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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #1321
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    Well, here is the thread they made about it a few days ago:
    http://forum.square-enix.com/ffxi/th...gation-renewal

  2. #1322
    Ridill
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    And yeah it was on the roadmap.

    "December
    Features proposed for this month include a new battle system for level 99 players—tentatively named The Last Stand, a renewal of the Nyzul Isle Investigation battlefield, additional weapon skills, a level cap increase for adventuring fellows to 95, and further job adjustments"

    So yeah it will come way before Ein/limbus in march lol

  3. #1323
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    Quote Originally Posted by Francisco View Post
    Oh, so in the .dats, just not playable? I was wondering why there was like zero information on this...

    I actually don't recall Nyzul being on the roadmap... I though it was Last Stand/Dungeon Crawl this winter, and Limbus/Einherjar in the spring.
    There have been Nyzul floors up to 500 in the dats for a long time. Possibly since the event was introduced.

  4. #1324
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    Quote Originally Posted by Alkimi View Post
    Not sure if people noticed but the casting time for all regen spells has been massively reduced.

    Awesome

  5. #1325
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    While we are on the topic of regen spells, could someone check to see if regen 4 might be accessionable now since scholar is getting regen 5?

  6. #1326
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    Quote Originally Posted by Tardevil View Post
    While we are on the topic of regen spells, could someone check to see if regen 4 might be accessionable now since scholar is getting regen 5?
    MP value on Regen IV/V doubles with accession up, so that would be a yes.


    Regen V @ 69hp/tic w/ +2 SCH hat. Casts roughly about same speed as Cure IV does with Light Arts. That's a lot of fucking HP/tic if used with Embrava.

  7. #1327
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    Edit: I'm a tit. Wrong thread.

  8. #1328
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    Quote Originally Posted by Khamsin View Post
    So anyone able to confirm or refute or provide an alternative interpretation of the AF2+2 upgrade requirements? All we have at the moment is someone saying its 50 100-piece currencies, or exp in Dynamis, or both, and nobody else has checked. Not even just to say that the requirements are not released yet.
    When the trials were not broken, both WAR and MNK were listed at the moogle.

    There was a trial for NQ->+2 and a trial for +1->+2.

    NQ upgrade required 50 "." placeholder.
    +1 upgrade required like 20 (maybe 30, dont remember) "."

    This was the same across the board for every slot.

  9. #1329
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    Quote Originally Posted by Kanachan View Post
    +1 upgrade required like 20 (maybe 30, dont remember) "."
    It was 20 items for +1 > +2

  10. #1330
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    Quote Originally Posted by Kaisha View Post
    MP value on Regen IV/V doubles with accession up, so that would be a yes.


    Regen V @ 69hp/tic w/ +2 SCH hat. Casts roughly about same speed as Cure IV does with Light Arts. That's a lot of fucking HP/tic if used with Embrava.
    How much is the duration on regen spells increased by under Light Arts?

  11. #1331
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    Soooo I was doing Dynamis on the test server. I got a "." from a Yagudo in Dyna-Valk, no proc.

    I assume this is how we get the items for relic upgrades then.

  12. #1332
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    Quote Originally Posted by Kegsay View Post
    Soooo I was doing Dynamis on the test server. I got a "." from a Yagudo in Dyna-Valk, no proc.

    I assume this is how we get the items for relic upgrades then.
    Interesting. Did is show Rare/Ex flags? Anything for the icon or description?

  13. #1333
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    Shows rare/ex, "." name and "." description, so they haven't decided on that stuff yet.

    EDIT: Also got one off a Nightmare Fly, so possibly off any mob? This one was also not procced. Not sure if procced ones can drop.

  14. #1334
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    Quote Originally Posted by Kegsay View Post
    Shows rare/ex, "." name and "." description, so they haven't decided on that stuff yet.
    Rare, damn, that is going to suck.

  15. #1335
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    I think the Rare tag is just because it's the default rather than they are seriously considering doing that.

    EDIT: Drop rate seems kinda sucky, roughly 10% with TH3. This may increase if you go with no sub (I went with one) based on this ninja-edit from SE on the [dev1023] Dynamis Adjustments page:

    Certain items required to enhance relic and relic +1 equipment will only drop if support job restrictions are enabled.
    Of course, I'm getting stuff with SJ restrictions off, so who knows.

  16. #1336
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    Lol watch them leave the rare tag in... yep you must do at least 30 runs in dynamis to upgrade 1 armor...

  17. #1337
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    Quote Originally Posted by dasva View Post
    Lol watch them leave the rare tag in... yep you must do at least 30 runs in dynamis to upgrade 1 armor...
    lol nearly half of a year to 5/5 one job.

  18. #1338
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    Quote Originally Posted by cdgreg View Post
    lol nearly half of a year to 5/5 one job.
    Maybe it will eb different for every job?
    Like you can get only one but for few jobs at one dynamis.
    Idk if that would require different instances in dats now tho or they can just change that in last moment?

  19. #1339
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    Certain items required to enhance relic and relic +1 equipment will only drop if support job restrictions are enabled.
    This has been there from day one. Seems like DNC official relic +2 farmer.

  20. #1340
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    Hmm I forgot... Have Restraint nerf already hit the real servers?
    Is it nerfed by 50% (both per hit and cap? so (Weapon delay-60)/400 per hit and 25% bonus cap?)?

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