probably for the 90% of people here are idiots comment. Statistically speaking, his sweeping indiscriminate statement likely included some mods and voila: ban-hammer
probably for the 90% of people here are idiots comment. Statistically speaking, his sweeping indiscriminate statement likely included some mods and voila: ban-hammer
somethingsomethingmorefoodforKsan
Someone reported Pchan's post bashing BG's math etc.That's how that happened.
This is the best birthday present I could have asked for. Thank you BG.
My merit cap thread was necroed again, so I skimmed the thread, gave the OP a facelift, and made a followup post. SE will probably not reply to it, but at least it seems the NAs generally like it.
I kinda wish I could change the title now. I was trying to troll Analhelm with his anti-[devXXXX] fetish, but he didn't take the bait. It turns out I didn't need bickering to keep the thread on the front page and now I wish I could change the name.
It's all good. Attempting to troll Analhelm is always a worthy cause.
It seems you succeeded at getting someone else's attention though.
http://forum.square-enix.com/ffxi/th...Ranged-Attacks
I guess rng is a real threat to getting an invite as a war or something.
From a software-testing standpoint, however, their report is valid. It's also well-worded and justified. They're not calling for a nerf; they're reporting something that doesn't appear to be functioning as intended.
Everyone responding to them in outrage is doing so because they don't want it to be fixed, not because it's a potentially invalid point. Meanwhile, the person making the post is reporting potential bugs correctly.
Found this pchan post to be particularly ironic:
I don't want the game to be transformed into "spend 100 hours for 0.1% performance increase". Being "farm for 1% better performance" is already annoying enough ty. Like I said if you are bored you can always farm full AF2+2, but wait you actually need to do something for this unlike abyssea leeching/botting haha.
>>>Wastes tons of resources on two afterglow weapons
>>>Complains about not wanting the game to have .1% performance increase grinds
They're calling for a nerf. How you interpreted that in any other way is beyond me.
Not to mention the mental gymnastics involved in their reasoning. "These Fencer-native jobs don't do this <this>, so no other job that primarily does <this> should be utilizing the trait."
You know what every Fencer-native job also doesn't do? Single-wield.
You want to talk about a well worded and justified bug report?
http://forum.square-enix.com/ffxi/th...light=dead+aim
http://forum.square-enix.com/ffxi/th...light=dead+aim
http://forum.square-enix.com/ffxi/th...light=dead+aim
Dead aim description : Improves power of critical hits for ranged attacks.
THATS a bug. Fencer isnt working outside of the scope of what its supposed to do. It applies to any attacks when single wielding. If war's "arent supposed" to use ranged weapons, care to explain the merit 2 category "aggressive aim"? Obviously SE had no idea what to do, because its pretty dumb considering war's shit ranged skills, but its still there.
and while looking for it, I found this
http://forum.square-enix.com/ffxi/th...stun-and-Charm
Imagine if charmed players didnt have a movement speed down...
Fencer was added before all the 2h patches I believe, when everyone was going maneater/ridill, and SE was upset that 2h weapons werent gettin any love. Of course it still makes no sense since if you're going to DW, its benefits outweigh Fencer's.
Really? its that recent? Feels like its been out longer.
Just noticed the tags on the bottom of Byrths topic, some pretty interesting ones mixed in there.