1. You are currently viewing a section that predates the release of FFXIV:ARR and the information you see here is most likely outdated and/or useless.
  1. FFXIV Reset Timers
    Last daily reset was 16 hours, 46 minutes ago / Next daily reset is in 7 hours, 14 minutes
    Last weekly reset was 3 days, 9 hours, 46 minutes ago / Next weekly reset is in 3 days, 0 hours, 14 minutes
Page 15 of 25 FirstFirst ... 5 13 14 15 16 17 ... LastLast
Results 281 to 300 of 497

Thread: Ifrit Battle     submit to reddit submit to twitter

  1. #281
    Puppetmaster
    Join Date
    Oct 2010
    Posts
    51
    BG Level
    2

    Quote Originally Posted by Waraji View Post
    I'd say I went about 1/10-15 on Cudgel, then 1/1 (next run same night) Cane. Currently I'm going on about 0/20 on anything else.

    From our "express" understanding, (about 2 runs) breaking 1 horn or both horns, has absolutely no effect on drops.
    We confirmed that weeks ago. >.<

  2. #282
    A. Body
    Join Date
    Aug 2008
    Posts
    4,264
    BG Level
    7

    We had to know for ourselves =\ We hath been trolled by Yoshi on that part really.

  3. #283
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    We actually haven't empirically confirmed the effect of breaking horns, because the sample size you'd need for confidence is beyond what anyone really wants to test. It was more like, "let's break horns every time", ten kills without drops, "fuck it, horns don't do shit", back to never breaking horns ever again. It could change the drop rate from 5% to 6%; we don't know, and we'd rather just get more kills in.

    Personally I'm around 5/90 not counting duplicates, 7/90 with.

  4. #284
    A. Body
    Join Date
    Aug 2008
    Posts
    4,264
    BG Level
    7

    10 kills is ample size for testing purposes. I'm sure with combined effort here there could be a good 20-30 sample size. Which is more than enough to suggest that wasting time killing horns is not worth it, when we have gone runs where no horns were destroyed yet got 4 drops.

  5. #285
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    some ppl keep saying that the regen is significantly reduces when breaking horns, I could see this being the benefit of it since is regen is quite high and in phase 5 its pretty easy to zombie it with 4 mages and with some dash luck

  6. #286
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    Quote Originally Posted by tachikoma View Post
    some ppl keep saying that the regen is significantly reduces when breaking horns, I could see this being the benefit of it since is regen is quite high and in phase 5 its pretty easy to zombie it with 4 mages and with some dash luck
    Why you would ever take 4 mages is beyond me.

  7. #287
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    I am saying it is a tactic that a shoddy group could employ, go for max safety and 4 mages 3 LNC 1 tank. Break the horns early, and if you survive till phase 5 you should be set. I could make the argument that "why would you ever take more then 1 mage" but for 99% of the groups doing ifrit that setup won't work even though its probably the most foolproof for our ls. "hello 3min. killz"

  8. #288
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    Quote Originally Posted by tachikoma View Post
    I am saying it is a tactic that a shoddy group could employ, go for max safety and 4 mages 3 LNC 1 tank. Break the horns early, and if you survive till phase 5 you should be set. I could make the argument that "why would you ever take more then 1 mage" but for 99% of the groups doing ifrit that setup won't work even though its probably the most foolproof for our ls. "hello 3min. killz"
    Or people should just learn the mechanics. Throwing mages at a it doesn't teach anything. Depending on the group it could cause more issues if all 4 mages die as well. Depends on where mages stand, if you have 2 pairs of mages grouped up and 1 dies in the path of where you run from eruption could turn out bad. I guess that falls into how you're dealing w/ it. Killing swifty for some groups might be better because they have less opportunities to fuck up.

    I completely agree w/ having 1 mage is best tho!

  9. #289
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    2 mages seems to be the right balance between safety and speed. But I've not tried with one yet. 3 min kill is impressive.

  10. #290
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Sephiroth View Post
    3 min kill is impressive.
    That sounds like a lucky run where he for some reason only did Vulcan Burst.

  11. #291
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Quote Originally Posted by miokomioko View Post
    That sounds like a lucky run where he for some reason only did Vulcan Burst.
    Straight Plumes would actually be the best for DPS, but anyway:

    http://youtu.be/wpSHZDEGzQs

    (never mind the dubstep)

  12. #292
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by miokomioko View Post
    That sounds like a lucky run where he for some reason only did Vulcan Burst.
    Well a 5 minute kill can be impressive too if he used a few of those triple charge moves. Speed really depends on the randomness of his attacks. But I noticed a few things in the video that shaves time off such as their handing of cracks and forcing Hellfire early in the nails phase.

  13. #293
    New Spam Forum
    Join Date
    Jan 2010
    Posts
    198
    BG Level
    3
    FFXI Server
    Cerberus
    WoW Realm
    Balnazzar

    Quote Originally Posted by lancaster View Post
    (never mind the dubstep)
    stop being such a god damned hater!

  14. #294
    D. Ring
    Join Date
    Sep 2008
    Posts
    4,752
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by lancaster View Post
    Straight Plumes would actually be the best for DPS, but anyway:

    http://youtu.be/wpSHZDEGzQs

    (never mind the dubstep)
    if only we didn't have any deaths

  15. #295
    Tottenham 'til I die
    Join Date
    Jan 2008
    Posts
    2,152
    BG Level
    7

    I'm somewhere around 0/20 now while other people in my group have gotten 5-6 (Counting dupes). The level of bullshit is staggering.

  16. #296
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I've yet to see a single weapon. Then a member joins in... his very first win: cane for his CON... his second win: harpoon for his LNC.

    WHA DE FUG

  17. #297
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Shit's random, don't stress. It took me about 50-60 kills before I got a usable weapon.

  18. #298
    Tottenham 'til I die
    Join Date
    Jan 2008
    Posts
    2,152
    BG Level
    7

    It seems entirely unrandom when you are on the no drops end.

  19. #299
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    Quote Originally Posted by oldoldman View Post
    I'm somewhere around 0/20 now while other people in my group have gotten 5-6 (Counting dupes). The level of bullshit is staggering.
    I always wondered why they coded drops they way they did. The chest should just drop something you could exchange for an Ifrit weapon.

  20. #300
    SPOONY BeARD
    Join Date
    Jun 2006
    Posts
    291
    BG Level
    4
    FFXIV Character
    Dakin Reyes
    FFXIV Server
    Hyperion

    Quote Originally Posted by Corrderio View Post
    I always wondered why they coded drops they way they did. The chest should just drop something you could exchange for an Ifrit weapon.
    They needed a timesink to keep people busy until 1.20.

Page 15 of 25 FirstFirst ... 5 13 14 15 16 17 ... LastLast