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  1. #1021
    Ridill
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    I used to have a demon helm from ANNM that was pretty decent. + 3 chr and 1 macc

  2. #1022
    CoP Dynamis
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    Quote Originally Posted by Foxer View Post
    Right. That applies to debuffing though, doesn't it? Hasn't it always? I just recently got back to the game after quite the break, but from what I remember, CHR and macc are for debuffing, while skill was for buffing.
    Skill effects both, but otherwise you are correct

  3. #1023
    Ridill
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    Quote Originally Posted by Foxer View Post
    No, they don't. Unless this has changed, they are for 2 completely opposite purposes, which is why:



    made no sense to me at all.

    I could be wrong tho. It's been quite a while.
    If that were true then why does a brd with low skill have a harder time landing debuffs than 1 with high skill? Why is it damn near impossible to land debuffs /brd even with macc drink and triple macc atmas when a nake 95 brd with no atmas doesn't have trouble?

  4. #1024
    Relic Horn
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    Quote Originally Posted by shen View Post
    I want SSs of you capping HP in Abyssea >.> would be epic.
    Unfortunately HP% equip lose in most slots with HP+ in abyssea because it adds to % from atmas and cruor not multiply. So unless some hardcore new pieces with HP+ will be added I will be short by few hundreds :/

  5. #1025
    Melee Summoner
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    Quote Originally Posted by shen View Post
    Skill effects both, but otherwise you are correct

    Yup. 1 Wind/String and Singing Skill will translate over into 1 Magic Accuracy. Just as 1 Enfeebling Skill is 1 Magic Accuracy, and etc.

    As for buffs, nowadays, Skill only effects nullification proc on Carol II, and Scherzo mitigation. iirc. Otherwise, you'll be capped naturally on other buffs.

    Quote Originally Posted by dasva View Post
    If that were true then why does a brd with low skill have a harder time landing debuffs than 1 with high skill? Why is it damn near impossible to land debuffs /brd even with macc drink and triple macc atmas when a nake 95 brd with no atmas doesn't have trouble?
    very very true, BLMs Threnody accuracy is so effing low compared to a BRDs when you look at it with Skill taken into account.

  6. #1026
    Relic Horn
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    Quote Originally Posted by dasva View Post
    If that were true then why does a brd with low skill have a harder time landing debuffs than 1 with high skill? Why is it damn near impossible to land debuffs /brd even with macc drink and triple macc atmas when a nake 95 brd with no atmas doesn't have trouble?
    That common as fuck sense never occurred to me.

  7. #1027
    Sea Torques
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    As expected, SMN gain a new tier in Avatar's Favor with 512 Summoning Skill and gives Avatar Perpetuation Cost -4 now. Carbuncle gives 24 hp/tick, Diabolos still 6 mp/tick, Titan 87 Def, Shiva 13 MAB.
    Perpetuation Cost didn't change at level 99. Noctoshield still absorbs 13 dmg, Light Spirit still casts Pro/Shell IV.

  8. #1028
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    Quote Originally Posted by BruHaus View Post
    Yup. 1 Wind/String and Singing Skill will translate over into 1 Magic Accuracy. Just as 1 Enfeebling Skill is 1 Magic Accuracy, and etc.
    Perhaps it is the way I am reading it but are you saying that if you have +1 wind skill and +1 singing skill that you get only +1 macc or are you saying that If you have +1 wind skill and +1 singing skill then you get +2 macc?

    Also, I thought that string instruments had lower macc than wind. I rarely ever have macc issues with brd so I never did much reading on it.

  9. #1029
    Dew
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    Ochain DEF:40 VIT+25 Converts 35% of damage taken to MP upon successful block after circle Lv.99 PLD Aegis DEF:40 Augements "Shield Bash" VI -50% Magic damage taken after circle Lv.99 PLD

  10. #1030
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    How does a shield have this aftercircle effect? How would you even activate it? Shield bash? Blocking? If a shield has it then I think it seems like a bad translation or something.

  11. #1031
    Relic Horn
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    Bad translation or just a new sphere effect not aoe aftermath.

  12. #1032
    Ridill
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    We'll when they finally translate to engrish. Speaking of which dammit Ato all I need is the attestation now... suppose it's time to lvl pld

  13. #1033
    Dew
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    The shields have that after circle thing on them. I don't think it has anything to do with aftermath. Maybe new auras for all emps/relics/mythics?

  14. #1034
    Dew
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    D55 隔176 攻+40 マーシーストローク 追加効果:毒 アフターサークル That's one of the weapons has the last part about after circle. 防40 VIT+25 盾発動時に被物理ダメージの35%をMPに 変換 アフターサークル Thats Ochain has the same after circle part at the end.

  15. #1035
    New Merits
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    To me it looked like the after circle on aegis was after shield bash and the circle on Ochain was active with Palisade up.

  16. #1036
    Melee Summoner
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    Quote Originally Posted by Sekundes View Post
    Perhaps it is the way I am reading it but are you saying that if you have +1 wind skill and +1 singing skill that you get only +1 macc or are you saying that If you have +1 wind skill and +1 singing skill then you get +2 macc?

    Also, I thought that string instruments had lower macc than wind. I rarely ever have macc issues with brd so I never did much reading on it.
    sorry lol, to break it down: 1 Wind Skill = 1 Magic Acc, 1 Stringed Skill = 1 Magic Acc, 1 Singing Skill = 1 Magic Acc. so its the same all around. Overall, any 1 BRD based Skill = 1 Magic Acc.

    As for the String Instrument accuracy, I've heard this before too. I haven't noticed all that much difference between Wind and String. When proc'ing, I usually tend to land resisty Threnodies(depending on the mob) with a Wind Instrument, but that's probably because most debuff gear is has more Wind Skill to offer than it does String.

  17. #1037
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    Quote Originally Posted by Darkmagi View Post
    I hope it's just 1k currency, and I'd really like to see where this guy found anything posted about "aftercircles".
    Lol would be nice if the trial will be 1k currency, but unfortunatly i think it will be something like heavy metal plate so get rdy for a long way b4 99

  18. #1038
    Nidhogg
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    In before +2 requires 50 100 pieces, 25 with the +1.

  19. #1039
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    Quote Originally Posted by BruHaus View Post
    sorry lol, to break it down: 1 Wind Skill = 1 Magic Acc, 1 Stringed Skill = 1 Magic Acc, 1 Singing Skill = 1 Magic Acc. so its the same all around. Overall, any 1 BRD based Skill = 1 Magic Acc.

    As for the String Instrument accuracy, I've heard this before too. I haven't noticed all that much difference between Wind and String. When proc'ing, I usually tend to land resisty Threnodies(depending on the mob) with a Wind Instrument, but that's probably because most debuff gear is has more Wind Skill to offer than it does String.
    I dunno, that seems a little off in some way.

    Brd using combine skill at 95:
    345 + 345 = 690 macc with no merits or gear
    Rdm using enfeeb at 95:
    396 macc with no merits or gear

    I know I've seen this debate before but honestly, I cannot see how that's possible that 2 95 jobs would have a base difference of 294 macc.

  20. #1040
    Ridill
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    Quote Originally Posted by Sekundes View Post
    I dunno, that seems a little off in some way.

    Brd using combine skill at 95:
    345 + 345 = 690 macc with no merits or gear
    Rdm using enfeeb at 95:
    396 macc with no merits or gear

    I know I've seen this debate before but honestly, I cannot see how that's possible that 2 95 jobs would have a base difference of 294 macc.
    It ends up working because mobs have different magic evasion values to different spells. Notice how much easier it is for a nin in tp gear (ie relatively low macc) to land debuffs vs a rdm landing the same type/element bebuff in full enfeeble/macc set +staff. That being said I thought I once read somewhere that at higher lvls of skill the skill to macc ratio went down kinda like melee skill to acc

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