
Originally Posted by
Zalius
if you made the rpg & tied it to the actual bg forums (would obv need admin permission) and it was a legit game, you could get a huge boost of life to the forums again+financial traffic+possible for future expansion of the game.
things to consider for the story:
-make it expandable, leave some of the beginning a mystery so that you have room to expand the game.
-if you enjoy the fuck out of the story, other people will too. if you make a common generic story, you will get common generic players.
-make gaming quality of life high as possible while also making specific challenges (bosses, specific dungeons, special items, etc) that are very difficult until practiced or without an effective strategy. This means allowing players to rez in a comfortable place after a boss fight but for the reason that they're probably going to need it.
-make a LOT of items/specs and different ways to deal damage. people get mad bored when there's a damage cap and all of their specs do the exact same thing once they've reached the cap. oh, press button and die? ok, lets see how stupid i am and continue playing this until i realize im bored.
Things to remember about characters -
-people like characters with wings. why? who fucking knows, angels or some shit. make a badass dude with wings and people will be like THIS GUY IS FUCKING DOPE.
-big swords.
-lotta people go the traditional route of female characters showing like 75%+ cleavage right off the bat...gotta give em the shape+face too. all boob all the time isn't dynamic. their tits dont always need to be out to get people to play your game.
-Villians need to do fucked up shit. seriously. who wants to kill a pussy cowardly villian? having some pussycowardvillains is a good thing but most of them need to be the real deal.
-towns with unique music. everybody remembers how badass selbina music was, and that was a small ass little town.
more later