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  1. #1141
    Ridill
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    Teisha Linne
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    A tip I remember reading somewhere before release of this, changing equipment has lower delay than defend apparently.

  2. #1142
    Brokage
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    Quote Originally Posted by Ardrial View Post
    That's not how ffx has ever worked. You only got exp for people who did an action in the fight.
    Ahh, you're right. I'm confusing 10 with 13

  3. #1143
    Ridill
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    Quote Originally Posted by Gokulo View Post
    A tip I remember reading somewhere before release of this, changing equipment has lower delay than defend apparently.
    This. But then again you'd be changing equipment all the time.
    Honestly, the way I've always played FFX has been the same. I got myself used to swapping people around and have them do their individual skills to bring the mob's HP further down. Sure, it's harder to do earlier on in the game when stuff dies so easily, but once you hit Gagazet the swapping becomes very simple and as long as you leveled up all your guys they'll all contribute the same damage more or less (with the exception of breaking the game with giving Yuna Firaga with a black magic node and the fact that Wakka is twice as strong as other melee characters.)

  4. #1144

    Sweaty Dick Punching Enthusiast

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    The problem I have with changing equipment is that it uses that turn for the actual switch.

    And yes having to level up characters that have fallen behind is a pain.

    I don't really remember how I faired on my last go through Mt.Gagazet, but I know it's one of those places where I try to stay as long as possible just for the music(like I did at Macalania Road).
    Quote Originally Posted by Boyiee View Post
    Just started and am on the road to Djose, spent a bunch of time playing a Blitzball league for a lv1 sphere for Kimahri to get Steal/Use and I'm getting used to this expert grid. Not sure if I wanna take Auron into Wakka's grid or not. I understand it makes him even more of a powerhouse but I'm torn. I was rolling with something like this http://www.skyrender.net/lp/ffx/sphere_grid.png but then I saw that if I go into Wakka's by level 30 he'll have +400 HP +10 atk +10 agi and +6 acc over his typical.
    I've created a tank with Tidus. I went the Time Knight route and then took a detour at slowga and went straight for Sentinel. It doesn't do anything for magic but against physical attacks, it's pretty broken. He does retarded damage too, 6,000+ with 9,999 crits. Lulu though I put the most work in grid wise. She's been through yuna's route and her own at least twice before I finally settled with getting Curaga and leaving her out of white magic route. I just got the airship, and already have the -ga spells, doing about 5-6k. I basically turned her into a BLM/WHM.

    Side note: Delay Attack/Buster + Slowga + Haste/Hastega = majority of mobs/bosses that aren't immune will hardly get any turns in. High agility char gets like 3-4 turns in a row @_@.

    Still on the fence on what I want to do with Kimahri. Rikku is gonna be a thief...but her route lacks strength nodes. Auron is probably gonna be dropped XD, and Wakka will probably be a full time knight. Actually, if my preferred characters could hit air mobs, I wouldn't use Wakka at all. In old playthrough with the original, I already used Yuna full time.

  5. #1145
    Mr. Anna Kendrick
    BGs Worst Golde Abuser

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    Any reason why sometimes the Chocobo training/rental NPC is sometimes not outsides the Al Bhed outpost in Calm Lands when I get off the airship? Sometimes they're there, sometimes they're not.

  6. #1146
    Relic Shield
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    Never had an issue leveling up in the original. I'd swap in Wakka or Lulu if I needed the magic damage or against flying mobs. Once you can do the monster arena, it becomes a moot point. Been almost 10 years since I did it, but a simple set-up. Overdrive to AP on weapon. Set overdrive to fill on ally taking damage. Auto-revive if you have it. Attack a cactaur that counters with 1000 needles type attack. By the time he would run away, I would get 40-50 AP at the end of the fight. It would eventually slow down, but by that time I had the grid almost completely activated anyway.

  7. #1147
    Salvage Bans
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    95% sure they dont even ahve to have an action just switch them in and right back out to get xp

  8. #1148
    CoP Dynamis
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    you can switch characters endlessly in the same turn if you wanted, but they would get no exp if they dont actually use a turn. 5% won!

  9. #1149
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Aylee View Post
    95% sure they dont even ahve to have an action just switch them in and right back out to get xp
    They need an action or some type, be it item attack magic ability etc.

  10. #1150
    Ridill
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    Gilgamesh

    So with the Dark Aeons and Penance:

    From what I'm reading these generally take 2 separate armor sets, Break HP Limit for Penance and without for the Aeons. I figure you really only need to gear 3 people up, so I was thinking Yuna, Tidus, Rikku. If you were only going to make 1 armor set (without Ribbon) for both fights what would it look like?

    Auto-Phoenix
    Auto-Haste
    Auto-Protect
    Something else?

  11. #1151
    Very Sexy Nerd
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    Carbuncle

    Defense+20% or whatever the equivalent is (haven't played in a while)

  12. #1152
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

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    Ive tried to switch in everybody during a fight.

    Except Kimharhi. Hes useless.

  13. #1153
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by BadKarma View Post
    Ive tried to switch in everybody during a fight.

    Except Kimharhi. Hes useless.

    Only reason i lv Khimari is for the solo fight in MT gagazet

  14. #1154
    Member since 2006 and still can't think of a title.
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    Quote Originally Posted by Sepukku View Post
    Any reason why sometimes the Chocobo training/rental NPC is sometimes not outsides the Al Bhed outpost in Calm Lands when I get off the airship? Sometimes they're there, sometimes they're not.
    After you defeat the defender boss in Mt. Gadgetzan she can move around. She can be at the mountain entrance, forest entrance or at the al bhed outpost.

  15. #1155
    Chram
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    Quote Originally Posted by BadKarma View Post
    Ive tried to switch in everybody during a fight.

    Except Kimharhi. Hes useless.
    International version of Nova says hi.

  16. #1156
    New Merits
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    Quote Originally Posted by Psion View Post
    International version of Nova says hi.
    What's so good about it? Haven't really used him either.

  17. #1157
    Chram
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    From what I hear supernova is a bunch of multiple hits in the international version, rather than a single powerful one. Even if it wasn't, I like having kimahri around for his versatility.

    (it's in no way because I think he's one of the coolest characters in the game, really!)

  18. #1158
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    Quote Originally Posted by Psion View Post
    From what I hear supernova is a bunch of multiple hits in the international version, rather than a single powerful one. Even if it wasn't, I like having kimahri around for his versatility.

    (it's in no way because I think he's one of the coolest characters in the game, really!)
    I'm fairly sure that wasn't the case 12 years ago, at least I recall it being a single hit. Then again, it was 12 years ago, so I might be wrong.

    Still, I agree, Khimari is probably my favourite character in the game.

  19. #1159
    Chram
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    There's also the fact that nova ignores the targets magic defense, meaning even highly defensive enemies are totally smashed by it. Having white wind and mighty guard is nice as well.

  20. #1160
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    Quote Originally Posted by Psion View Post
    There's also the fact that nova ignores the targets magic defense, meaning even highly defensive enemies are totally smashed by it. Having white wind and mighty guard is nice as well.
    I normally use Rikku and just mix stuff. By the end of the game it's all pretty much the same anyways.

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