First and foremost let me tell you that you made a really nice job here Icehunter.
Concerning : "I've seen that happen if your too far away to even see it in your chatlog or if there's a bad character in memory it will skip that line. I'm working on sorting out the memory reader for that."
I did some ifrit runs with my LS and we had 2 pples parsing, never the same results, some attacks were obviously missed by the parser, probably a distance thing as you said. My question is on the "bad character in memory" which will make it skip the line? I did not understand that ( probably not good enough in computer stuff ^^). Funny stuff too, the parser did register all my teammates damages taken for Hellfire, but when I go see the .xml ( created after MY chatlog, or so I guess) only half of the teammates damages is actually written there, how can the parser know how much they got hit if it is not in the .xml? Also any idea as how to solve the distance problem, or is it impossible for you as it is a chatlog distance problem?
Also I did some test with a friend of mine and it seems like lets says we are both killing the same mob, and both running the parser, sometimes the last attack is not counted by one of the 2 parser ( the killing blow) ( I will probably need to be more specific, so if you need I can do some test runs again), any idea why?
Thanks again for your wonderfull work.
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