Unverified as yet.
Unverified as yet.
I am not terribly impressed by Resolution in comparison to Torcleaver after playing around with it last night but agree that it is a very good optional WS to use when SE is up. Torcleaver's ftp with moonshade is the same as Resolution. Even though Resolution is 100% STR, but you really can't fully gear STR & attack like you can with Torcleaver in VIT, and that's really the difference. I was also doing higher Torcleaver than Resolution and was actually geared toward Resolution (no macro, all manual so I settled in Resolution set) with lvl 90 caladbolg.
Resolution spam with OAT GS is actually a very good setup now. I haven't really calculated the hit build, but with the new Askar +5 head and legs, I wonder if it is possible to 5 hit OAT GS (gonna do the math after posting) with reliance on maybe landing 3 WS hits. The 100% STR mod makes weapon base damage slightly less of a factor. With Empy difficult to do past 90, it only closes the gap between the much easier to upgrade OAT GS and lvl 90 Caladbolg.
In addition, I played around with Stardriver too. It was pretty much always better than Drakesbane even against weaker mobs where I was sure my dDex was capped. Pretty standard Drakesbane WS gears and I swapped out AF3+2 legs to Whirlwind dirs for Stardriver. I am definitely getting it for my DRG.
Heavenward Howl :
The choice between Drain and Aspir buff is based on the moon. Lasts 3:30 with 450 skill.
Drain amount is based on the damage of each hit, about 20/256 (7.8%) on Waxing Gibbous. (moon phase could also affect the potency)
1 HP drained with Ram Staff (1 DMG), Between 18 and 23 HP drained with Hvergelmir (98 DMG) depending on the damage dealt.
Pavor Nocturnus :
Death's rate is about 50% if the target is under sleep.
Gobli's 0.75 fTP for Entropy appears to be correct, which basically reaffirms the comparison with a 25% wsdmg boosted Catastrophe. MP recovery is a function of damage dealt, about 15-25% returned. Nothing else seemed to have an effect on the amount of MP gained.
It's like Tizona, mob doesn't have to have MP.
Cool, thanks~ That doesn't sound too bad then... I'm curious how well it'll work with Mythic
Anyone mind testing duration of crit evasion down on stardiver? I'm guessing it's 30s/45s/60s for 100/200/300 respectively. It might be wise to start off a fight with Angon+300% Stardiver(Just cuz a lot times you can store up to 300% TP before a big fight, and a 300% Drakesbane is more or less the same as a 100% Drakesbane, yet the -crit eva will help everyone's Ukko's/Hi's/CDCs and your subsequent Drakes)
It's probably 180 seconds at all TPs right now. Shijin Spiral and Exenterator are both broken too atm. I will test it tonight if no one else has done it by then.
Kimoura, who plays on the JP version, tells me that the new elemental upgrade trials require Elemental Seals. These appear to be the random (.) drops people have been getting in Abyssea. I'm betting it's the same as Geodes, but with some level requirement.
Apparently they are R/Ex.
New Weapon Skill Videos (Incl. Slow Motion)
Thief ~ Exenterator
Video: Thief (720p)
Ninja ~ Blade: Shun
Video: Ninja (720p)
Beastmaster ~ Ruinator
Video: Beastmaster (720p)
Samurai ~ Tachi: Shoha
Video: Samurai (720p) *fixed
Ranger ~ Apex Arrow
Video: Ranger Apex Arrow (720p)
Ranger ~ Last Stand
Video: Ranger Last Stand (720p)
More to come soon. Please Vote, comment or Subscribe if you like it![]()
I tried Heavenward Howl during full moon. 14.2% to 15% HP drained from each hit so it's indeed greatly affected by the moon phase (SE will never learn)
Unlike Blood Weapon or Drain Samba the HP acquired from the target does additional damage, this was confirmed in ballista, a hit for 175 dmg + 25 HP drained took 200 hp. Drain effect is not resisted or reduced against high level monsters (Kaggen), does not work on undead creatures like any other drain effect.
Pavor Nocturnus sounds decent. 50% is honestly higher than I figured it would be. If you gather a ton of IT mobs (if such a thing exists anymore outside of NMs) and sleepga -> Pavor Nocturnus them, about half will die, which is more than can be said for Odin's 2hour.
Unless that 50% rate is TW's, and only one at a time. Has any testing been done to see if the success rate changes based on level of mob or number of mobs?
Pavor Noctournus is indeed single target, and from what I gathered undead mobs seemed to resist it more than others (Dark based BP, whereas Zantetsuken I believe is non-elemental). Success rate was pretty decent without using sleep, but I didn't do any extensive testing on it.