873
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    Quote Originally Posted by Julian View Post
    Sorry, I don't really work with animations, and don't know how these dats relate to the animation dats. I don't even know how the people that do animations even do it I assume they generate a list of new dats in the update, and then look at all of those in altanaviewer? idk
    no new animations or dat models were added with this update.
    first thing i checked.

    edit: i still think that blm99 spell is the group cast Meteor-esque thing i saw in the dats the last update.

  14. #874
    Dew
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    Tried some the new vw nms. The Skele opened with Meteor. Pixie had endispel on about 80% of hits. Favored using Norn arrow and Lethe arrrows. Wivre spammed Crippling slam. Book opened with insta cast Waterga IV. Beetle has at least 1-2 new tp moves. Corpselight didn't seem too hard. Didn't try the 3 in wings areas yet.

  15. #875
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    Corpselight would be a 2-part fight given dat mining, correct? I remember a Dvergr mob as well.

  16. #876
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    So coercion/discipline still looks like the set of atma to stick with for DDs.

  17. #877
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    Quote Originally Posted by Nightfyre View Post
    Corpselight would be a 2-part fight given dat mining, correct? I remember a Dvergr mob as well.
    not necessarily. seeing as corpselights have their own set of TP moves, they're more than sufficient to function as NMs by themselves (eg. Virvatuli).. and there is still the possibility of the Dvergr being thrown into the other half of VW III..

  18. #878
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    Quote Originally Posted by Spira View Post
    not necessarily. seeing as corpselights have their own set of TP moves, they're more than sufficient to function as NMs by themselves (eg. Virvatuli).. and there is still the possibility of the Dvergr being thrown into the other half of VW III..
    It could be like Gasha where the fight is actually 3 battles. One corpselight, two corpselights and then the Dvergr.

    Im assuming of course that no ones killed the corpselight NM to find out.

  19. #879
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    Monster types which are now relatively common and yet we lack spells from:
    - Chariots
    - Acrolith
    - Pixie
    - Yovra (reasoning: Amphipteres)
    - Sandworm
    - Fomor
    - Gears

    Compiled speculation on names:

    jet-stream-attack - a line help text
    MP Cost: 98 Casting Time: 0.5 Recast Delay: 42.5
    Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
    Jobs: BLU96

    Torrential Torment/Vitriolic Barrage/Asthenic Fog ?
    MP Cost: 172 Casting Time: 3.0 Recast Delay: 19.0
    Target: Enemy / Type: Blue / Element: Water / Skill: Blue Magic
    Jobs: BLU96

    Discharge? Ion Shower?
    MP Cost: 193 Casting Time: 7.0 Recast Delay: 56.0
    Target: Enemy / Type: Blue / Element: Thunder / Skill: Blue Magic
    Jobs: BLU97

    Heat Barrier or Berserk-type move (e.g. Fluorescene)
    MP Cost: 18 Casting Time: 4.0 Recast Delay: 11.0
    Target: Self Only / Type: Blue / Element: Fire / Skill: Blue Magic
    Jobs: BLU98

    jet-stream-attack - a line help text
    MP Cost: 79 Casting Time: 0.5 Recast Delay: 58.25
    Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
    Jobs: BLU98

    Cyclonic Turmoil? Aeolian Void?
    MP Cost: 26 Casting Time: 1.0 Recast Delay: 29.5
    Target: Enemy / Type: Blue / Element: Wind / Skill: Blue Magic
    Jobs: BLU99

    jet-stream-attack - a line help text
    MP Cost: 52 Casting Time: 0.5 Recast Delay: 22.0
    Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
    Jobs: BLU99

    ======== HNM SPELLS (Unbridled Learning) ========
    - Expected spell from Khimaira (there's cerb and hydra)

    Absolute Terror - (Certainty: 80% - SE stated this would be in, and it's the only elemental one left minus GoH)
    MP Cost: 29 Casting Time: 0.5 Recast Delay: 30.0
    Target: Enemy / Type: Blue / Element: Dark / Skill: Blue Magic
    Jobs: BLU96

    Gates of Hades - (Certainty: 95% - SE stated this would be in and it's the only HNM fire type)
    MP Cost: 156 Casting Time: 3.5 Recast Delay: 30.0
    Target: Enemy / Type: Blue / Element: Fire / Skill: Blue Magic
    Jobs: BLU97

    jet-stream-attack - a line help text
    MP Cost: 108 Casting Time: 1.0 Recast Delay: 30.0
    Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
    Jobs: BLU97

    Pyric Bulwark - (Certainty: 95% - Only HNM self-buff)
    MP Cost: 50 Casting Time: 1.5 Recast Delay: 30.0
    Target: Self Only / Type: Blue / Element: Light / Skill: Blue Magic
    Jobs: BLU98

    jet-stream-attack - a line help text
    MP Cost: 122 Casting Time: 1.0 Recast Delay: 30.0
    Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
    Jobs: BLU99

    jet-stream-attack - a line help text
    MP Cost: 99 Casting Time: 0.5 Recast Delay: 30.0
    Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
    Jobs: BLU99

  20. #880
    CoP Dynamis
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    I'd kill for the fire self-buff to be Boiling Blood. But it won't be.

    Water nuke could be Seaspray, Orobons? Dancing Chains, Fomors?

    Thunder one could be Death Trap because we know how they love giving us AoE stuns. -trollfaec- Or... Spheroids' Electrocharge?

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