Yeah it's cool, just those are some of the harder things to do in the game, lol. Wanting to press buttons is an easy fix, don't bother learning not to do it, just learn to pick a character with better buttons :D
Yeah it's cool, just those are some of the harder things to do in the game, lol. Wanting to press buttons is an easy fix, don't bother learning not to do it, just learn to pick a character with better buttons :D
lol armor cancels. I tried to figure those out once, it was a complete waste of my time. It might be worth looking into once I can consistently open up my opponent and land 2-frame link combos, but until then...lol. So much other stuff I need to work on before that's even a possibility, much less a priority. There's so much cool stuff you can do with Juri, but the skill required to do it is pretty nuts.
What version are you currently playing on, Steam/PC? I will probably be around tomorrow night to play some matches and give some feedback.
This week's no good as I've gotta scramble to get everything in order for a wedding I'm going to, but to answer your question: I am on Steam.
np, just let me know when you're available. Even online if I can see where things are going wrong I can give you some specific things to work on rather than just vague 'get better' goals.
Has anyone else dealt with major slowdown on 360 version when Decapre U1 makes contact with people? I was playing on Overpass which doesn't normally have any lag issues, going to be sad if I have to do training room every time I play a Decapre :/
The frame rate has a hernia during her U2 cinematic alot of times I've noticed but never seen it with U1.
It doesn't seem to happen if the U1 hits, but whenever my friend and I play and I block it it chugs hard during the blockstun. It's hilarious because it kind of makes it so he can't mix me up because I can easily see the lows/overheads with the framerate going so slowly.
New line of videos I'm working on, sort of combo videos but more just character-specific primers of what you can and can't do against them, likely will include some OSs and stuff in the future videos. Will be starting with the new Ultra cast members.
No Ibuki one, plz!!
lol maybe not, Ibuki's kind of generic in terms of hurtboxes so there's not a lot you can do to her that differs from shotos
I am too scared to use anything else then Poison or Chun against Hugo o.o. It was a horrible massacre, i got even massacrated when he managed to get in on poison o.o the horror!
It always sucks to play a character mostly based on links against grapplers since me hitting my string might do 30% to him for 6-7 moves without leading to any real oki, but me dropping one will 100% certainly lead to 30% of my own health plus a setup that I can do nothing but sit and take. That and the fact that grapplers are always big, the spot where close normals become far normals is very close to them due to their center being further away from my character; because of this I have to choose between a 2 frame link that leaves a large amount of damage on the table or all 1-frames. This is still usually the best plan, honestly I aim more for timeouts than actual kills against grapplers, lol.
The short answer is you don't, the less short answer is you don't need to.
I want to live in a world where grapplers don't exist.
Considering I main grapplers in most games, I want no part of that world.
Take me with you!!!
Smug is trolling the shit out of Sanford if he thinks Oni and Sagat both beat Dudley.
http://www.eventhubs.com/tiers/sf4/s...r=SMUG&char=39
Zangief 5-5? lmao
Lol, Dudley wrecks Sagat. Its almost like his list is backwards. Are we reading it wrong?