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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #1361
    Relic Horn
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    Quote Originally Posted by SargentRemora View Post
    Checked this link which had the AF2+2 when they were first released and it now has more armour on there.
    I see... Nyzul Armor from +1 to +5.

    +5 all have a new set bonus:

    Denalie: Sometimes big damage
    Askar: Sometimes immune to big damage
    Goliard: Somtimes 0 enmity generated

  2. #1362
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    omg i see a animals in the h2h ws

  3. #1363
    E. Body
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    One thing that's weird though...their stats kind of jump all over the place as they upgrade.
    EX:
    Denali Bonnet+1 has DEF32 AGI+5 Macc+3 MAB+3 CritRate+1%, which looks nothing like the NQ, and the +5 has DEF34 STR+6 AGI+14 RAtk+6 MAcc+6 MAB+6 CritRate+4% Set: Occasionally deal severe damage
    The Denali Wristbands +3 go from having -3% damage taken to that stat being removed on the +4.

    I really hope this isn't any indication of finalization, because it'll be pretty dumb to have to get a +3 for a DT set and +5 for a Fast Cast Set/The Set Bonus.

    That being said...the stats on those +5s look ridiculous.

  4. #1364
    Campaign
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    Quote Originally Posted by Atoreis View Post
    I see a great potential in this Apex Arrow for Yoichi SAM If you can use it w/o /rng (well obviously if WSC and def ignored are good enough)
    Seems reasonable to me that you can, since it lists SAM among the jobs that can make use of it.
    Would be kinda stupid to list SAM in the menu and then require /RNG. Think it will be just like with Namas Arrow.

    What I wonder about SAM instead is the new PA WS. Could it make PA SAM an interesting option once again?

  5. #1365
    Ridill
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    I wonder what's the point of the Test Server if we can't even test things that get added through updates, especially when that's all the update is about.

  6. #1366
    Relic Horn
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    Trying to get some translations in:

    Askar Set +5 - Set Bonus Occasionally annulls severe damage taken:

    Askar Zucchetto +5 - DEF36 ACC+10 ATK+10 EVA+10 Haste+7 StoreTP+7 SubtleBlow+7 Setbonus
    Askar Korazin +5 - DEF70 STR+16 ATK+5% (Limit+50) CritHitDamageUP (+15%) DoubleAttackDmgUp (+15%) Setbonus
    Askar Manopolas +5 - DEF31 STR+14 ATK+14 VIT+9 INT+9 Crit+3% DoubleAttack+3% Setbonus
    Askar Dirs +5 - DEF51 DEX+10 VIT+10 ATK+24 StoreTP+7 Haste+6 Setbonus
    Askar Gambieras +5 - DEF28 ACC+12 PDT-5% SubtleBlow +10 "Sometimes physical damage will lower enemy TP by 10%" Setbonus


    Denali Set +5 - Set Bonus Sometimes deals big damage:

    Denali Bonnet +5 - DEF34 STR+6 AGI+14 Ratk+6 Macc+6 Mab+6 Crit+4% Setbonus
    Denali Jacket +5 - DEF63 ACC+12 Haste+4 Doubleattack +3% Trippleattack+3% Quadrupleattack+3% Setbonus
    Denali Wristbands +5 - DEF28 DEX+8 VIT+8 AGI+8 ACC+10 EVA+10 EnhancesFastcast (4%) Haste+4 Setbonus
    Denali Kecks +5 - DEF47 STR+9 AGI +9 ATK+14 EVA+14 Haste+6 Setbonus
    Denali Gamashes +5 - DEF26 DEX+10 AGI+10 MND+10 ATK+16 Ratk+10 DoubleAttack+3% Setbonus


    Goliard Set+5 - Set Bonus will make you sometimes generate 0 enmity

    Goliard Chapeau +5 - DEF19 INT+12 Mab+5 Mcrit+5% ConserveMP+5 EnahcnesFastcast (10%) Setbonus
    Goliard Chapeau +5 - DEF53 INT+9 MND+9 CHR+9 Macc+15 Mab+8 Mdb+8 Enmity-10 Setbonus
    Goliard Cuffs +5 - DEF24 MP+3% Mab+13 HMP+4 Avatar: MAB+8 Setbonus
    Goliard Trews +5 - DEF42 HP+4% MP+4% MND+14 CurePotency+7% Refresh (1tick) Setbonus
    Goliard Clogs +5 - DEF21 HP+3% MP+3% MND+8 CHR+8 Macc+7 Mab+7 Enmity-10 Setbonus

  7. #1367
    CoP Dynamis
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    Quote Originally Posted by Alkar View Post
    I wonder what's the point of the Test Server if we can't even test things that get added through updates, especially when that's all the update is about.
    So JPs can test them. In front of us. While we watch and curse.

  8. #1368
    Dew
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    Quote Originally Posted by Lyramion View Post
    Trying to get some translations in:

    Askar Set +5 - Set Bonus Occasionally annulls severe damage taken:

    Askar Zucchetto +5 - DEF36 ACC+10 ATK+10 EVA+10 StoreTP+7 SubtleBlow+7 Setbonus
    Askar Korazin +5 - DEF70 ATK+5% (Limit+50) CritHitDamageUP (+15%) DoubleAttackDmgUp (+15%) Setbonus
    Askar Manopolas +5 - DEF31 STR+14 VIT+9 INT+9 Crit+3% DoubleAttack+3% Setbonus
    Askar Dirs +5 - DEF51 DEX+10 VIT+10 ATK+24 StoreTP+7 Haste+6 Setbonus
    Askar Gambieras +5 - DEF28 ACC+12 DamageTaken-5% SublteBlow +10 Sometimes physical damage will lower enemy TP by 10% Setbonus
    missing the 7% haste on head and 16 str on the body for askar

  9. #1369
    Jem
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    Those stats are absolutely ridiculous. How do we go from the AF2+2 stats to those...

  10. #1370
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    Quote Originally Posted by Vriska View Post
    So JPs can test them. In front of us. While we watch and curse.
    Working as intended then.

  11. #1371
    Cerberus
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    well, at least now i don't feel so bad after nq'ing the shit out of cursed breastplates DDDDDDDDDDDDDD:::::::::::::::

  12. #1372
    Resident Moogle
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    If that's what Nyzul gear is going to be like, I can't fucking wait to see what they have planned for Salvage gear.

  13. #1373
    Dew
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    The new vw heads/bodys seem really crappy compared to the +5 nyzul sets. Tho it does look like there's 3 versions of the new heads for vw too now.

  14. #1374
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    Got a "." (rare/ex) from Shore Spider in Aby-Misa.

  15. #1375
    Cerberus
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    whatever gets us out of fazheluo, i'm content (even if it's into zucchetto)

  16. #1376
    Relic Horn
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    k updated Armor posts with all +5. http://www.bluegartr.com/threads/106...=1#post4914923


    Quote Originally Posted by Dew View Post
    missing the 7% haste on head and 16 str on the body for askar
    Thx, I remember them but I guess not writing.




    It seems many armors don´t even have names in the JP Version yet, the Datminer just named them "Remade SMN AF Body" "Red Viking Helm" etc



    Random Stuff:


    MiniAegis: Shield PLD Level 97 DEF36 All elemental Resists-10 MagicDamageTaken -10%
    TonberryMantle: Mantle AllJobs ATK+17 Everybody's Rancor
    Belt: AllJobs TrippleAttack +2% Quadrupleattack +1%

  17. #1377
    CoP Dynamis
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    Askar hands has atk +14 as well. Feet has something like "enemy -10stp when hitting you with physical attack"

    Denali head has agi +14.

  18. #1378
    CoP Dynamis
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    http://www.ffxiah.com/forum/topic/27...hem/2/#1639695

    supposed WS mods

    Shijin Spiral: DEX
    Exenterator: AGI
    Requiescat: MND
    Resolution: STR
    Ruinator: STR
    Upheaval: VIT
    Entropy: INT
    Stardiver: STR
    Blad Shun: DEX
    Tachi Shoha: STR
    Realmrazer: MND
    Shattersoul: INT
    Apex Arrow: AGI
    Last Stand: AGI
    whee MND mod sword WS, never using that.

  19. #1379
    Lostbane
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    Some of those pieces look wrong to me, they don't match up at all

  20. #1380
    Dew
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    Looks like 3 new weapons with NQ/HQ(glow effect) H2h, Dagger(again?), and Greatsword.

    H2h: MNK/PUP

    NQ 34 DMG 60 delay STR+5 counter +2
    HQ 35 DMG 60 delay STR+10 counter +5 occ deal large counter damage.

    Dagger: THF/BRD/DNC

    NQ 49 DMG 211 delay light resist +20 occ critical hit dmg +10%
    HQ 50 DMG 200 delay light resist +20 crit hit +4% occ critical hit dmg +20%

    Greatsword: PLD/DRK

    NQ 126 DMG 480 delay DEX+10 ice resist +20
    HQ 129 DMG 480 delay DEX+15 ice resist +20 occ large ws damage

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