
Originally Posted by
arus2001
but if the latter leads to more people being happy, I dare say it's a better game for everyone since more money translates to better potential reinvestment and that reinvestment leads to new and more content which perpetuates the cycle as long as people are happy. Happy people, in turn, are for more likely to give good word on the game, which can translate into even more subscribers and profit.
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If Tanaka wanted to be an Artiste, and thus convey his glorious vision, an MMO isn't a good canvas through the very concept of adapt or die that this genre is rooted in.