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Thread: Dead Space 3     submit to reddit submit to twitter

  1. #181
    okay guy I guess
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    GOD BRILL IT'S LIKE YOU CLICKED ON THE THREAD BEFORE MY POST WAS THERE OR SOMETHING

  2. #182
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    and then I say that having clicked on the thread before your second post was there. goddamnit

  3. #183
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    What up now bitch lol.

  4. #184
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    Quote Originally Posted by Qalbert View Post
    this doesn't state if there will be less upgrade materials throughout the game to encourage people to engage in micro-transactions. Sure, of course you can upgrade your gear w/o micro transactions, but I will be surprised if they don't change the availability of that stuff as if there were no micro transactions

  5. #185
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  6. #186
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    Quote Originally Posted by Qalbert View Post
    That's better than what it sounded like originally.

  7. #187
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    is anyone else having a problem getting the demo off psn? in the back ground its saying "Dead Space 3 demo out now" but can't find any where to download it from

  8. #188
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    Things I decided to comment on while playing the demo. Just typing them down as they come to me. warning; some of these things may be very petty.

    Spoiler: show

    Changing the Cutter from horizontal to vertical has a different feel to it. Doesn't feel as good as it did in 1 and 2

    HP bar on the back of the suit is too high. Just looks awkward- seems they made the change so that you can see your health bar perfectly while you're aiming. Meaning they think you'll be spending most of the time holding down the aiming button.

    Universal ammo; was hoping they werent gonna keep that.

    Shot the first enemy in the leg, below its knee and its upper body exploded.

    Don't remember exactly how it was in Dead Space 1 and 2, but I don't remember Isaac taking up so much of the camera's space as he is in the demo. I keep having to move the camera around Isaac to look at stuff. It's really horrible in the tighter spaces

    I really don't see why the had to change the weapon upgrade system. Not feeling it at all. Maybe that'll change, but I'm not sure who thought that Dead Space needed more RPG elements.

    Wont let you pick up dead bodies if there's a chance they can be taken over by the head parasite thing.

    Music and voice cues are pretty bad and misplaced. Granted, I like to take my time and look around, but that is something they should have accounted for.

    These loading screen doors are pretty stupid. The ones that are circular. I don't understand them at all. Who would design those twisty rooms when a simple regular door would have sufficed?

    Hope I'll be able to carry more than just two weapons later on.

    I managed to get stunlocked on a single three tentacled necromorph on the drill section.

  9. #189
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    i had the same problem with the drill section at 50% 5 spawned litrally on top of me and i couldn't do a thing

    presuming its how dead space always is but, god damn Isaac needs a fucking dodge!

  10. #190
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    double tap the sprint button

  11. #191
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    Was is just me or did the AI in the demo seem on a super level of dumb? the Human PCs couldn't hit me standing still out in the open and the "boss" thing just kinda wandered around me waiting for me to just put it down and move along.

  12. #192
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  13. #193
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    Dead Space 3

    That shit looks tight, can't wait. Didnt know it was coming out so soon though ; ;

  14. #194
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    After playing, the gameplay is really annoying me. It went completely into easy mode, with you able to just ignore the limb cutting mechanic for straight "shoot em up". My excite was seriously dampened after the demo =\

  15. #195
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    Quote Originally Posted by Salodin View Post
    After playing, the gameplay is really annoying me. It went completely into easy mode, with you able to just ignore the limb cutting mechanic for straight "shoot em up". My excite was seriously dampened after the demo =\
    I take it you were using the AR?

    I disagree. But im finding the gun takes out their limbs relatively easily

  16. #196
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    weapon system alone was enough to make up for it being more actiony, i fucking love tinkering with different combos

  17. #197
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    I fucking Lovee the weapon system

  18. #198
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    GOD DAMN THATS A BIG FUCKING NECRO

  19. #199
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    Re: Dead Space 3

    The new weapon system is awesome, just wish the challenge of getting a good shot was still there. Really hate EZ-mode games.

  20. #200
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    there will presumably be like 45453 difficulty modes like in the first two, I'm sure one will work

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