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  1. #2141
    Conejita's Jolly
    Chaparrita's Dulce
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    Quote Originally Posted by richardd View Post
    is there a trick for dash ultras on charge characters like bison and balrog? my execution on it is ok, but predicting it is not, lol. some people get too predictable with focus dashes and a dash ultra only gives them more time to get out of it, but projectiles are a bit harder to predict on people who dont suck

    maeda taison said something about watching for the on screen words of technical or counter or something, but my reactions just aren't as fast as his
    If you're predicting and it turns out it was a faint, just don't hit the buttons. Don't commit yourself to the ultra when you dash. Decent players throw a faint here and there i.e. ryu's st.lk to throw you off. I do the ultra when I see the fireball or hear ha... that's true for most shotos, but Gouken's and Sagat's are way too fast.

    For the latter, are you referring to this @ the 1:55 mark:



    It seems to be very specific against the 3 shotos after a blocked c.hk.

    Meh, timestamps don't work.

  2. #2142
    Been Here Longer Than you
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    I'm down to play tonight. Got house hunting shit to do all night so no bar for me. Superbowl stuff starts early tomorrow too, so LETS GO! Cleaning for about an hour then I'll be on!

  3. #2143
    Sea Torques
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    finally figured out links completely. Just taught myself how to do l.p > l.p > l.p > m.k > tusumuji > l.p > m.k > neck breaker on ibuki. Very proud of myself since there is a 1 frame link in there.

  4. #2144
    Hay guyz, I was Shinebox but now I'm not!
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    Somehow I managed to drop down to 8300BP 1700PP using Ken. Holy shit what a losing spree. I did notice I did several FADC to Fireball

  5. #2145
    Sea Torques
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    I'm terrible online... recently got back up to 5100BP / 1750(?)BP... then nose dived and I can't get it back up again :\ Don't fucking understand why i'm so fucking bad online.

  6. #2146
    Ridill
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  7. #2147
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    Thanks, that just taught me Ibuki U1 can punish Sak hurricane on block :D

  8. #2148
    You just got served THE CALLISTO SPECIAL
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    Quote Originally Posted by Weltall View Post
    Thanks, that just taught me Ibuki U1 can punish Sak hurricane on block :D
    Yeah h.tatsu's -2, you can punish that easily. l.tatsu I could still jump over your head after if you toss it out. Focus > backdash from footsies space would be a good bait for it probably, usually it only gets tossed out to catch people walking forward or to blow up FAs. Also cr.mk > h.tatsu is a retarded idea and I have no idea why Uryo kept doing it.

    edit: we'll call it even since I learned I can do a quadruple tatsu loop on Ibuki that I'm nowhere near good enough to pull off in a match lol

  9. #2149
    Cerberus
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    Match up questions: When it comes to the Sakura match up, do I just keep poking her with Bison pokes and keep her at bay?

    For Fei-Long and Cody, how are those matches for Bison?

  10. #2150
    You just got served THE CALLISTO SPECIAL
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    Quote Originally Posted by Xyzor View Post
    Match up questions: When it comes to the Sakura match up, do I just keep poking her with Bison pokes and keep her at bay?

    For Fei-Long and Cody, how are those matches for Bison?
    Sak's all about spacing for you. She can't punish l.scissors at all so you can use that to pressure and push her out and you already know about using s.rh. Bison is actually a bad matchup for Sak, as long as you can keep her out she can't do much. Don't use head stomp much, cr.hp can beat it clean and it leaves her right next to you.

    Also if you get caught in ex.tatsu for that reset I like to use, just watch for how early the j.hp comes out, the later it comes the more likely I am to land behind you. If she does j.lk or j.hk after the ex.tatsu she's probably going to dash under and cr.lk. If you get caught with ex.tatsu > otoshi hit x2 in the corner, they're going to likely do level 3 hado, you can ex.psycho out.

    Be careful using ex.psycho to escape normal wakeup pressure though, if timed properly l.tatsu can hit the first frame of startup and hit for a clean counter.

  11. #2151
    Shimmy shimmy ya shimmy yam shimmy ya
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    Don't depend too much on st.mk either as a poke. Sakura players can and will FA right through it and punish it for free. Do NOT head stomp, Calli touched on this but I just want to stress it a bit more. Ex-stomp is a great anti-air but that should be the one and only time you should use and if her U2 is available just toss it out the window. Other then that, lkx3 xx lk.scissors is your goto bnb as usual as well as j.fp, st.fp, xx lp.psycho crusher if you can read their hadou spams.

    EDIT: Actually, lemme clarify myself. Head Stomp has its uses for corner pressure to keep them there if they wanna try to neutral jump and you're too close for st.rh.

    For Fei-long, neutral jump all day every day.

    For Cody, just kick his ass and watch for ex.bingo because that's probably the only shit he can touch Bison with.

  12. #2152
    You just got served THE CALLISTO SPECIAL
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    I also forgot, for U2 Sak, doing that jump that cancels into that floaty back thing us good for baiting U2s

  13. #2153
    Shimmy shimmy ya shimmy yam shimmy ya
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    Devil Reverse. I would say use it sparingly though, if the player realizes you're just using it to build meter or to bait some shit out with no intention to head stomp it can be punished.

  14. #2154
    A. Body
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    Quote Originally Posted by Hirokei Kiaza View Post
    Devil Reverse. I would say use it sparingly though, if the player realizes you're just using it to build meter or to bait some shit out with no intention to head stomp it can be punished.
    and be sure to space it right if your bison. Characters with air throw (that are wise enough to use it) will snatch your ass outa the air

  15. #2155
    You just got served THE CALLISTO SPECIAL
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    Quote Originally Posted by Hirokei Kiaza View Post
    Devil Reverse. I would say use it sparingly though, if the player realizes you're just using it to build meter or to bait some shit out with no intention to head stomp it can be punished.
    I really don't think Sak has anything that can get there to punish in time, her dash is too shitty

  16. #2156
    Shimmy shimmy ya shimmy yam shimmy ya
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    Was just talking in generalities for that move. I don't think Sak can do shit against it either but pretty sure Cody can.

  17. #2157
    Cerberus
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    I appreciate all the tips everyone, thank you! z.z

  18. #2158
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    Quote Originally Posted by Hirokei Kiaza View Post
    For Fei-long, neutral jump all day every day.

    For Cody, just kick his ass and watch for ex.bingo because that's probably the only shit he can touch Bison with.
    I wouldn't neutral jump too much against fei, fei players pick up on this quickly if you are jump happy and will walk right up and DP you or standing rh you in the air. Not to mention rekka will hit you on the the way up half the time. Bison and charge characters in general put a nice wall against fei. I suggest turtling up and use your normals to keep him out as long as possible. We can get some games in soon.

    Not to sure about cody, don't jump and win the ground game lol?

  19. #2159
    Ze NinjaSYXX
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    Fuuuuuuuu CEO weekend falls on the same exact weekend of my trip to tampa with my girl. now i am highly disappoint...

  20. #2160
    Cerberus
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    GGs Calli, now I'm off to bed to get somewhat better for school tomorrow. Damn flu

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