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  1. #941
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    Quote Originally Posted by Colenzo View Post
    so like, google translate is saying that empyreans are getting a chance to attack twice with aftermath up @ 99 >_> ????

    Armageddon: Hunt co ----- ---------- --- 582 AGI +20 DMG Wildfire Aftermath Lv99 Ex Rare D76: after circle sometimes attack twice
    It's a translation artifact.

    Look at the level 90 twashtar translation:

    DEX +15 Rudra Storm Aftermath: sometimes attack twice

  2. #942
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    sooooo does that mean it doesnt attack twice? lolz

  3. #943
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    Quote Originally Posted by Colenzo View Post
    sooooo does that mean it doesnt attack twice? lolz
    It seems very unlikely to me that the 99 ones would use the same wording as the 90 ones, and yet have a different effect.

  4. #944
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    I'm not that fluent with the dat structure, but are the devs hard-coding the item descriptions or something?

  5. #945
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    Ragnarok 99 - DMG143, delay 431, acc+40 increases rate of critical hits V, Scourge, after Scourge, Circle affect
    Apoc 99 - DMG167, delay 513, acc+40, additional affect blind. Catastrophe, after Catas. Circle affect

  6. #946
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    Quote Originally Posted by Yukari View Post
    NIN AF2+2 body looks like it has something to do with Dual Weild now. I think it's "Enhances dual weild" because it's exactly the same as the NIN AF2+2 legs. Might be a replacement for NIN chainmail?

    Also, NIN hands don't have any mention of "dusk to dawn" on them either...
    Koga body will soooo clash with iga color scheme.

  7. #947
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    Looking at some of the +2 it seems a few pieces lost stats. Parrying skill has disappeared on a lot of pieces for jobs that didn't need it anyway, Sorcerer's Tonban's day bonus has been replaced with MAB+5 etc.

    Guess we'll know more when it's translated properly.

  8. #948
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    Hope translations come sometime before the final implementation :D I'd really like to read over them.

    And then swear like a sailor when i have to pick this shit up.

  9. #949
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    Guess I'll add my translation for the monster armor here. I'm too lazy to translate everything:

    http://www.geocities.jp/ff11item/test/Armor.html

    All pieces are rare/ex and level 99
    Monster Helm +2
    def 34
    MP 27
    HP 27
    DEX 7
    CHR 7
    Enhances Killer Effects
    Charm +6

    Monster Jackcoat +2
    def 64
    HP 29
    STR 8
    DEX 8
    INT 8
    Augments Reward 3 (I'm assuming this will remove more status ailments)
    Charm +8

    Monster Gloves +2
    def 20
    hp 28
    dex 7
    agi 7
    Augments Call Beast 2 (I really think this means pet spawns at player's level)
    charm 5

    Monster Trousers +2
    def 44
    hp 24
    str 7
    dex 7
    Reduce Reward Recast
    Charm +3

    Monster Gaiters +2
    def 18
    hp 18
    STR 7
    VIT 7
    Reward Effectiveness up 3 (I'm guessing 30%, since monster is already 20% and others are 10%)
    Charm 4

  10. #950
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    Quote Originally Posted by Karbuncle View Post
    Hope translations come sometime before the final implementation :D I'd really like to read over them.

    And then swear like a sailor when i have to pick this shit up.
    Just use google translate lol.

  11. #951
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    Quote Originally Posted by Rehn View Post
    Just use google translate lol.
    Where can i find the JP Stats on THF Gear? Sorry been 'skimming' :X

  12. #952
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    Quote Originally Posted by Rehn View Post
    Just use google translate lol.
    Google translate sucks.

    "Performance of a contract between -5 summon using anti-23 MP +42: -3 +4 Attack maintenance summon up magic"

    Awesome.

  13. #953
    Blue Magic is Best Magic
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    Are they planning these same magian trails for af1+1?

  14. #954
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    The first 2 letters in the first column indicate the naming of the relic gears.

    http://www.geocities.jp/ff11item/test/Armor.html

    So RDM would be DL (duelist), WR for warrrior, and THF would be AS (assassin).

    For example, plugging in the last column into google translate spits out: +6 Critical hit rate +3% Critical hit damage up 59 DEX +7 AGI +7 Enmity-proof

    Fixing it up, it would be: Crit. hit rate +3%, increases critical hit damage, DEX+7, AGI+7, enmity+6

  15. #955
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    Quote Originally Posted by Septimus View Post
    Google translate sucks.

    "Performance of a contract between -5 summon using anti-23 MP +42: -3 +4 Attack maintenance summon up magic"

    Awesome.
    Well I just compare them to the +1 and try to extrapolate from that to make some sense of the stats lol.

  16. #956
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    I'm bored, here's a couple more translated sets:

    Scout's Beret +2
    HP+21, Recycle, Enmity-5, STR+7, MND+7

    Scout's Jerkin +2
    DEX+7, AGI+7, Rapid Shot +7, Enmity-5, Double Shot Damage Up (o_o)

    Scout's Bracers +2
    Ranged Attack+11, Evasion+11, STR+7, AGI+7, Avoid Hostility -3 (bad translation? idk)

    Scout's Braccae +2
    HP+25, AGI+4, Ranged Accuracy+11, Ranged Attack+11, Enmity-4

    Scout's Socks +2
    HP+17, STR+7, VIT+7, Ranged Attack+15, Enmity-5

    Duelist's Chapeau +2
    MND+5, HP+20, MP+20, Enfeebling Skill+18, Refresh

    Duelist's Gloves +2
    MP+32, INT+7, MND+7, Enhancing+18, MDB+4

    Duelist's Tabard +2
    MP+42, MND+6, AGI+6, Enhancing+15 (woo!), Healing+15, Fast Cast

    Duelist's Tights +2
    MP+22, INT+8, DEX+8, Enhances Spikes effect II, Elemental+15 <- something in here might be mistranslated or missing

    Duelist's Boots +2
    MP+21, INT+6, MND+6, MAB+7, Magic Accuracy+4

  17. #957
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    Quote Originally Posted by Karbuncle View Post
    Where can i find the JP Stats on THF Gear? Sorry been 'skimming' :X
    Bonnet

    31 proof
    STR +7
    DEX +7
    Accuracy +6
    Enmity +4
    Scrape up effect 2

    Vest

    59 proof
    DEX +7
    AGI +7
    +6 Enmity
    Critical hit damage up
    Critical hit rate +3%

    Armlets

    21 proof
    CHR +7
    Accuracy +9
    Avoiding +9
    Enmity +5
    Treasure Hunter +2

    Culottes

    44 proof
    STR +5
    DEX +5
    Accuracy +10
    +6 Enmity
    Gil-up effect 2 steel

    Poulaines

    Rod 20
    DEX +7
    CHR +7
    Triple Attack +3% damage up
    Triple Attack +3%
    Enmity +4

    Google translate. Unfixed, but you get the idea.

  18. #958
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    Quote Originally Posted by Kaisha View Post
    I'm not that fluent with the dat structure, but are the devs hard-coding the item descriptions or something?
    What?

    The description is only on the japanese version of the dat. The english one still lists . for the name and description.

  19. #959
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    Done a few translates, sorry if not 100% accurate.

    WHM:
    Spoiler: show
    Cleric's Cap +2
    DEF:31 MP+35 VIT+7 MND+7
    "Cure" casting time -10%
    Enmity-7
    Lv.99 WHM

    Cleric's Briault +2
    DEF:55 MP+41 Enmity-5
    Adds "Refresh" effect
    Enhances "Regen" effect II
    Lv.99 WHM

    Cleric's Mitts +2
    DEF:21 HP+28 MP+28 Enmity-6
    Enfeebling magic skill +18
    Divine magic skill +18
    Enhances effect of "Banish"
    vs. undead II
    Lv.99 WHM

    Cleric's Pantaloons +2
    DEF:40 HP+24 MP+24 Enmity-5
    Healing magic skill +18
    Enhancing magic skill +18
    Elemental resistance spells +25
    Lv.99 WHM

    Cleric's Duckbills +2
    DEF:20 HP+25 MP+25
    MND+8 Enmity-4
    Enhancing magic skill +12
    Enfeebling magic skill +12
    Lv.99 WHM


    BLM:
    Spoiler: show
    Sorcerer's Petasos +2
    DEF:30 MP+41 Enmity-5
    Elemental magic skill+12
    "Magic Atk. Bonus"+5
    Lv.99 BLM

    Sorcerer's Coat +2
    DEF:53 INT+8 Enmity-4
    Elemental magic skill+9
    Adds "Refresh" effect
    Lv.99 BLM

    Sorcerer's Gloves +2
    DEF:20 MP+34 Enmity-5
    Elemental magic skill+15
    Dark magic skill+15
    Bonus damage added to magic burst
    Lv.99 BLM

    Sorcerer's Tonban +2
    DEF:39 MP+28 INT+5 Enmity-5
    "Magic Atk. Bonus"+5
    Lv.99 BLM

    Sorcerer's Sabots +2
    DEF:18 MP+25 INT+5 Enmity-4
    Elemental magic skill+7
    Lv.99 BLM


    WAR:
    Spoiler: show
    Warrior's Mask +2
    DEF:29 STR+8 DEX+8
    Parrying skill +9
    Enhances "Warcry" effect II
    Lv.99 WAR

    Warrior's Lorica +2
    DEF:65 HP+42
    Attack+15 Accuracy+15
    Enhances "Aggressor" effect II
    Lv.99 WAR

    Warrior's Mufflers +2
    DEF:29 HP+28 STR+7 VIT+7 Attack+17
    Physical damage taken -3%
    Lv.99 WAR

    Warrior's Cuisses +2
    DEF:51 STR+8 VIT+8
    "Double Attack"+3%
    Increases "Double Attack" damage
    Lv.99 WAR

    Warrior's Calligae +2
    DEF:25 HP+21 DEX+8 AGI+8
    Enhances "Berserk" effect II
    Lv.99 WAR


    THF:
    Spoiler: show
    Assassin's Bonnet +2
    DEF:31 HP+16 STR+7 DEX+7
    Accuracy+6 Enmity+4
    Enhances "Mug" effect II
    Lv.99 THF

    Assassin's Vest +2
    DEF:59 DEX+7 AGI+7 Enmity+6
    Critical hit rate +3%
    Increases critical hit damage
    Lv.99 THF

    Assassin's Armlets +2
    DEF:21 HP+26 CHR+7 Enmity+5
    Accuracy+9 Evasion+9
    "Treasure Hunter"+2
    Lv.99 THF

    Assassin's Culottes +2
    DEF:44 STR+5 DEX+5 Accuracy+10
    "Steal"+6 Enmity+6
    Enhances "Gilfinder" effect II
    Lv.99 THF

    Assassin's Poulaines +2
    DEF:20 DEX+7 CHR+7 Enmity+4
    "Triple Attack"+3%
    Triple Attack damage+3%
    Lv.99 THF


    SAM:
    Spoiler: show
    Saotome Kabuto +2
    DEF:33 HP+28 STR+5
    Attack+9 Accuracy+9
    Ranged Attack+15
    Ranged Accuracy+15
    Lv.99 SAM

    Saotome Domaru+ +2
    DEF:65 HP+48 STR+9 VIT+9
    Accuracy+9 "Store TP"+7
    Lv.99 SAM

    Saotome Kote +2
    DEF:27 HP+28
    Attack+15 Accuracy+15
    Enhances "Meditate" effect II
    Lv.99 SAM

    Saotome Haidate +2
    DEF:52 STR+6 AGI+6
    Attack+8 Evasion+8
    Enhances "Third Eye" effect II
    Lv.99 SAM

    Saotome Sune-Ate +2
    DEF:23 HP+32 STR+7 DEX+7
    Attack+12 "Store TP"+5
    Lv.99 SAM


    DRK:
    Spoiler: show
    Abyss Burgeonet +2
    DEF:35 HP+42 STR+9 VIT+9 Attack+15
    Dark Magic casting time -8%
    Lv.99 DRK

    Abyss Cuirass +2
    DEF:64 HP+38 STR+6 MND+6
    Accuracy+15 Attack+15
    "Magic Atk. Bonus" +12
    Lv.99 DRK

    Abyss Gauntlets +2
    DEF:26 STR+6 DEX+6 INT+10 MND+10
    Attack+6 Dark Magic skill+9
    Lv.99 DRK

    Abyss Flanchard +2
    DEF:49 HP+25 MP+25 STR+7 MND+7
    "Magic Def. Bonus"+7
    Dark magic skill+10
    Lv.99 DRK

    Abyss Solleretes +2
    DEF:22 STR+6 Attack+6
    Enhances "Last Resort" effect II
    Lv.99 DRK

  20. #960
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    Commodore Tricorne +2
    HP+17, STR+6, Ranged Attack+12, Augments "Phantom Roll" II

    Commodore Frac +2
    STR+5, AGI+5, Accuracy+12, Ranged Attack+12, Enhances "Random Deal" effect II

    Commodore Gants +2
    HP+21, AGI+5, Ranged Accuracy+7, Ranged Attack+7, Enhances "Snapshot" effect

    Commodore Culottes +2
    HP+31, STR+5, AGI+5, Attack+9, Ranged Attack+5, Ranged Accuracy+5, Evasion+9

    Commodore Bottes +2
    HP+17, DEX+5, INT+5, Accuracy+9, Magic Attack Bonus +6

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