Item Search
     
BG-Wiki Search

View Poll Results: What made you quit FFXI

Voters
887. You may not vote on this poll
  • Didn't have the time anymore

    316 35.63%
  • Don't like some of the game mechanics

    119 13.42%
  • Don't like the economy

    48 5.41%
  • Got banned

    52 5.86%
  • I hate the FFXI community

    73 8.23%
  • I got most of the things I wanted and got bored

    257 28.97%
  • LS broke/sucks

    184 20.74%
  • Most of my friends quit

    330 37.20%
  • Quit to another MMORPG

    128 14.43%
  • Update/expansion killed the game for me

    216 24.35%
Multiple Choice Poll.
Page 34 of 35 FirstFirst ... 24 32 33 34 35 LastLast
Results 661 to 680 of 693

Thread: What made you quit FFXI?     submit to reddit submit to twitter

  1. #661
    Kevin Chang
    Join Date
    Oct 2007
    Posts
    10,610
    BG Level
    9
    FFXI Server
    Sylph

    Quote Originally Posted by Coolbeans View Post
    I'm not saying you don't have good points. But your kings admiration is built on the faulty premise that claiming had anything to do with skill. Claiming was all about having the bots, bodies, and luck nothing more.
    Bots were overblown. I can go into a spiel about it but I've done that enough that I'm sure you know what I'll say. I'll simply say that I know that they exist, I don't approve of them precisely because cheating doesn't equate to accomplishment, but that it was still possible to succeed just fine without using them.

    Bodies and luck both equated with effort. The more people and the more often you camped, the more claims you got. The willingness to stop doing stupid crap like level and get a Maat's cap and go camp was a lot more than others put in. And regardless of how hard Fafnir was on an absolute scale, you could see the quality difference between regular HNMLS campers and the pick-up scrubs who would rage it when they claimed.

  2. #662
    Banned.

    Join Date
    Jul 2007
    Posts
    10,330
    BG Level
    9

    Damn you falling right into Coolbeans

    Have Gred tell you how his LS cheated and botted and got him his King gear, but he didn't because it is wrong to cheat.

  3. #663
    Graduate of the BG School of FFXI
    Join Date
    Apr 2010
    Posts
    4,910
    BG Level
    7
    FFXIV Character
    Misses Beansman
    FFXIV Server
    Adamantoise
    FFXI Server
    Quetzalcoatl

    You know what else was overblown? The edge that atmas/temps/abyssite gave scrubs want proof go watch your average scrub group fight Apademak without a brew. Skill ladders tend to establish themselves without creating flawed content.

  4. #664
    BG Content
    Join Date
    Sep 2011
    Posts
    707
    BG Level
    5
    FFXIV Character
    Modoru D'kkoru
    FFXIV Server
    Hyperion
    FFXI Server
    Siren

    I feel like "determination" really isn't the factor here as much as "My LS leader wants to do this event and I want points so I can get this piece the next time it drops".

  5. #665
    Cerberus
    Join Date
    Jun 2008
    Posts
    476
    BG Level
    4

    I'll simply say that I know that they exist, I don't approve of them precisely because cheating doesn't equate to accomplishment, but that it was still possible to succeed just fine without using them.
    Claiming without a bot is nothing but blind, impartial (not to mention improbable) statistics; not an accomplishment. Furthermore, spending 1~4 hours at varying times every day for a month to see a bot-less claim go to you is not what most people would consider 'succeeding just fine without them.'

    FFXI is a game about killing things and playing dress-up with the stuff they drop. Killing things and getting gear is an accomplishment. Watching someone else kill the things you spend hours of your time for days, weeks, months on end trying and failing to claim is a failure.

    Finally, if you really, truly feel that kings FFXI was the pinnacle of the game, and that everything since has irreparably tarnished its shining legacy, you are out of your mind, batshit crazy. Sure, we all got a rush out of claiming, and lived for the inevitable, sometimes brilliant drama, and felt an immense sense of satisfaction at seeing drops fall into your inventory... but it was too much. Every hardcore FFXI endgamer's RL suffered in one way or another to keep up with that shit, whether they want to admit it or not. You talk about Kings sorting the wheat from the chaff, so to speak; that's complete, utter horseshit. The only thing it did was separate those who could keep FFXI under control, and those who had an unhealthy obsession to the point where they would tell RL to fuck off, day 9 Fafhogg in 2 hours.

    If you truly think that there was anything right about how things used to be, i pity you.

  6. #666
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Coolbeans View Post
    You know what else was overblown? The edge that atmas/temps/abyssite gave scrubs want proof go watch your average scrub group fight Apademak without a brew. Skill ladders tend to establish themselves without creating flawed content.
    For real. Hell, watch some scrubs fight Cirein-croin for that matter. One of our BLMs pretty much soloed three in the time that it took a scrub alliance to kill one. (And one of them had the gall to /say they were waiting for us to wipe on the first one to take it. They could barely handle the one they already had.)

  7. #667
    Relic Weapons
    Join Date
    Jul 2007
    Posts
    392
    BG Level
    4
    FFXI Server
    Odin

    Everyone in my lowman ls quit at the same time for different reasons, mostly rl stuff. Six months later, some of us are back but VW is fucking awful. I have my six stones and have gotten some of the drops I wanted and it's just bad. This is mostly because my only option is shout groups; if it's not some retard warping to pick up more stones after three pops, it's something else.

  8. #668
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Gredival View Post
    Bots were overblown.
    No they werent...you can say "well my ps2 player claimed Nid one time, so bots suck at claiming", except the ls with the most active claim bots were getting the most claims.

  9. #669
    Smells like Onions
    Join Date
    Jul 2012
    Posts
    1
    BG Level
    0

    Hello,

    I've been lurking FFXI forums for awhile because I miss the game, but don't want to actually start playing again. I'm just going to type to get some stuff off my chest. I never wanted to be the person to start a "Does anyone miss FFXI?!" thread, so I just now saw this thread and I'm taking the opportunity. I quit quite awhile ago, about 6 months to a year after the Treasure of Aht Urghan expansion.

    To paraphrase: I've always been a gamer, but I missed a social life. It really is a "hate/love" relationship with games that take so much time. I loved getting off work and partying/killing NMS and HNMS (it feels so strange to type that abbreviation, lol). I had a 75 MNK and SAM. I actually just got my black belt before I quit.

    Once I got my black belt, this item I had been putting on a pedestal for so long, I started using it. Then, I had one of those "What the fuck am I doing with my life?" moments. I actually made a minute section of a program the focal point of my life. Keep in mind I had a decent social life where I would meet people and hang out with friends, go on adventures, road trips etc. It turned into a back-and-forth battle: deciding what to really invest the most time in.

    Once you're a higher level, it becomes pretty hard to play casually. I had demands from my LS. I would risk sleep, going to work for 10 hours with 3 hours of sleep just to stay up with my LS. It felt like a second job sometimes, but a job I loved as well.

    I also really miss my old character. I sold him once I quit. It would be much easier to go back to the same character, but there's no way I'm starting over or buying another character. If I had my same Galka MNK, with his BB and Usukane (oh god....) I would love to jump on occasionally and party for hours, but I made a permanent decision and I have to live with that.

    But my life is better now, so I know I did the right thing. It was just a stage in my life, and although I miss it, it's just not realistic to go back. I would compare it to meeting someone you have an insanely biological and chemical compatibility with, but you're both married or in a long term relationship: do you follow your heart or stay logical? That whole "grass is greener" BS. You know....

  10. #670
    Kevin Chang
    Join Date
    Oct 2007
    Posts
    10,610
    BG Level
    9
    FFXI Server
    Sylph

    Quote Originally Posted by Churchill View Post
    Have Gred tell you how his LS cheated and botted and got him his King gear, but he didn't because it is wrong to cheat.
    Given that I believe the impact of botting was overblown and my primary concern was playing with dedicated and skilled players, yes I had no problems joining a shell where others wasted their money on a red herring.

    I didn't leech off anyone. I stayed up and adjusted my sleep schedule to camp Kings, I set an alarm to wake up every hour for windows on long NMs. Moreover, I know the exact fights that my gear came off and my Dring came off a legit claim, my Adaberk was uncontested, and my Nlegs were my own claim against an UAE NASA based shell.

    Quote Originally Posted by Coolbeans View Post
    You know what else was overblown? The edge that atmas/temps/abyssite gave scrubs want proof go watch your average scrub group fight Apademak without a brew. Skill ladders tend to establish themselves without creating flawed content.
    Quote Originally Posted by Septimus View Post
    For real. Hell, watch some scrubs fight Cirein-croin for that matter. One of our BLMs pretty much soloed three in the time that it took a scrub alliance to kill one. (And one of them had the gall to /say they were waiting for us to wipe on the first one to take it. They could barely handle the one they already had.)

    And how many idiots manage to zombie their way through, however inefficiently, through the use of such crutches? Sure it takes them a long time, but they probably wouldn't have any chance to succeed without Temp Items and Martellos and Atmas and super refresh, or Brew. Yet they do eventually win precisely because of those things.

    How many idiots get VW gear by being that leech in a group that no one notices because there are no more static groups with incentives to kick poor performers/contributors?

    Quote Originally Posted by Modoru View Post
    I feel like "determination" really isn't the factor here as much as "My LS leader wants to do this event and I want points so I can get this piece the next time it drops".
    Which is a lot more than social LS people who don't want to be cogs in the system, or think that every LS exists solely to get a lootwhore leader gear, or don't like "some elitist" who tells them how to play and gear when they pay their own $11.95 a month.

    Quote Originally Posted by NynJa View Post
    No they werent...you can say "well my ps2 player claimed Nid one time, so bots suck at claiming", except the ls with the most active claim bots were getting the most claims.
    No, the LS with the most bodies usually won regardless of botting. We ran off a NASA shell, despite significantly fewer bodies, by bringing 12~ more people. Even if they didn't bot, they were a significant advantage.

    With claim delay all botting did was transform your random scatterplot claiming to an even distribution. But an even distribution is only a significant advantage under similar conditions. When one side has more people, even if the claim time distribution is uneven, the extra chances are more advantageous.

    Quote Originally Posted by Lyltia View Post
    Furthermore, spending 1~4 hours at varying times every day for a month to see a bot-less claim go to you is not what most people would consider 'succeeding just fine without them.'

    FFXI is a game about killing things and playing dress-up with the stuff they drop. Killing things and getting gear is an accomplishment. Watching someone else kill the things you spend hours of your time for days, weeks, months on end trying and failing to claim is a failure.
    Yes it's a failure when you lose the claim. But, I don't believe everything you set out to do in the game should end in success, especially in the context of zero-sum competition where one one group can win.

    You are succeeding just fine without bots so long as you maintain a claim rate respectable to your presence. If you go into a 100+ man Aery camp with six people, obviously you won't and shouldn't be getting very many claims. But if you go consistently with 15-20 people, you will claim a respectable amount, even without bots, so long as everyone there is actually trying to claim. That probably means clearing Darters, being smart to keep a low amount of models on screen so you can see Faf load, etc. As we're talking about a group endeavor, any claim on the part of your collective group is a success for you. Especially considering that gear should be split anyway, so someone you work with is getting rewarded (and if that's not good enough for you, it means you are moving up the line).

    So what about killing things and not getting gear, ala Voidwatch?

    Finally, if you really, truly feel that kings FFXI was the pinnacle of the game, and that everything since has irreparably tarnished its shining legacy, you are out of your mind, batshit crazy.
    I was fine with all the content offered in CoP and ToaU and WotG. But yes, I unapologetically believe that competitive world spawns, Kings/Wyrms/ToaU Kings, were the pinnacle of content creation in XI.

    Moreover it is the perfect form of PvE and is the litmus test I have applied to every MMO since then. The only possible improvement a game could make would be to allow open world PvP at world spawns and to reintroduce MPKing.

    Every hardcore FFXI endgamer's RL suffered in one way or another to keep up with that shit, whether they want to admit it or not.
    I'm not saying sacrifices weren't necessary. But there are opportunity costs to EVERY action. Playing XI itself, even casually, comes with opportunity costs vs. what else you could use your time for.

    If someone doesn't want to put into an HNMLS, that is their choice. But they aren't entitled to top end gear without going through the motions, just because.

    You talk about Kings sorting the wheat from the chaff, so to speak; that's complete, utter horseshit. The only thing it did was separate those who could keep FFXI under control, and those who had an unhealthy obsession to the point where they would tell RL to fuck off, day 9 Fafhogg in 2 hours.
    It was possible to succeed in an HNMLS without a 24/7 schedule. With HNMLS obviously the more you put in, the more you get out. But isn't that how it should work? We're not rewarding who has the best excuse for not playing.

    But you could always work towards a goal if you were committed to providing a minimal amount of time consistently. It's only natural it would be slower if you only played 3hrs a night vs. with all your free time.

  11. #671
    Banned.

    Join Date
    Jul 2007
    Posts
    10,330
    BG Level
    9

    so sad lol

  12. #672
    Banned.

    Join Date
    Jan 2009
    Posts
    3,872
    BG Level
    7
    FFXI Server
    Shiva
    WoW Realm
    Kil'jaeden

    itt: people think abyssea/vw is hard

    ffxi right now is like hello kitty online, at least back when kings were in existence there was some sort of competition/challenge to get claim even if the mobs were piss easy, right now there isn't at all so i kinda agree with the guy but for different reasons.

  13. #673
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Gredival View Post
    And how many idiots manage to zombie their way through, however inefficiently, through the use of such crutches? Sure it takes them a long time, but they probably wouldn't have any chance to succeed without Temp Items and Martellos and Atmas and super refresh, or Brew. Yet they do eventually win precisely because of those things.

    How many idiots get VW gear by being that leech in a group that no one notices because there are no more static groups with incentives to kick poor performers/contributors?
    And how many idiots zombied their way through Fafnir, Nidhogg, Ixion, etc with their three alliances of linkshell members that they brought? Loads.

    How many utter idiots got King gear/Relic Armor/Abjurations/other rare shinies by licking their LS leader's balls and/or pretending to be a totally hot chick in the reals because there was no incentive to kick sycophants? Even more loads.

    Take off your nostalgia goggles, you will find that your vision will improve dramatically.

  14. #674
    Relic Weapons
    Join Date
    Jul 2007
    Posts
    392
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by D44kpunk View Post
    itt: people think abyssea/vw is hard

    ffxi right now is like hello kitty online, at least back when kings were in existence there was some sort of competition/challenge to get claim even if the mobs were piss easy, right now there isn't at all so i kinda agree with the guy but for different reasons.
    VW is not hard, it just fucking sucks.

  15. #675
    Melee Summoner
    Join Date
    Jul 2008
    Posts
    27
    BG Level
    1

    -

  16. #676
    Kevin Chang
    Join Date
    Oct 2007
    Posts
    10,610
    BG Level
    9
    FFXI Server
    Sylph

    Quote Originally Posted by Septimus View Post
    And how many idiots zombied their way through Fafnir, Nidhogg, Ixion, etc with their three alliances of linkshell members that they brought? Loads.

    How many utter idiots got King gear/Relic Armor/Abjurations/other rare shinies by licking their LS leader's balls and/or pretending to be a totally hot chick in the reals because there was no incentive to kick sycophants? Even more loads.
    I saw a lot of Linkshells that were too big for their own good and claimed because of it (and to be fair I also saw a fair bit of raged dragons, or near raged, from these claims). But these shells tended to be extremely fragile due to the long lines for gear and the high turnover from bandwagoners who realized they were going to have to put in time.

    I think there was plenty of incentive to kick idiots. If you knew they weren't quality players, you cut the rotting meat so you don't have to waste gear on them over your contributing members. If your competition was good normally they wouldn't take rejects from good shells knowing those shells kicked them for a reason.

    Take off your nostalgia goggles, you will find that your vision will improve dramatically.
    It's not nostalgia, I loved every second playing XI, especially Kings, even after I had everything I wanted. It only became a chore after 85 cap and even then I stuck with it for years hoping that one day it would be fun again. It never was.

    I knew I was going to hate it before Abyssea was even released, as soon as it was announced.

  17. #677
    Nikkei's Hoe
    Worse than her at uno

    Join Date
    Dec 2006
    Posts
    6,236
    BG Level
    8
    FFXIV Character
    Eanae Hikari
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Hyjal

    Abyssea was meh at best, but void watch is probably the shittiest thing to come out of the game ever.

  18. #678
    Every day I'm wafflin'
    Join Date
    Feb 2007
    Posts
    2,453
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Eanae View Post
    Abyssea was meh at best, but void watch is probably the shittiest thing to come out of the game ever.
    Abyssea was vital to XI's continued existence and was fun and rewarding for a while, but I also don't think it was the best solution. I'd much rather they'd kept the 75 cap and implemented good new content whilst trying to preserve the relevance of and improve old content. Looking back at my old LJ recently I realised how many varied things there were to do at 75 and how much I enjoyed doing them. That Gredival guy is an idiot because he doesn't realise that the only people who would ever want the old HNM scene back are the 0.01% who were part of the douchey little cliques at the top of the endgame food chain, but I have to agree that I never encountered boredom or ennui during my most active years. Of course there are more factors involved than just the level cap increase, but the structure of the game and the way that obtaining/using gear at 75 worked was a very large part of why I enjoyed playing.

    Whereas now the incentive to get more gear is simply to get more gear, there were actual reasons for it at 75. I wanted to improve my RDM's nuking, -PDT/MDT, Haste, Dark and Enhancing sets because it would help me to solo more NMs. I wanted those Obis and Morrigan's for my BLM because I was very keen on pumping up my nuke damage bit by bit, and HQ Enfeebling gear helped me to land Sleep, Bind and Gravity in higher-level events. The sidegrade system really worked for XI because you spent so much time building your character that you were very keenly in tune with the capabilities of your jobs. I was genuinely pleased to see my nuke damage go up a few points after accruing enough ichor to swap my Prism Cape for a Gleeman's. Now everyone's just superpowered on everything so it doesn't matter.

    Nowadays if I need something it'll either involve dual-boxing Abyssea or doing Trials. On the rare occasion that I need something pre-Abyssean I can just go and destroy whatever needs killing solo because nothing can hurt me due to level correction. The game world feels empty and dead. Back at 75 I had the option of doing Campaign, solo/duo Limbus, ENMs, Big Bomb farming, meriting (Colibri/Mamool or Flans), ZNMs, SCNMs, camping NMs like Cassie, Serket or Bune, soloing Rapido, Vivian, Sky NMs, Gration, etc., trying to get a group together for Assault, Nyzul or Salvage, seeking on a job whilst I did something that needed doing in real life, and so on. It was more varied and interesting, and required actually paying attention because no one had infinite MP.

    In short, I agree that endgame shells were a pain in the ass and I wouldn't want to go back to that, but the rest of the game was a lot more engaging.

    Edit: Extra Credits recently did an episode on power creep, and I think it's really relevant to the last few years of FFXI - http://penny-arcade.com/patv/episode/power-creep

  19. #679
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Eanae View Post
    Abyssea was meh at best, but void watch is probably the shittiest thing to come out of the game ever.
    Opinions about Voidwatch aside, it's the first event that was ever added to FFXI that brought people together to achieve a common goal in a relatively drama-free way. Even if that was its only merit, that alone would put it far above many of the other things that have been added to the game in the past.

    2009 was likely the worst year of FFXI, all but necessitating the level cap increase and Abyssea; what little was added in that year (emphasis on little) was worse than Voidwatch. While 2011 was not a great year for FFXI, I have to think that a significantly larger percentage of remaining players left the game in or because of 2009 vs. 2011.

    https://www.bg-wiki.com/bg/FFXI_Version_Update_History

  20. #680
    Salvage Bans
    Join Date
    Jul 2009
    Posts
    964
    BG Level
    5
    FFXI Server
    Leviathan

    They didn't need to raise the level cap to add abyssea. All that accomplished was effectively removing all the 75 content that had been built up over the years, leading to the current "there's nothing to do" problem. If they had actually planned out in advance and were ready to revamp the old content to keep it relevant that would have been ok. But of course they didn't, so the "revamps" we've gotten have ranged from pointless to terrible. Basically the only event they managed to revamp successfully is nyzul.

Page 34 of 35 FirstFirst ... 24 32 33 34 35 LastLast

Similar Threads

  1. What do you still hope/expect to see in FFXI?
    By Spira in forum FFXI: Everything
    Replies: 168
    Last Post: 2009-08-27, 21:37
  2. What keeps you from quitting?
    By SpecialDude in forum FFXI: Everything
    Replies: 145
    Last Post: 2007-01-31, 00:24
  3. What do you eat while camping HNM?
    By Daahan in forum FFXI: Everything
    Replies: 53
    Last Post: 2005-04-15, 14:00
  4. I quit FFXI
    By cravygravy in forum FFXI: Everything
    Replies: 52
    Last Post: 2005-04-03, 04:14
  5. What do you do with Extra Items?
    By Dynamislord in forum FFXI: Everything
    Replies: 5
    Last Post: 2005-03-01, 11:05
  6. When in rome..... you cant FFXI
    By in forum FFXI: Everything
    Replies: 11
    Last Post: 2004-07-26, 21:11