Derp nevermind. Found the answer on the OF.
Derp nevermind. Found the answer on the OF.
I agree there is virtually no difference between making a Emp vs a Relic in terms of time or gil. Both are currently 175mil if you want to buy them.
Relic is 175mil (1 annoying item, 2 easy items) - The trials, 20 hours of killing (mindlessly not afk), 5 annoying NMs, 10 easy NMs.
Emp is AFK farming NMs, 50 easy items (vary some), 50 easy items, 75 easy/but can be expensive, 175mil in plates.
The same way you can lowman currency for 2-3months you can sell that currency for plates. The same way you can spam plate NMs the same way you can sell them for currency. VW payed for a lot of my Yoichi.
Mythics are far and away the hardest, most expensive, time consuming of the 3, its really not even close.
So because from 2004 to 2010 when currency was not exactly easily farmed, when for a good year and a half the upgrade trials for relics were basically "you have no life no job no nothing" 2k killshots...but because NOW they're easier, they've always been easiest and should be weak?
Empy's, since their inclusion, were easy, from the get go, the only tedious part being the NM camps. But now, because for 3 months the 95 empy trial requires 1500 plates, its "HOLY SHIT FUCKBALLS" hard? Whos to say they wont adjust shit in VW pt 3? Whos to say this isnt a balancing act for how tedious the relic trials used to be?
Sounds to be like you've got some blinders on because you actually gildumped to push your emp to 95 and dont have a relic.
Was NIN ever posted?
I think you made a point but you drawn out wrong conclusion. Relic were harder to get but weaker. Instead of trying to push relic over empy they trying to make empys as hard to get as relics to justify them being equal. None care that 90 empy is easier to make than 90 relic. Whats count is how hard will be relic 99 vs empy 99. Me and Taint both have relics and I will probably do second and my duo mate will have 3 soon so dont bother with "You are one side faggot who care for his toy" argument because I have toys from both sides ( I understand you answered to Macross but he shares my and I think Taint's point of view so choosing ppl out of this "group" and poke them with lol arguments is just wrong)
95% of non bought relics before revamped dynamis was relics made by LS. It was in majority injustice exploitation of ppl that a) didnt know how big money they giving to one person taking nothing back b) was forced to do it to stay in LS. 5% was friends who decided to sacrifice for one person or ppl that run big noob LS and needed to babysitting them every single time. Many ppl that farmed their relics now in 3 months spending 2h a day on high focus dualboxing actually did more than ppl that got it before dynamis revamp. Dont try to throw arguments like "you needed a year" to make a relic at me then because it was still 2x 3h event a week when going to pee and for a tea didnt make you to lose 10 coins.
DEF29 HP+38 acc+9 Evasion+9 Parrying Skill+12 Ninjutsu Damage+
DEF60 Acc+15 Attack+20 Racc+12 Ratk+12 Dual Wield
DEF23 STR+13 Haste+4% Subtle Blow+5 Ninja Tool Expertise
DEF40 HP+56 AGI+6 Evasion+12 Dual Wield
DEF20 STR+7 DEX+7 VIT+9 AGI+9 Enmity+4 NinjutsuSkill+15
head to feet
My mule has a Verethragna
My other mule has a Masamune
I have a Gandiva and Almace, as well as a Mandau, Yoich (both upgraded before dynamis reform and pushed to 90 the slavery way unlike yours which you Ochain exploited in reformed dynamis) and an upcoming Aegis.
You said something about toys for both sides Thorny?
Empys were not easy from the get go, there were major cockblocks and long repop mobs. Well maybe not for masa. This is why I made so many woe weapons. Then they went and slowly made them easier and easier to get, first with faster repops, then with multiple spawns, then with higher lvls and better atma, then with brews.
Doesn't mean shit that relics were best for such a long period, and that you spent much time farming it. All your lvl 75 gear is mostly useless now too, but it was great for the time you had it. Nothing stays best forever. It all boils down to empys being easy to make, and you don't feel special at all for having one. Relics are easy to make now too, so nothing special about it and people getting butthurt. When's the last time you went oh damn! That guys got a relic!!! Go upgrade your empy to 95 or make a mythic to get that special feeling again!
Anyhow, alex prices are so high, cause people are stupid enough and willing to pay that much. Sadly is only so much you can farm a day, but at least they acknowledge that and are upping the drops.
Anyhow, I'm just talking about effort not cost. If you had 1billion gil laying around, you'd easily finish relic < empy < mythic from 0 to 95. There just isn't enough supply of plates or alex to finish quickly, whereas you find baz filled with currency. You can actually farm 15k currency on your own, but good luck farming 30k alex or 1500 plates, so relics cost 0 gil. Cheapest and easiest of the 3 weapons.
I haven't made a relic yet, but doesn't mean I don't know the difficulty involved. Give me 10 days or whatever I'll start and finish a yoichi if I bother to start it. I've farmed 16k currency in 40ish days, spent 0 gils so far on my 'hard to make' relic. You, nynja have got multiple empy and 2 relics, but how many 95 relics vs how many 95 empys?
And yeah, it's all about lvl 99 vs 99, don't care how easy it is to make a 75 relic or 90 empy.
As I said...blinders.
the only thing that really chanced was faster repops. Better atma didnt really change anything, I dont think anything from Heroes was really generally useful (I use 2x scars atma and AoA...if I werent using AoA it would be either RR or SS, both from scars...Heroes atma is generally more situationally based). Multiple spawns didnt really help completion rate, since you should know first hand from your one emp, since you still have to go through Amarok to get to Orthrus. I honestly never understood the point of adding 3 Orthrus's if theres still only one Amarok.Then they went and slowly made them easier and easier to get, first with faster repops, then with multiple spawns, then with higher lvls and better atma, then with brews.
I get it, we all get it, you're displeased with the effort involved to 95 an emp. Its been what? 2 months since HMP's were introduced? Two fucking months...guess what? It took SE about a year I believe to add Pouches to Salvage. It took SE a bit over 3 months to reduce repop timer on timed NM's (sep 9 -> dec 7). It took SE 3 months to fix up Dragua/Apademak after a bunch of "working as intended" bullshit remarks.
lol..
How you made your Relics before revamp? bought or you are one of those special smart kids that exploited ppl thinking they doing great deal farming your relics for chance on AFs?^^
You are butthurt thats all. Maybe thats why you crying all over forum.
Thorny? seriously? You think I am clever enough to make second account and discuss with myself on forum to make ppl think its 2 separate ppl? I also lowered my grammar intentionally and traveled back in time to make 2005 Galka account. You sir need to drop those drugs or take more :D
A 95 emp is no harder then a 95 relic, get over it. If you spent 2-3 months farming the easy currency, there will definitely be 1500 plates available in that time. The NM trials are no more of a time sink then 1400 Relic weapon kills and you can AFK, go to work, work on something else in the down time. You are also wasting one day on attestation, one on Fragment/necro, and then get to kill those mobs 5/10 times more respectively. You aren't making a 95 relic in 10 days, even if you have 200mil laying around.
How our LS did it is our business, I dont need to give you details, but I'll tell you enough...there were barely any sponsored runs, you had to have the gil to upgrade. You were required to find currency in the street to purchase from the LS. Anyone in the LS was allowed to upgrade, as they were the ones who paid for the runs. No one was exploited at the expense of free relics.
If you solo everyday your probably looking at ... oh wait you'll never make your 95 emp doing that lol
Sell currency, buy plates? Just an idea, because you won't be gathering the plates by doing VWNM only in a reasonable time. So yes, you will get your 95 emp doing that.
Well they were talking about farming it all no money. Obviously if you farm gil you can buy anything in the game.
Edit: Oh yeah forgot to mention attestation can take a bit longer. I'm at 4 runs now with only 1 pop item for the nm even dropping
its all lv99, rare/ex, armor pieces go head to feet
its all lv99, rare/ex, armor pieces go head to feet
WAR
Def36 STR+8 DEX+8 Parrying Skill+9 Enhances Warcry II
Def65 HP+42 Accuracy+15 Attack+15 Enhances Aggressor II
Def29 HP+28 STR+7 VIT+7 Attack+17 MDT-3%
Def51 STR+8 VIT+8 Double Attack+3% Double Attack Damage++
Def25 HP+21 DEX+8 AGI+8 Enhances Berserk II
MNK
Def30 HP+6% STR+7 VIT+7 Subtle Blow+7 Enmity-5
Def57 HP+7% VIT+8 AGI+8 Counter+2 Regen
Def20 HP+4% Accuracy+21 Attack+21 Subtle Blow+6 Chakra III
Def40 HP+7% DEX+7 AGI+7 Kick Attacks+7 Subtle Blow+7
Def20 HP+5% STR+7 DEX+7 Enhances CounterStance II Counter Damage Up (based on what others have said)
WHM
Def31 MP+35 VIT+7 MND+7 Cure Cast Time-10% Enmity-7
Def55 MP+41 Enmity-5 Refresh Enhances Regen II
Def21 HP+28 MP+28 Divine Skill+18 Enfeebling Skill+18 Enmity-6 Banish Potency vs Undead II
Def40 HP+24 MP+24 Healing Skill+18 Enhancing Skill+18 Enmity-5 Elemental Resistance Spells+25
Def20 HP+25 MP+25 MND+8 Enhancing Skill+12 Enfeebling Skill+12 Enmity-4
BLM
Def30 MP+41 Magic Atk Bonus+5 Elemental Skill+12 Enmity-5
Def53 INT+8 Elemental Skill+9 Enmity-4 Refresh
Def20 MP+34 Elemental Skill+15 Dark Skill+15 Enmity-5 Magic Burst dmg Bonus
Def39 MP+28 INT+5 Magic Atk Bonus+5 Enmity-5
Def18 MP+25 INT+5 Elemental Skill+7 Enmity-4
RDM
Def31 HP+20 MP+20 MND+5 Enfeebling Skill+18 Refresh
Def59 MP+42 AGI+6 MND+6 Healing Skill+15 Enhancing Skill+15 Fast Cast
Def22 MP+32 INT+7 MND+7 Enhancing Skill+18 Magic Def Bonus+4
Def43 MP+22 DEX+8 INT+8 Elemental Skill+15 Enhances Spikes II
Def20 MP+21 INT+6 MND+6 Magic Accuracy+4 Magic Atk Bonus+7
THF
Def31 STR+7 DEX+7 Accuracy+6 Enmity+4 Enhances Mug II
Def59 DEX+7 AGI+7 Enmity+6 Crit hit rate Crit DMG+3%
Def21 CHR+7 Accuracy+9 Evasion+9 Enmity+5 Treasure Hunter+2
Def44 STR+5 DEX+5 Accuracy+10 Enmity+6 Enhances Gilfinder II
Def20 DEX+7 CHR+7 Triple Attack Damage+3% Triple Attack+3% Enmity+4
PLD
Def36 HP+25 MP+25 VIT+7 Enmity+6 Rampart Effect II
Def72 HP+42 DT-4% Enmity+7 Enhances Cover II
Def29 HP+22 VIT+8 MND+8 Enmity+6 Shield Bash+12
Def56 HP+28 STR+7 VIT+7 PDT-4% Enmity+6
Def25 HP+25 MDT-4% Enmity+4 Sentinel Effect II
DRK
Def35 HP+42 STR+9 VIT+9 Attack+15 Dark Magic Casting Time-8%
Def64 HP+38 STR+6 MND+6 Accuracy+15 Attack+15 Magic Atk Bonus+12
Def26 STR+6 DEX+6 INT+10 MND+10 Attack+6 Dark Skill+9
Def49 HP+25 MP+25 STR+7 MND+7 Dark Skill+10 Magic Def Bonus+7
Def22 STR+6 Attack+6 Last Resort Effect II
BST (some of these are speculated based on AF2)
Def34 HP+27 MP+27 DEX+7 CHR+7 Killer Effects Charm+6
Def64 HP+29 STR+8 DEX+8 INT+8 Enhances Reward III Charm+8
Def20 HP+28 DEX+7 AGI+7 Enhances Call Beast II Charm+5
Def44 HP+24 STR+7 DEX+7 Reduce Reward Cast time Charm+3
Def18 HP+18 STR+7 VIT+7 Enhances Reward III Charm+4
BRD
Def25 HP+18 CHR+8 Singing Skill+7 Enmity-6
Def59 HP+27 Attack+25 Accuracy+25 Military Parade II
Def23 HP+22 Magic Accuracy+5 Wind Skill+7 Enmity-6
Def40 HP+50 MP+50 Magic Accuracy+6 Courtly Measure II
Def18 HP+17 Song Cast Time-6% String Skill+5 Enmity-5
RNG
Def31 HP+21 STR+7 MND+7 Enmity-5 Recycle
Def59 DEX+7 AGI+7 Rapid Shot+7 Enmity-5 Double Shot Damage Up
Def18 HP+18 STR+7 AGI+7 Ranged Attack+11 Evasion+11 Enmity-3
Def42 HP+25 AGI+4 Ranged Acc+11 Ranged Attack+11 Enmity-4
Def21 HP+17 STR+7 VIT+7 Ranged Attack+15 Enmity-5
SAM
Def33 HP+28 STR+5 Accuracy+15 Attack+15 Ranged Acc+9 Ranged Attack+9
Def65 HP+48 STR+9 VIT+9 Accuracy+9 StoreTP+7
Def27 HP+28 Accuracy+15 Attack+15 Enhances Meditate II
Def52 STR+6 AGI+6 Attack+8 Evasion+8 Enhances Third Eye II
Def23 HP+32 STR+7 DEX+7 Attack+12 StoreTP+5
NIN
DEF29 HP+38 acc+9 Evasion+9 Parrying Skill+12 Ninjutsu Damage+
DEF60 Acc+15 Attack+20 Racc+12 Ratk+12 Dual Wield
DEF23 STR+13 Haste+4% Subtle Blow+5 Ninja Tool Expertise
DEF40 HP+56 AGI+6 Evasion+12 Dual Wield
DEF20 STR+7 DEX+7 VIT+9 AGI+9 Enmity+4 NinjutsuSkill+15
DRG
Def23 HP+22 STR+7 VIT+7 Attack+4 Enhances Wyvern Breath II
Def64 HP+46 Attack+8 Evasion+8 Haste+3% Adds support job abilities to wyvern
Def25 HP+22 MP+22 DEX+6 AGI+6 Accuracy+9 Wyvern: MDT-7%
Def42 HP+18 STR+7 DEX+7 Enhances High Jump II Wyvern: PDT-7%
Def21 HP+14 STR+7 VIT+7 Attack+7 Wyvern:HP+10%
SMN
Head: MP+42, Blood Pact delay -5, Avatar: MAB +4, Perpetuation Cost -3
Body: MP+28, Blood Pact delay -6, Avatar: Crit Rate +6%, Perpetuation Cost -3
Hands: MP+42, Summoning Magic Skill +15, Blood Pact delay -4, Enhances avatar accuracy
Legs: MP+35, Shortens spirit recast timers, Blood Pact delay -4, Avatar: Magic accuracy +6
Feet: HP+35, Blood Pact delay -4, Enhances avatar attack, Magical critical hit rate +5%
BLU
Def31 HP+21 STR+5 VIT+5 Blue Skill+7 Increases breath damage
Def59 MP+28 STR+5 DEX+5 Accuracy+15 Attack+15 Refresh
Def22 HP+17 MP+17 DEX+8 MND+8 Evasion+7 Subtle Blow+7
Def40 HP+21 MP+21 STR+5 AGI+5 Accuracy+7 Magic Accuracy+7
Def21 MP+21 AGI+6 INT+6 MND+6 Attack+7 Blue Skill +3
COR
Def31 HP+17 STR+6 RangedAttack+12 Enhances Phantom Roll II
Def59 STR+5 AGI+5 Accuracy+12 Ranged Attack+12 Enhances Random Deal II
Def18 HP+21 AGI+5 Ranged Acc+7 Ranged Attack+7 Snapshot effect
Def39 HP+31 STR+5 AGI+5 Attack+9 Ranged Acc+5 Ranged Attack+5 Evasion+9
Def21 HP+17 DEX+5 INT+5 Accuracy+9 Magic Atk Bonus+6
PUP
Def25 STR+6 AGI+6 Regen Automaton:Regen Refresh
Def59 HP+21 Accuracy+15 Attack+15 Automaton:Accuracy+15 StoreTP+10
Def23 DEX+5 CHR+5 Haste+4% Automaton:Haste+4% Subtle Blow+5
Def42 STR+4 VIT+4 Accuracy+9 Automaton:Magic Accuracy+9 Fast Cast
Def22 HP+31 INT+5 MND+5 Automaton:Magic Accuracy+5 Magic Atk Bonus+7
DNC
def23 HP+28 STR+7 acc+9 attack+9 waltz potency+7%
Def51 STR+6 DEX+6 acc+15 attack+17 Enhances "Violent Flourish" effect 2
Def22 HP+21 VIT+6 AGI+6 acc+7 attack+7 evasion+7 enmity+4
Def36 STR+6 CHR+6 acc+6 haste+4% Increases jig duration 2
Def21 HP+28 DEX+6 AGI+6 acc+7 evasion+7 increases step accuracy 2
SCH
Def21 HP+17 MP+17 INT+7 MND+7 Elemental Skill+9 Grimoire: Reduces spellcasting time II
Def49 HP+24 MP+24 Healing Skill+9 Enhancing Skill+9 MDB+8 Enhances Sublimation
Def18 MP+28 INT+6 MND+6 Healing Skill+9 Enfeebling Skill+9 Enmity-5
Def35 HP+24 MP+24 INT+8 Elemental Skill+9 Dark Skill+9 Enmity-5
Def17 MP+35 Healing Skill+12 Fast Cast Weather: Enhances Celerity and Alacrity effect II
Is the information up for the final Surya cure staff? Would like to see if we get more cure potency.