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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #1341
    BG Content
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    Lakshmi
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    Yeah, and I'm not sure if it hit the real servers yet.

  2. #1342
    Relic Weapons
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    Quote Originally Posted by Septimus View Post
    Rare, damn, that is going to suck.
    Hold on...
    If it's rare, then you can only hold 1 of the item throughout your run. So basically, the best case to accomplish the quest is 20 runs for those upgrading from +1 and 50 runs for those who do it from NQ.

    I really don't think they will force us to do such inefficient task.

  3. #1343
    New Merits
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    Ramuh

    Quote Originally Posted by VZX01 View Post
    Hold on...
    If it's rare, then you can only hold 1 of the item throughout your run. So basically, the best case to accomplish the quest is 20 runs for those upgrading from +1 and 50 runs for those who do it from NQ.

    I really don't think they will force us to do such inefficient task.

    Maybe it's like a new Kindred's / High Kindred's Crest? They'll just remove the "Rare" flag?

  4. #1344
    New Merits
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    Ramuh

    I went for approx 60 minutes to Dyna-Valk as NIN and didn't get a single "." drop (only few currencies & af2s)

    EDIT:
    And teleporting with conquest points cost 10% of a normal gil price. (1000g teleport = 100 cp)

  5. #1345
    Melee Summoner
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    Bismarck

    http://forum.square-enix.com/ffxi/th...120#post233120

    New weaponskills on the Test Server tomorrow...can't wait to hear about that Greatsword (seemingly 5-hit) WS.

  6. #1346
    Very Sexy Nerd
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    Carbuncle

    What, now we have an update on wednesdays and an update on friday? Fuck me

    oh, btw, I'm going to be going home/vacation soon and I wont be taking my computer, so I probably wont be data mining anything when that time comes. (NOT LIKE SE WILL TRANSLATE ANYTHING FOR ME TO DATA MINE LOLLOLOLOLOPLLOOLL)

  7. #1347
    New Merits
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    GUESS WHAT GAIZ!! No english descriptions for the WSs so we can't use em. What I can tell you is they are merited. You get 15 merits in the WS category and tere are 5 levels per WS so you only get to have 3 of them. Every level says it grants and additional 17% to the WSs stat mod. I dunno if that's a total of a hefty 85% mod at level 5 or if they start at like 30% and you get an addition 5% per level or what because I CANT FUCKING TEST THEM!!!!!!! oh and the merits per upgrade go 10 > 15 > 20 > 25 > 30

  8. #1348
    CoP Dynamis
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    Ragnarok

    Quote Originally Posted by InsaniacTHF View Post
    GUESS WHAT GAIZ!! No english descriptions for the WSs so we can't use em. What I can tell you is they are merited. You get 15 merits in the WS category and tere are 5 levels per WS so you only get to have 3 of them. Every level says it grants and additional 17% to the WSs stat mod. I dunno if that's a total of a hefty 85% mod at level 5 or if they start at like 30% and you get an addition 5% per level or what because I CANT FUCKING TEST THEM!!!!!!! oh and the merits per upgrade go 10 > 15 > 20 > 25 > 30
    F*
    This starts well.
    /sarcasm

  9. #1349
    Resident Moogle
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    Asura

    So uh.....would it kill the devs to just use placeholder names like "DEBUG-WPNSKILL03" for shit like this and what not? Don't need a localizer for that.

    Downloading update atm, can't wait for english SMNs to still be unable to use the new BPs.


    Dunno if it's been said yet, but lvl99 cap quest needs 15 merits. Macro bar is now settling properly to the right of the HP/MP/TP bar.

  10. #1350
    Dew
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    Hydra
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    The trials have been fixed also.

  11. #1351
    Ridill
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    Septimus Atumre
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    Gilgamesh
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    Bahamut

    Quote Originally Posted by InsaniacTHF View Post
    GUESS WHAT GAIZ!! No english descriptions for the WSs so we can't use em. What I can tell you is they are merited. You get 15 merits in the WS category and tere are 5 levels per WS so you only get to have 3 of them. Every level says it grants and additional 17% to the WSs stat mod. I dunno if that's a total of a hefty 85% mod at level 5 or if they start at like 30% and you get an addition 5% per level or what because I CANT FUCKING TEST THEM!!!!!!! oh and the merits per upgrade go 10 > 15 > 20 > 25 > 30
    Please tell me that you are joking about not being able to use them. For the love of all things bright and beautiful tell me that you are joking. >_>

  12. #1352
    New Merits
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    Nope. And the BPs are still "."s too.

  13. #1353
    Dew
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    Hydra
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    Just tried using sword ws got command error.

  14. #1354
    Campaign
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    To use the JP test server client you'd need a JP Square Enix Account I guess?

  15. #1355
    New Merits
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    Sitting at the volbow outpost watching JPs us the WSs. I tried to check one and my game froze lol.

  16. #1356
    Banned.

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    Carbuncle
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    Trollbane

    So like, JP descriptions for the weaponskills at least? wanna break out my google translator lol

  17. #1357
    Jem
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    Claustrum. Really?
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    Someone on the official forums says it's just an English issue and the French client worked fine. Has anyone tested anything other than the English client?

  18. #1358
    E. Body
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    I posted this over in another thread, but I guess I'll put it here too in case people don't check that thread/are lazy and F5 mashing this one. Hope that ain't against the rules or anything.

    H2H: Shijin Spiral Five-Hit WS, Additional Effect: Plague. TP mods chance of Plague.
    Dagger: Exenterator Four-Hit WS, Additional Effect: Accuracy Down. Duration of effect varies with TP.
    Sword: Requiescat Five-Hit WS, Non-elemental damage. TP mods Attack (Not sure what it means by this)
    Great Sword: Resolution Five-Hit WS, Damage varies with TP.
    Axe: Ruinator Four-Hit WS, Accuracy varies with TP.
    Great Axe: Upheaval Four-Hit WS, Damage varies with TP.
    Scythe: Entropy Four-Hit WS, restores MP based on damage dealt. Damage varies with TP.
    Polearm: Stardiver Four-Hit WS, lowers enemy critical hit evasion. Damage varies with TP.
    Katana: Blade: Shun Five-Hit WS. TP mods Attack (Same characters as sword)
    Great Katana: Tachi: Shoha Two-Hit WS. Damage varies with TP.
    Club: Realmrazer Seven-Hit WS. Accuracy varies with TP.
    Staff: Shattersoul Four-Hit WS. Lowers enemy magic defense. Chance of effect varies with TP.
    Bow: Apex Arrow Triple Damage that ignores defense. Amount ignored varies with TP.
    Marksmanship: Last Stand 1-2 Hits, based on ammo remaining. Damage varies with TP.

    EDIT: In a Perusal of the JP wiki I've found out the descriptions for the new Sword and Katana WS TP mods have only ever been used before for Iron Tempest and Sturmwind in the JP version. It's exactly what it says on the tin: your attack is modded instead of your FTP. In the English version of the game, this distinction is not made and it simply says "Damage varies with TP" for those two weapon skills. It seems that they're taking into consideration that PLD and NIN may have hard times against enemies with high defense and thus made TP mod attack this time instead of FTP.

  19. #1359
    Relic Weapons
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    Leviathan

    Checked this link which had the AF2+2 when they were first released and it now has more armour on there.

    Edit: Looks like Nyzul Gear gets an upgrade to +5

  20. #1360
    Relic Horn
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    Ramuh

    I see a great potential in this Apex Arrow for Yoichi SAM If you can use it w/o /rng (well obviously if WSC and def ignored are good enough)

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