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  1. #61
    CoP Dynamis
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    It could be worse, he could jump through the air and fire two guns

  2. #62
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Quote Originally Posted by Souj View Post
    sure. except I don't remember Clarke ever doing any Chow Yun Fat run and gun type shit.
    Ever speed-run DS2 lol? You can pretty much just charge through with guns blazing.

  3. #63
    Nidhogg
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    Isaac Clarke is actually the hallucination of Chow Yun Fat.

  4. #64
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    Quote Originally Posted by Callisto View Post
    Ever speed-run DS2 lol? You can pretty much just charge through with guns blazing.
    Yeah, DS2 doesn't really punish you for playing wreckless in hoards of necros. Mobs are just too squishy and predictable. I'll gladly take a duck/cover system in exchange for smarter AI.
    Spoiler: show
    I even "accidentally" ran through all the corridors at the end when I was testing out a way to round them up, like I do with most of the large rooms, etc. But, after I got past a few doors, I just said "fuck it" and came away pretty disappointed with the last chapter's difficulty.

  5. #65
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    Quote Originally Posted by notorious bum View Post
    Yeah, DS2 doesn't really punish you for playing wreckless in hoards of necros. Mobs are just too squishy and predictable. I'll gladly take a duck/cover system in exchange for smarter AI.
    [spoilers]I even "accidentally" ran through all the corridors at the end when I was testing out a way to round them up, like I do with most of the large rooms, etc. But, after I got past a few doors, I just said "fuck it" and came away pretty disappointed with the last chapter's difficulty.[/spoilers]
    Spoiler: show
    the room where you get your eye stabbed was pretty effin annoying for me. sure they give you unlimited statis, but trying to hack that console while that stupid immortal mob keeps coming at you really pissed me off. didnt die once, but kept having to retry the hack for like 5min cause i kept canceling to break its limbs and statis so i could try again

  6. #66
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    Quote Originally Posted by Salodin View Post
    Spoiler: show
    the room where you get your eye stabbed was pretty effin annoying for me. sure they give you unlimited statis, but trying to hack that console while that stupid immortal mob keeps coming at you really pissed me off. didnt die once, but kept having to retry the hack for like 5min cause i kept canceling to break its limbs and statis so i could try again
    Spoiler: show
    True, the console hacks can be a bitch sometimes. I'm pretty sure I simply popped a line gun mine on him and threw a stasis ontop. My solution to most "tense" moments, basically involving a mine + statis lol

  7. #67
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    http://www.oxm.co.uk/42711/ea-dead-s...to-play-alone/


    EA: Dead Space 3 got co-op because Dead Space is too scary to play alone
    Speaking to Gamasutra, Miele described how EA's market research teams have switched from pigeon-holing players in terms of favourite genres or features, to categorising their tastes in terms of mood, situation or time of day.

    "It was common for companies to segment the marketplace," she told the site. "Like, there's an Xbox 360 shooter consumer, or you have a PS3 sports fan consumer. And I knew that's not how people were consuming content."

    EA's new approach shows that consumers routinely think outside the boxes publishers construct for them. "We went into people's homes," Miele went on. "I went on a couple of these trips, and we asked 300 consumers across the globe to take all their games, place them on the floor and sort them... not a single consumer organized them by platform or genre."
    Her findings helped give rise to Visceral's new direction for the Dead Space series - apparently, the first two games enjoyed limited success because they were too scary to play alone. "That's how co-op was introduced. Cooperative play was the ticket; that is the key need and motivation for consumers.

    It's not just a question of mimicking competitors, then. "I genuinely believe that there's a deep strategy that isn't just about a checklist of, 'this game did quite well and it had co-op in it, so let's put co-op in this.'"

    As comparatively enlightened as Miele's approach seems, we do have caveats about what it bodes for Dead Space in particular. Sure, it's easier to play a game that doesn't terrify you, but many of those who bought Dead Space 1 and Dead Space 2 did so for the chills - chills which, I suspect, won't be quite so chilling with another player around.

    Visceral claims the new Dead Space mixes balls-out action with suspense, but what we've seen of it suggests that action gets a larger share of the pie. Will returning fans be convinced? Look out for a preview in a forthcoming issue.

  8. #68
    Absolute Messenger of Promathia
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    Deadspace one? Scary to play in the dark.

    Deadspace 2? Felt more comical in its attempt at horror... Suffered from what a lot of modern movies suffer from... too revealing, too gory and in your face.

    Deadspace 3 is going to be about as scary as the Kiddy roller coaster at a School Fair.

  9. #69
    Yarglebargle
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    Who the fuck gives the OK for these fucking idiots to spew asinine shit all over the media? That is literally one of the dumbest things I have ever heard anybody say.

    I don't even...

  10. #70
    Ridill
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    Err, don't people play horror games to be scared? Isn't that like the point of the entire fucking genre?

  11. #71
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    Apparently not. Past horror games are becoming generic action games now, Resident Evil for example. It's a dead genre now.

  12. #72
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    This pussified generation man, I swear lol

  13. #73
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    Not just games... most recent "horror" films are more like action/thrillers.

  14. #74
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    Call of uncharted space 3

  15. #75
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    Did that just say "Universal Ammo" at 2:54? Fuck this game. The "Scare" leading up to the first fight wasn't even that. It was just a sound byte as the enemy slowly got up...

  16. #76
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    Quote Originally Posted by Ragnus View Post
    Did that just say "Universal Ammo" at 2:54? Fuck this game. The "Scare" leading up to the first fight wasn't even that. It was just a sound byte as the enemy slowly got up...



  17. #77
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    ahahahahahha

  18. #78
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    universal ammo?

    fuck this fucking game. I cannot express how much I fucking hate EA for fucking this game up royally; one of the few good titles left in existence, ruined.

    /rant.

  19. #79
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    Why does it feel like I just watched a bad infomercial?

  20. #80
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    Maybe it goes to a Universal Gun ? Like, a Gravity Gun that rips a Worm Hole through the universe?

    But seriously,


    I'll pick it up if i feel the need to play a Generic Zombie Space shooter now. Thats all it is at this point.

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