Would probably be nerfed to at least angon potency too.
How do you know it's a Debuff? Could be something awesome like Calamitous wind or something kind dumb like Crosswind
Square-Enix: "Hey RDMs, here is a higher-tier version of a spell that doesn't land on the mobs that you want it to land on! Balance!"
And people said that I was mad when I started a Surya's Staff! Who is laughing now?! (Not me, that shit is fucking hard. Probably the single worst staff trial ever.)
RDM is just getting kick in the dick after kick in the dick.
That poor job![]()
IDK, I'll stick by my previous statement.
My educated guess is they determined the correct course for RDM, and decided against it, and gave you Gravity II :D
They should give rdm A+ sword skill and Fencer 5. fixed.
Maybe gravity II will actually land on nms made in the last 3 years...
Wasn't the focus of Gravity 2 supposed to be the evasion down additional or something rather than the weighing down? Perhaps they'll actually make that shit land.
Spoiler: show
Don't even fucking joke about that. The next thing you know the melee RDMs will be infecting this forum with their special brand of dumb, then the mods are going to have to spend all of our time banning them and their new characters that they make over and over again because we just don't understand how brilliant they are.
Tried some the new vw nms. The Skele opened with Meteor. Pixie had endispel on about 80% of hits. Favored using Norn arrow and Lethe arrrows. Wivre spammed Crippling slam. Book opened with insta cast Waterga IV. Beetle has at least 1-2 new tp moves. Corpselight didn't seem too hard. Didn't try the 3 in wings areas yet.
Corpselight would be a 2-part fight given dat mining, correct? I remember a Dvergr mob as well.
So coercion/discipline still looks like the set of atma to stick with for DDs.
Monster types which are now relatively common and yet we lack spells from:
- Chariots
- Acrolith
- Pixie
- Yovra (reasoning: Amphipteres)
- Sandworm
- Fomor
- Gears
Compiled speculation on names:
jet-stream-attack - a line help text
MP Cost: 98 Casting Time: 0.5 Recast Delay: 42.5
Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
Jobs: BLU96
Torrential Torment/Vitriolic Barrage/Asthenic Fog ?
MP Cost: 172 Casting Time: 3.0 Recast Delay: 19.0
Target: Enemy / Type: Blue / Element: Water / Skill: Blue Magic
Jobs: BLU96
Discharge? Ion Shower?
MP Cost: 193 Casting Time: 7.0 Recast Delay: 56.0
Target: Enemy / Type: Blue / Element: Thunder / Skill: Blue Magic
Jobs: BLU97
Heat Barrier or Berserk-type move (e.g. Fluorescene)
MP Cost: 18 Casting Time: 4.0 Recast Delay: 11.0
Target: Self Only / Type: Blue / Element: Fire / Skill: Blue Magic
Jobs: BLU98
jet-stream-attack - a line help text
MP Cost: 79 Casting Time: 0.5 Recast Delay: 58.25
Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
Jobs: BLU98
Cyclonic Turmoil? Aeolian Void?
MP Cost: 26 Casting Time: 1.0 Recast Delay: 29.5
Target: Enemy / Type: Blue / Element: Wind / Skill: Blue Magic
Jobs: BLU99
jet-stream-attack - a line help text
MP Cost: 52 Casting Time: 0.5 Recast Delay: 22.0
Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
Jobs: BLU99
======== HNM SPELLS (Unbridled Learning) ========
- Expected spell from Khimaira (there's cerb and hydra)
Absolute Terror - (Certainty: 80% - SE stated this would be in, and it's the only elemental one left minus GoH)
MP Cost: 29 Casting Time: 0.5 Recast Delay: 30.0
Target: Enemy / Type: Blue / Element: Dark / Skill: Blue Magic
Jobs: BLU96
Gates of Hades - (Certainty: 95% - SE stated this would be in and it's the only HNM fire type)
MP Cost: 156 Casting Time: 3.5 Recast Delay: 30.0
Target: Enemy / Type: Blue / Element: Fire / Skill: Blue Magic
Jobs: BLU97
jet-stream-attack - a line help text
MP Cost: 108 Casting Time: 1.0 Recast Delay: 30.0
Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
Jobs: BLU97
Pyric Bulwark - (Certainty: 95% - Only HNM self-buff)
MP Cost: 50 Casting Time: 1.5 Recast Delay: 30.0
Target: Self Only / Type: Blue / Element: Light / Skill: Blue Magic
Jobs: BLU98
jet-stream-attack - a line help text
MP Cost: 122 Casting Time: 1.0 Recast Delay: 30.0
Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
Jobs: BLU99
jet-stream-attack - a line help text
MP Cost: 99 Casting Time: 0.5 Recast Delay: 30.0
Target: Enemy / Type: Blue / Element: Non-Elemental / Skill: Blue Magic
Jobs: BLU99
I'd kill for the fire self-buff to be Boiling Blood. But it won't be.
Water nuke could be Seaspray, Orobons? Dancing Chains, Fomors?
Thunder one could be Death Trap because we know how they love giving us AoE stuns. -trollfaec- Or... Spheroids' Electrocharge?