What's the mod on the sword WS? Haven't seen it mentioned anywhere.
What's the mod on the sword WS? Haven't seen it mentioned anywhere.
Interesting. I just wanted clarification since Genkai 6-9 were just merit points. It seems kind of odd that Limit Break quest (fight the Taru of ultimate destruction) is so much harder than the Weapon Skill quest. (Waste 15 merit points.)
Good luck to anyone who wants to beat Genkai 10 that isn't part of the initial rush and doesn't have a good linkshell.
Any news about Relic's weapon trial? still "." item?
I have a feeling these WS might be nerfed a bit before they hit the actual game.
Why most of them are very good but not game breaking especially considering they wont beat 80% of empy WS because of aftermath.
Anyone have any idea how to bring more food on test server. RCB ended only carbonara+1 left :/
O thats nice Thx a lot!
Btw Gaxe numbers with 94+57VIT, 999+attack with Mashu+2 on Kaggen
1423,1798,1429,1465,1088,1094,1126
Same buffs Ukko damage (no Blood rage)
2064 1595 1182 1425 1837 1068
Realmrazer (club) MND85+64, ClubDMG:35, 999+att on Kaggen
Between 980 and 1348
I would say pretty nice considering Dead Gratia base dmg.
Another thing that comes to my mind for all those WS is multiattacks weapons. With so high WSC damage should be solid even with low base damage on weapon. I really wonder how 2-4 weapons would compare in DPS ( Mostly Im thinking about: club(KC), axe(2-4), Sword(2-4), Gun(2-4), H2H (2-4))
Blade: Shun looks like it's 1.0 fTP. Could potentially be slightly higher a la Shijin Spiral but I got a value that fits 3.15 pDIF perfectly once and haven't seen a higher one yet.
Spoiler: show
Open to suggestions for testing the attack variance property. Moving on in the meantime... do we have an fTP value for Requiescat yet?
Random graphical/animation question. Shijin Spiral. Where is the fifth hit? There's the downward claw, the upward wind, the water spin kick, and then the bird backfist.... That's four. Is there a hit I'm just missing, or does the animation not show five?
Uh, that's not accurate. (Edit: Which later posts go on to say) All of the h2h weapon skills that say they're more than one hit (combo, VS, stringing pummel, raging fists, etc...) are animated as the number of hits they say they are.
It's only the "one hit" ones (final heaven, one inch punch, dragon kick) that are two hits in game but animated as one. Tornado kick being the only odd one out here.
I'm willing to buy that the water kick is two hits though.
Just did a quick test with GAXE myself.
I haven't done this in a while so my stuff might be a little off
FTP values for Upheaval
100/200/300
1.0/1.5/2.0
Spoiler: show
Atori-Tutori ??? has approximately 25000 HP and there is a cap of 100~ damage done (per hit) on it. Multiple Spinning Dive/Tachi: Fudo/Thunderstorm(lvl 5)/ES Thunder V always did less than 100 dmg, Nether Blast 100 dmg, Predator Claw (3 hits) 250 dmg, Rush (5 hits) 480 dmg and Feint+SA+AC+Berserk Evisceration 555 dmg. (all of these attacks were done by behind to avoid Guard)
whoosh >.>
Spoiler: show
Whirlwind kick, it's 2 hits.