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Thread: Test Server Findings     submit to reddit submit to twitter

  1. #1901
    Chram
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    Fenrir

    Unverified as yet.

  2. #1902
    Old Merits
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    I am not terribly impressed by Resolution in comparison to Torcleaver after playing around with it last night but agree that it is a very good optional WS to use when SE is up. Torcleaver's ftp with moonshade is the same as Resolution. Even though Resolution is 100% STR, but you really can't fully gear STR & attack like you can with Torcleaver in VIT, and that's really the difference. I was also doing higher Torcleaver than Resolution and was actually geared toward Resolution (no macro, all manual so I settled in Resolution set) with lvl 90 caladbolg.

    Resolution spam with OAT GS is actually a very good setup now. I haven't really calculated the hit build, but with the new Askar +5 head and legs, I wonder if it is possible to 5 hit OAT GS (gonna do the math after posting) with reliance on maybe landing 3 WS hits. The 100% STR mod makes weapon base damage slightly less of a factor. With Empy difficult to do past 90, it only closes the gap between the much easier to upgrade OAT GS and lvl 90 Caladbolg.

    In addition, I played around with Stardriver too. It was pretty much always better than Drakesbane even against weaker mobs where I was sure my dDex was capped. Pretty standard Drakesbane WS gears and I swapped out AF3+2 legs to Whirlwind dirs for Stardriver. I am definitely getting it for my DRG.

  3. #1903
    Sea Torques
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    Heavenward Howl :
    The choice between Drain and Aspir buff is based on the moon. Lasts 3:30 with 450 skill.
    Drain amount is based on the damage of each hit, about 20/256 (7.8%) on Waxing Gibbous. (moon phase could also affect the potency)
    1 HP drained with Ram Staff (1 DMG), Between 18 and 23 HP drained with Hvergelmir (98 DMG) depending on the damage dealt.

    Pavor Nocturnus :
    Death's rate is about 50% if the target is under sleep.

  4. #1904
    xXNyteFyreXx420Sharingan
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    Gobli's 0.75 fTP for Entropy appears to be correct, which basically reaffirms the comparison with a 25% wsdmg boosted Catastrophe. MP recovery is a function of damage dealt, about 15-25% returned. Nothing else seemed to have an effect on the amount of MP gained.

  5. #1905
    TSwiftie
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    Quote Originally Posted by Nightfyre View Post
    Gobli's 0.75 fTP for Entropy appears to be correct, which basically reaffirms the comparison with a 25% wsdmg boosted Catastrophe. MP recovery is a function of damage dealt, about 15-25% returned. Nothing else seemed to have an effect on the amount of MP gained.
    I've been having a hard time keeping up with all the new info coming out. Entropy is 4-hit, 100% INT (@ 5/5), /w .75 ftp @ 100TP?

  6. #1906
    Relic Horn
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    Quote Originally Posted by Kirschy View Post
    I've been having a hard time keeping up with all the new info coming out. Entropy is 4-hit, 100% INT (@ 5/5), /w .75 ftp @ 100TP?
    Looks like it yeah and it drains MP like Cata drains HP (not same amount just the same way).

  7. #1907
    First invited, last in the zone.
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    Quote Originally Posted by Atoreis View Post
    Looks like it yeah and it drains MP like Cata drains HP (not same amount just the same way).
    Does it actually drain them, or does it conjure it out of nowhere like Tizona?

  8. #1908
    Relic Horn
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    Quote Originally Posted by Foldypaws View Post
    Does it actually drain them, or does it conjure it out of nowhere like Tizona?
    Hmmm good question lol :D

  9. #1909
    xXNyteFyreXx420Sharingan
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    It's like Tizona, mob doesn't have to have MP.

  10. #1910
    TSwiftie
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    Cool, thanks~ That doesn't sound too bad then... I'm curious how well it'll work with Mythic

  11. #1911
    Relic Horn
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    Quote Originally Posted by Kirschy View Post
    Cool, thanks~ That doesn't sound too bad then... I'm curious how well it'll work with Mythic
    Might be worth to Absorb-INT mobs hehe

  12. #1912
    Nidhogg
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    Anyone mind testing duration of crit evasion down on stardiver? I'm guessing it's 30s/45s/60s for 100/200/300 respectively. It might be wise to start off a fight with Angon+300% Stardiver(Just cuz a lot times you can store up to 300% TP before a big fight, and a 300% Drakesbane is more or less the same as a 100% Drakesbane, yet the -crit eva will help everyone's Ukko's/Hi's/CDCs and your subsequent Drakes)

  13. #1913
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    Quote Originally Posted by Tachi View Post
    Heavenward Howl :
    The choice between Drain and Aspir buff is based on the moon. Lasts 3:30 with 450 skill.
    Drain amount is based on the damage of each hit, about 20/256 (7.8%) on Waxing Gibbous. (moon phase could also affect the potency)
    1 HP drained with Ram Staff (1 DMG), Between 18 and 23 HP drained with Hvergelmir (98 DMG) depending on the damage dealt.

    Pavor Nocturnus :
    Death's rate is about 50% if the target is under sleep.
    Both sound quite... worthless. Not even situationaly worthless. Just wrothless.

  14. #1914
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    Quote Originally Posted by Ophannus View Post
    Anyone mind testing duration of crit evasion down on stardiver? I'm guessing it's 30s/45s/60s for 100/200/300 respectively. It might be wise to start off a fight with Angon+300% Stardiver(Just cuz a lot times you can store up to 300% TP before a big fight, and a 300% Drakesbane is more or less the same as a 100% Drakesbane, yet the -crit eva will help everyone's Ukko's/Hi's/CDCs and your subsequent Drakes)
    It's probably 180 seconds at all TPs right now. Shijin Spiral and Exenterator are both broken too atm. I will test it tonight if no one else has done it by then.

    Kimoura, who plays on the JP version, tells me that the new elemental upgrade trials require Elemental Seals. These appear to be the random (.) drops people have been getting in Abyssea. I'm betting it's the same as Geodes, but with some level requirement.

    Apparently they are R/Ex.

  15. #1915
    Melee Summoner
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    New Weapon Skill Videos (Incl. Slow Motion)

    Thief ~ Exenterator
    Video: Thief (720p)

    Ninja ~ Blade: Shun
    Video: Ninja (720p)

    Beastmaster ~ Ruinator
    Video: Beastmaster (720p)

    Samurai ~ Tachi: Shoha
    Video: Samurai (720p) *fixed

    Ranger ~ Apex Arrow
    Video: Ranger Apex Arrow (720p)

    Ranger ~ Last Stand
    Video: Ranger Last Stand (720p)

    More to come soon. Please Vote, comment or Subscribe if you like it

  16. #1916
    Sea Torques
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    I tried Heavenward Howl during full moon. 14.2% to 15% HP drained from each hit so it's indeed greatly affected by the moon phase (SE will never learn)
    Unlike Blood Weapon or Drain Samba the HP acquired from the target does additional damage, this was confirmed in ballista, a hit for 175 dmg + 25 HP drained took 200 hp. Drain effect is not resisted or reduced against high level monsters (Kaggen), does not work on undead creatures like any other drain effect.

  17. #1917
    Ridill
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    Quote Originally Posted by Forte View Post
    Both sound quite... worthless. Not even situationaly worthless. Just wrothless.
    Pavor Nocturnus sounds decent. 50% is honestly higher than I figured it would be. If you gather a ton of IT mobs (if such a thing exists anymore outside of NMs) and sleepga -> Pavor Nocturnus them, about half will die, which is more than can be said for Odin's 2hour.

    Unless that 50% rate is TW's, and only one at a time. Has any testing been done to see if the success rate changes based on level of mob or number of mobs?

  18. #1918
    Old Merits
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    Quote Originally Posted by skyrant View Post
    New Weapon Skill Videos (Incl. Slow Motion)

    Thief ~ Exenterator
    Video: Thief (720p)

    Ninja ~ Blade: Shun
    Video: Ninja (720p)

    Beastmaster ~ Ruinator
    Video: Beastmaster (720p)
    More to come soon. Please Vote, comment or Subscribe if you like it
    Great stuff! I like how you show them at different angles.

  19. #1919
    CoP Dynamis
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    Quote Originally Posted by Khamsin View Post
    Pavor Nocturnus sounds decent. 50% is honestly higher than I figured it would be. If you gather a ton of IT mobs (if such a thing exists anymore outside of NMs) and sleepga -> Pavor Nocturnus them, about half will die, which is more than can be said for Odin's 2hour.

    Unless that 50% rate is TW's, and only one at a time. Has any testing been done to see if the success rate changes based on level of mob or number of mobs?
    Pretty sure the description implied it's a single target BP... but I'm not on test server so not sure.

  20. #1920
    Relic Weapons
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    Leviathan

    Pavor Noctournus is indeed single target, and from what I gathered undead mobs seemed to resist it more than others (Dark based BP, whereas Zantetsuken I believe is non-elemental). Success rate was pretty decent without using sleep, but I didn't do any extensive testing on it.

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